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Everything posted by Lighted Shadows
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Functions as a basic task system as it is described. Although author responded to questions after much time no improvement to add a simple X to close UI went unanswered. If you are already in for the price just a few $ more will get you a more robust quest system. Or skip the payment and use the free UMod Quest as it offers more features a setupUI and better option at no cost. Does it work? Yes Is it worth the price? No this should be a $2.99 plugin.
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- #loot
- #customloot
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I get that but Zone Manager is used for more than Zonesell. We use it for events, safe areas, admin built assets we paste in. so the minute we put it on out test server it destroyed all the custom placed building. Destroys bases when Zone Manager puts a zone in for server raidable houses. etc etc If you just add a maybe a Check for a perm in the zonesell setup for the zonesell UI or enable it to not do EVERY zone just ones tied to the ZoneSell Buy UI? This basically HiJacks ZoneManager for its own function making ZoneManager useless in all of its other use cases.
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?? A few questions ?? I assume the things in the 1st part are instant? "Magic Mushrooms": { "calories": 9.0, "hydration": 9.0, "health": 3.0, "healthRegen": 3.0, "bleeding": 9.0, "poison": 3.0, "radiation": 3.0, "dirtyness": 9.0, Is there a list of BoostType? "TeaBoost_enabled": false, "boostType": "", "boostValue": 0.0, "boostDuration": 0.0, What is "effects": [] doing in this section? Is it an effect like "assets/bundled/prefabs/fx/gestures/lick.prefab" for the duration? How does it differ from the last config value of "effects": [] that is after "tooltipText": These are over time and "EffectDuration": is the time in seconds? "effectOverTime": { "EffectDuration": 5.0, "calories": 0.0, "hydration": 0.0, "health": 0.0, "healthRegen": 0.0, "oxygen": 0.0, "temperature": 0.0, "comfort": 0.01, "wetness": 0.0, "bleeding": 0.0, "poison": 0.0, "radiation": 0.0, "effects": [] HOW do you clear Dirty? I get Dirty from some drugs but it never goes away unless I set clear on death. It just stacks up till you hit the Overdose value and you get OD from useing items. I have had it up over 300 waited it out for over an hour while AFK and came back I was still dirty.
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1) Can we have more Categories than 6 with perms per category. 2) Make it so items with Specific Item name or Skinid can be used as a required item. ie. sticks renamed to Metal Plate are still sticks. Custom Mixing Table will look at the skin ID if you put it in not just the default item id. making it so a reskin of sticks to Metal Plate with skin ID 123456789 will make the item but sticks will not work. At the same time items IDs work if used. "lock.code": { "Name": "Code Lock", "Image": "lock.code.png", "SkinID": 0, "Category": "Construction", "Tier": 1, "ResearchCost": 1000, "Resources": { "techparts": 1, "123456789": 1 } }, 3) Can it be made with option to bypass the opening of the tech tree when you click the button. this guy made the workbench open the research table UI in his mod. so maybe you can make the OPEN WORKBENCH button just open CraftMenu enableopenwithworkbenchbutton: True I know it opens already with USE the workbench but we would like to bypass the tech tree all together. ATM I have it setup to use Plugin to lock tech tree Plugin to block research table Plugin to notify in default crafting menu to use Workbench Craft Menu to craft This plugin Would like to roll them all into one option Craft Menu instead of using 3 additional plugins to get the function we desire.
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I got it to work this AM no idea why I was bugging out on me. What it was doing was when you run the wire it would connect then instead of leaving the wire it would all vanish. It is working after a fresh map setup and plugin install. No idea what the issue was. Thanks for your time.
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I buy already. Please add option to give oxide perm to player. Type Prize: 1 - Item, 2 - CustomItem, 3 - BluePrint, 4 - Command 5 - Oxide Permission { "ShortName": "", "Type": 5, "Amount": 1, "Name item": null, "SkinID": 0, "Command": "", "Permission": "personalanimal.boar" "URL Image": "" }, In rocon one would type oxide.grant user <User name or ID> personalanimal.boar like oxide.grant user "Lighted Shadows" personalanimal.boar Please make so if "Type": 5 it will Get Player ID Get "Permission": "permission.name" Then send Command: oxide.grant user <User name or ID> personalanimal.boar Also add UI close X in the UI in top right. PLEASE
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1) What is the issue with Custom Maps? I use Oregon 2 Last Hope by: Gruber It has Outpost and Bandit Camp on map. 2) Can this be shot down by other player? Can people riding get shot by other players? 3) Can it only come when called from a phone? I wish NOT for people to use / taxi any place on map. Only From a Pay Phone or mobile phone.
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Place Anything Please. Also I heard of a Discord for Verified Customers Lighted Shadows#6590
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I have already Blocked Researching via the Research Table as well as disabled the ability to click the button on the workbench. The Ui remains at best I can make it send a chat for Workbench saying "Tech Tree Has Been Disabled" Done so with CraftingControler NoTechTree Simply I could add craft menu and make custom recipes to produce BPs 10 tshirt = tshirtBP? I just would like it to be a bit more elegant like maybe auto open Craft Menu instead in both cases when trying to research or click tech tree in bench? Maybe add a button to open Craft Menu like the Backpacks Mod? Ideally Just open the Craft Menu when clicking use on Bench or opening Research table. I would give Craft Menu a shot in combo with the other plugins I can get what we want. I would also throw money at that elegant solution to opening it if you are interested.
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If I can find a BP blocker with the cool popup that says Research Blocked for this item you will have me sold on craft menu!! My goal is to omit research and replace it with custom crafting recipes. Craft Menu look like it can handle the crafting. I want to allow for people to find an item or ItemX10 and use that as required parts to make a BP. like default rust. Then the use BP and can now make the item with custom components. But I wish to block some BPs and not have the Workbench allow to buy a research with scrap.
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Makes my life better as an admin. Gone are the days of not only typing "oxide.grant group dfault somelongstringthemoddermadeup.use" Just to see you forgot the "e" in default and the server con has no "UP ARROW" Just type /perms click group click somelongstringthemoddermadeup This thing shows to all the available perms without even looking them up. A+ for saving me another tab in Chrome being open.
- 191 comments
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- #permissions
- #admin
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Can't run wire to fridge from Electrical Branch