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Krungh Crow

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Everything posted by Krungh Crow

  1. ah then you receive damage when hitting any npc animal player dont use that feature but use a plugin like TruePVE
  2. what pve plugin do you use ?
  3. yeah its a non agressive animal hence they dont do nothing since the spawn is far away outside runaway for now (still looking into agressive chickens)
  4. care to explain the issue ?
  5. Krungh Crow

    apples fall on ground

    Changed Fixed In to Next Version
  6. Krungh Crow

    apples fall on ground

    yes with the current world update they roll away more i can make them put into the inventory instead as a cfg setting.
  7. Changed Status from Pending to Closed
  8. yeah i changed kits on my live server and it was needing a loaded gun.
  9. ok doing more testing
  10. only when assigning kits ? and does it have bullets ? (loaded)
  11. at server startup or some time after a bootup ?
  12. Changed Status from Pending to Closed Changed Fixed In to 1.2.1
  13. they now give the scientist npc's a hardcoded name that cant be edited directly so you have to do some Harmony magic
  14. yes there is some delay on them getting triggered for now i adressed some stuff liek the naming and such next step is to overhaul my npc behaviours without the need of external plugins for as long as i can
  15. Changed Status from Pending to Closed Changed Fixed In to 1.3.0
  16. Changed Status from Pending to Closed Changed Fixed In to 1.4.2
  17. yeah just got home so i have to look again what exactly they changed
  18. thx for the headsup
  19. what i miss ?
  20. i started the rewrite and its close to finishing
  21. I Took the plugin over as maintainer from MuB (cheers buddy). Ill glance it over shortly
  22. rewriting bradleytiers so i can build something around both of the plugins
  23. Good luck tons has changed including allot of map features
  24. prob not heavy , the animals still get edited
  25. several updates made including several additions of admin chat commands. Slowly rewriting the plugin in general

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