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Everything posted by 20K
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- 585 comments
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- #hud
- #interface
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(and 6 more)
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I purchased THE hud plugin by ahiigaO back in march of this year. And for some reason, the website shows zero evidence of that and is asking me to purchase again. An ideas?
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On my 2x server the static quarrys are working prperly but the player placed quarrys are not reflecting the correct type or amount of resources. For example I juts placed and started a Stone/Metal quarry but its only producing meal and not at the correct rate.
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- 239 comments
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- #rust server tool
- #rust server management
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(and 28 more)
Tagged with:
- #rust server tool
- #rust server management
- #server administration
- #game server hosting
- #rust game
- #server creation
- #server installation
- #plugin management
- #server wiping
- #game server tools
- #easy server setup
- #rust gaming community
- #multiplayer server
- #server extensions
- #rust community
- #server modding
- #server hosting
- #rust server hosting
- #rust server setup
- #server automation
- #myrustserver
- #umod
- #carbon
- #wipe
- #rust
- #installer
- #auto update
- #auto restart
- #discord integration
- #plugin update
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No just the one server
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Getting this error every time I try to start the server. "Only one usage of each socket address (protocol/network address/port) is normally permitted?" The port is 28015 but it's not being used by anything.
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thank you and sorry this part is fixed.
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thank you for the fast reply. so ALL ports should be open?
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How do I connect? Can't find the IP.
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- 239 comments
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- #rust server tool
- #rust server management
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(and 28 more)
Tagged with:
- #rust server tool
- #rust server management
- #server administration
- #game server hosting
- #rust game
- #server creation
- #server installation
- #plugin management
- #server wiping
- #game server tools
- #easy server setup
- #rust gaming community
- #multiplayer server
- #server extensions
- #rust community
- #server modding
- #server hosting
- #rust server hosting
- #rust server setup
- #server automation
- #myrustserver
- #umod
- #carbon
- #wipe
- #rust
- #installer
- #auto update
- #auto restart
- #discord integration
- #plugin update
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Pulling this because one of my good friends stepped up to the plate and made it for us.
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$Paying$ I need a plugin that will allow me to place "loot spawns" on my map so items will spawn on the ground not in a container. Similar to Day Z Loot.
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- 1 comment
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- 1
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- #rowhouse
- #outbuilding
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(and 5 more)
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This is a troll right? lol
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I did. Here I'll uninstall it and do it again.
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Did you update today fix the issue I'm having?
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Can you give me a little more info as to what you mean?AM I to look at one of your videos? Sorry. Not fully understanding.
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You there bud? Sorry, i just am crunched for time as I'm sure you are as well
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That’s the file you wanted right?
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Sure thing here it is.StaticLootables.json
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I see some others experienced this but couldn't find any solutions. Here's he lines I can provide. When I reload the plugin I get this. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnPlayerInput' on plugin 'StaticLootables v2.3.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.StaticLootables.GetDefinition (System.String reference) [0x0002f] in <c51b0d754ffc44aa81b9846b7b19d777>:0 at Oxide.Plugins.StaticLootables.GetDefinition (UnityEngine.GameObject reference) [0x00007] in <c51b0d754ffc44aa81b9846b7b19d777>:0 at Oxide.Plugins.StaticLootables.OnPlayerInput (BasePlayer player, InputState input) [0x00496] in <c51b0d754ffc44aa81b9846b7b19d777>:0 at Oxide.Plugins.StaticLootables.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003d9] in <c51b0d754ffc44aa81b9846b7b19d777>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnPlayerInput' on plugin 'StaticLootables v2.3.1' (NullReferenceException: Object reference not set to an instance of an object)
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[Error] Failed to call hook 'OnPlayerSleepEnded' on plugin 'TheButton v1.0.8'
20K replied to Kleementin's Support Request in Support
same here -
- 2 comments
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- #custom prefab
- #rustedit
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(and 4 more)
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- 6 comments
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- #abandoned fairground
- #rust
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(and 4 more)
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