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Raul-Sorin Sorban

Administrator

Everything posted by Raul-Sorin Sorban

  1. It's very much obsolete. You may just enable /sledit and see the full path the same way, but it won't interfere with your general gameplay if you happen to middle-click mouse button. I'll add the zone name of the object on the UI as well so you lose nothing.
  2. I'll remove this from the plugin next update. That idea sounds interesting! I'll look into adding something like that without creating any mismatch and clutter.
  3. Changed Status from Pending to Work in Progress
  4. Changed Status from Pending to Not a Bug
  5. That's very odd. There's no other way I enable editing, and that method certainly checks for that permission before allowing it to be ran. Hope you find something regarding this.
  6. Please ensure players don’t have the staticlootables.editor permission. Because it looks like that specific player was able to run the /sledit command. Downgrading doesn't change anything as the latest version didn't update anything regarding the editor permissions.
  7. That request idea has nothing to do with the plugin in any shape or form...
  8. Persistent containers mean that they only generate loot once, and afterwards they become regular containers that persist all throughought the wipe - aka don't re-generate again, and allow players to add/take items in the container.
  9. Changed Status from Pending to Not a Bug
  10. An asset? Do you mean deleting a lootable preset? You can do so in-game. While in edit mode, look at the thing you want to remove, press E and press the Delete button next to Save and Cancel.
  11. Changed Status from Pending to Work in Progress
  12. I think I don't really understand your question.
  13. Hey, if your definitions aren't persistent, they'll generate new loot as per usual.
  14. I'll add that to the suggestions list! You just do /locker <player name/id>
    A gorgeous file overall! Wonderful, David paid well attention to smaller details that really make the plugin shine and bring back the nostalgia to the older Blueprints UI system. It's an extremely seamless, well performing and gorgeously designed menu. I absolutely recommend it!
  15. Raul-Sorin Sorban

    Halloween Event Loot

    Changed Status from Pending to Work in Progress
  16. Raul-Sorin Sorban

    Halloween Event Loot

    For the second issue, that's really weird! The first one though, that'll definitely affect gameplay and won't spawn the items at the right slots, thank you for pointing it out! I haven't even thought of it lol
  17. Also, can you show me instances of it floating in the air?
  18. I'll implement something that cleans them up after a while
  19. No, it's just one recycler per person. It's under the map as it's close to the player so it networks correctly / UI's interactive, but completely out of reach - when you're not an admin.
  20. Raul-Sorin Sorban

    vodka

    Changed Status from Pending to Work in Progress
  21. Above ground? Please show me some examples.
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