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Painfully Ordinary

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Everything posted by Painfully Ordinary

  1. Does this plugin work with Player DLC API if I open it up the the entire server so I my server is safe from a FP ban? My players that have purchased skins would love it, but those who have not I expect would take advantage. Nevermind. Wrong plugin. I was thinking of building skins. I need more coffee.
  2. Thanks @ZA_Machete. I looked at that line and wondered what it did. Thanks for explaining.
  3. Will this see Botrespawn NPC's as scientists?
  4. A question on prestige levels. Maybe I just don't see it in the confiig or your videos but I would like to change the required level of the prestige options becoming available. My server has a lot of casual players and level 100 is rarely made by more than one or two. Is it possible to lower the level to 50 or whatever value?
  5. Thanks @Papa Bear.
  6. Is it possible to have Skill Tree rewards as experience points (XP) rather than skill points (SP)?
  7. Hi, Loved Skill Tree as a player and still do as a server owner. We are starting to do some custom nodes. We're a PVE server so some nodes are not useful for us. My question is about Ultimate nodes. Is it possible to change them to a permission based step. Like access to a plugin like HeliSpawns is one example. Thanks in advance.
  8. I appreciate the help. I'll update you if I see anything or get an admission of guilt from an admin. lol
  9. My thoughts are the same. Although a monument would have come back after restart right? Regardless, don't spend a lot of energy on this. The solution might be trimming someone's admin permissions. I did a workaround to get thru wipe with a vendor. All is well. If anything comes to mind shout out. Loving the map.
  10. Hi. We are running the Archipelago map on our low pop, PVE server. So far everyone loves the map but tonight a problem showed up. The HQM quarry has disappeared. Fortunately it was me running it so no player was affected. The only plugins I can see directly affecting the quarries are QuarryController and StackModifier. I loaded 6 stacks of 100 diesel this afternoon and when I came back to empty the ore the quarry was not there. I loaded the sulfur quarry with the same amount of diesel and it is fine. I did a restart and the quarry was still missing. It's 3 am here and am heading off to sleep. The server will go through an automatic restart in about an hour. If anything changes I'll update you. Thanks in advance for the help. And thanks for the awesome map.
  11. These devs should put you on payroll. lol
  12. Oh Mankus, you always seem to be answering questions for me. That was you in dana's discord right?
  13. Perfect. I am putting up a new map this month and want to add buildable prefabs and don't care to deal with rustedit this week. Your plugin looks like the answer. Thanks for getting back to me.
  14. Okay. I understand now. I expected that was the case. I think this will be our map for next month. Thanks for getting back to me.
  15. The vaults are buildable locations right? Also I am a bit confused. Biome Coverage says 33% jungle but the description page says not jungle compatible. Is there a jungle on the map?
  16. A simple question. Is it safe to assume deployed items like the pump jack and furnaces are functional?
  17. Can anyone tell me how many vaults and other buildable prefab spots there are on the map? Thanks.
  18. Dana got me squared away and thx again. When I saw the correction, 1 character, I just face palmed and laughed. Did a test and the thing works perfectly. Now to load the map and create 30 instances along with 30 custom profiles. That two hours of my life I'll never get back. lol Thanks again. You suggesting timed execute was the prompt to start thinking.
  19. @Malkizid @Steenamaroo I think I found the solution. Button Commands, a free plugin, lets you assign a console command to a pushbutton in game. So my players fight through the bots to get to the button that disables that profile. Easy peezy maybe. Thanks guys.
  20. I'm starting to think there's a way. Fairly certain it's gonna take a few tries but anything worth doing does usually.
  21. Great idea. Timed execute didn't cross my mind but that seems possible with a little trickery maybe.
  22. Seems just fine here, Thanks again for the great plugin.
  23. By the way. Just noticed Botrespawn is not supposed to be Carbon compatible. Running perfectly on my carbon servers. Maybe I'm just lucky.
  24. Well, better doesn't always mean better if that makes any sense.

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