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tacman1981

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Everything posted by tacman1981

    Another amazing piece of work. I just used this to find a crap ton of skins that no longer exist in the workshop from my skinbox config.
  1. tacman1981

    IQAlcoholFarm

    conflict OnNpcTarget between IQAlcoholFarm and NeutralNPCs
  2. tacman1981

    IQAlcoholFarm

    im curious as to why this plugin spams conflict errors with a plugin that makes npcs passive.
  3. tacman1981

    Ammo HUD

    thanks for the quick fix, this will definitely be a long term addition for my server
  4. tacman1981

    Ammo HUD

    Great plugin. My players love it, and it adds that extra touch that I didnt know was missing. 5 stars from me.
  5. tacman1981

    Ammo HUD

    yes, sorry for the late reply. i have sent you a private message. it is very late here
  6. tacman1981

    Ammo HUD

    could it be possible that it is being caused by the ui being linked globally, so if another player is putting away a gun, it removes the ui for all? it is happening to everyone online at the same time
  7. tacman1981

    Ammo HUD

    hi, i just installed it to give it a try, but i find the ui disappears sometimes when reloading or even shooting. it was tested with m249 and assault rifle, both vanished on reload. this is a great idea, could this please be looked in to. not tested with other weapons for full disclosure, only using these 2 currently thanks
  8. you use the command /setgenes before planting and it will set any seeds planted with whatever you told it to
  9. tacman1981

    Fail in Console

    ok, it looks like its related to the PVE flag TurretsIgnorePlayers. i turned this off and the spam went away, however player turrets shoot at players without this.
  10. ive tried it tonight and it defenitely took longer for the timer to go below 0, activating the default oxygen. weird but it works ok now after the first glitched cycle. maybe it will happen the same for you after repeat testing? I just left myself in water until it killed me and proper function returned.
  11. it displays your oxygen timer in top right when using gilled perk. did you check this for the time running out?
  12. i put in 2 permissions, command and use. the "command" permission is useless without "use" permission, but not vice versa. with only "use" granted, the settings are used from config.
  13. i am looking into this, it is a little more complicated than i expected. can you be more specific with the permissions required? per explosive or even a blanket permission?
  14. tacman1981

    Fail in Console

    i get it too, it happens mostly, it seems, when players are fighting for the heli and it locks to 1 of them.
  15. tacman1981

    loot table

    Is there any examples for how to set up the loot config? The video doesnt even show an example and the scientist loot table i used before isnt working. i have profiles but it doesnt show how to add them
  16. tacman1981

    NpcRaiders

    any chance that corpses can be disappeared right away? they stay around for so long that it eventually affects fps. I have figured this 1 out but am struggling now to add profiles. there are zero examples of how to add them to the config and no matter what i try they drop nothing any more
  17. you might want to update the plugin then, just click download and install it as normal
  18. no console error. nothing in chat either when running it, even when i dont have it learned
  19. have you considered using 1 of the items that usually sell to the shop as the currency for this? vending manager is supposed to support rp purchases but i have no luck setting it up to use it
  20. i think there is something wrong with the mining ultimate. players are reporting it not doing anything at all. they type the command and nothing. could you look into it please?
  21. the announcement clearly states it is for the february update, it will only work after wipe
    I absolutely love how easy it makes raidable bases loot tables to configure. Why wasnt this made sooner, by anyone? GREAT job
  22. yes, i like this even better. that way the experienced players can help the less experienced to grow, if they so choose it is mostly for things like bradleys, or anything that requires more than 2-3 bullets to kill, to just be shared amongst all team members
  23. i feel like this would be a totally possible addition, team sharing of xp when nearby. think it would be nice for players who team to have a share of xp even if it is equal amongst participants and not damage base. this was recommended by a player.

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