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Message added by Mevent,

Thanks for your interest in my plugin!

If you have any questions or issues with the plugin, please contact me.
For support related questions, please create a thread in the Support Section or send a direct message to my profile @MeventSupport

Thanks!

2 Screenshots

Recommended Comments

Rise

Posted

Does this support attachment on weapons as well?
For example we do a T3 block, our current plugin will still allow T3 scopes on T2 weapons.

reserveforwork

Posted (edited)

Can it supports USE block and CRAFT block for Config?

Edited by reserveforwork
kytarow

Posted

when you switch between locked items and unlocked, it crushes the rast

Steward

Posted

 

hello I wanted to ask, are the new weapons, molotov and flashbang items in the plugin already included?

Mevent

Posted

6 hours ago, Pedrito said:

 

hello I wanted to ask, are the new weapons, molotov and flashbang items in the plugin already included?

Hi! Not by default, but you can easily add them to the configuration!

Veno

Posted

Hello, this appears in my console when using the plugin, I wanted to pass it on.

 

(19:59:23) | 'WipeBlock v1.0.3' is using deprecated hook 'OnReloadMagazine', which will stop working on Saturday, 31 December 2022. Please ask the author to update to 'OnMagazineReload(BaseProjectile weapon, int desiredAmount, BasePlayer player)'

 

nol

Posted

any more description about the plugin? is it similar to  item block where you can block the crafting etc for the whole wipe?

Vengadorweb

Posted

Hi mevent! I'm looking for a plugin to prevent certain items to be crafted by the user after X time from a fresh wipe. And when that time ends i want to allow the items to be crafted again. This plugin works for that?

Mevent

Posted

10 hours ago, Vengadorweb said:

Hi mevent! I'm looking for a plugin to prevent certain items to be crafted by the user after X time from a fresh wipe. And when that time ends i want to allow the items to be crafted again. This plugin works for that?

Yes, this plugin prohibits crafting among other items

  • Love 1
Vengadorweb

Posted

2 hours ago, Mevent said:

Yes, this plugin prohibits crafting among other items

Another question, also blocks usage? Or just crafting

beyyy

Posted

is the HV-rocket launcher lock bug fixed on 1.0.5? I see it on support tab. Planning to buy this. @Mevent

beyyy

Posted (edited)

i guess its still broken.  lookin forward for the next version i guess till I purchase

Edited by beyyy
Mevent

Posted

On 1/13/2023 at 12:33 AM, beyyy said:

is the HV-rocket launcher lock bug fixed on 1.0.5? I see it on support tab. Planning to buy this. @Mevent

What's wrong with it?
 

beyyy

Posted

It shows 'pending' status and never got addressed moving forward on updates 1.0.4 and up...

Mevent

Posted

3 hours ago, beyyy said:

It shows 'pending' status and never got addressed moving forward on updates 1.0.4 and up...

Fixed in 1.0.6 🙂

Tanki

Posted

il see :

Quote

"Skin": 0

does mean, all skin's is blocked?

 

Im looking only...

MeventSupport

Posted

On 7/9/2023 at 4:22 PM, Tanki said:

il see :

does mean, all skin's is blocked?

 

Im looking only...

Hi! Yes, this means banning the item with all its skins. 

  • Like 1
beyyy

Posted

The newest Sept patch broke the plugin, compiling error @Mevent

 

Error while compiling WipeBlock: Argument 1: cannot convert from 'BasePlayer' to 'IAmmoContainer' | Line: 490, Pos: 52

 

Mevent

Posted

2 hours ago, beyyy said:

The newest Sept patch broke the plugin, compiling error @Mevent

 

Error while compiling WipeBlock: Argument 1: cannot convert from 'BasePlayer' to 'IAmmoContainer' | Line: 490, Pos: 52

 

FIXED in 1.0.8

a.xxx MAKC

Posted

Error while compiling WipeBlock: 'BaseProjectile.Magazine' does not contain a definition for 'SwitchAmmoTypesIfNeeded' and no accessible extension method 'SwitchAmmoTypesIfNeeded' accepting a first argument of type 'BaseProjectile.Magazine' could be found (are you missing a using directive or an assembly reference?) | Line: 491, Pos: 28

MeventSupport

Posted

20 hours ago, a.xxx MAKC said:

Error while compiling WipeBlock: 'BaseProjectile.Magazine' does not contain a definition for 'SwitchAmmoTypesIfNeeded' and no accessible extension method 'SwitchAmmoTypesIfNeeded' accepting a first argument of type 'BaseProjectile.Magazine' could be found (are you missing a using directive or an assembly reference?) | Line: 491, Pos: 28

We'll fix it right away

Mevent

Posted

22 hours ago, a.xxx MAKC said:

Error while compiling WipeBlock: 'BaseProjectile.Magazine' does not contain a definition for 'SwitchAmmoTypesIfNeeded' and no accessible extension method 'SwitchAmmoTypesIfNeeded' accepting a first argument of type 'BaseProjectile.Magazine' could be found (are you missing a using directive or an assembly reference?) | Line: 491, Pos: 28

Fixed in v1.0.9

hid333

Posted

I'm considering purchasing it.
I have two questions.
・Will this also be blocked when picking up items? (I hope it won't be picked up)
・Will this also block the item creation that is displayed to the administrator when pressing the F1 key?
(I hope that even moderators can block some item generation)

MeventSupport

Posted

9 hours ago, hid333 said:

I'm considering purchasing it.
I have two questions.
・Will this also be blocked when picking up items? (I hope it won't be picked up)
・Will this also block the item creation that is displayed to the administrator when pressing the F1 key?
(I hope that even moderators can block some item generation)

Hi!
1. You can pick up an item, BUT you cannot use it (the item will be in your inventory, but not in your belt)
2. No, you are free to get the item, but it will not be usable. But, if you have the "WipeBlock.ignore" permission, you can bypass this restriction

  • Like 1

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