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  • 1.16 MB
  • Update details
    v1.0.7
    Released
    Download size1.16 MB
    Total versions12
    Time between versions 79 days
    Typical update pace About every 147 days
    Freshness 49 days ago

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Jordan_P90

Posted

Hello,

I purchased your plugin and placed the prefab on my map. After starting the server and joining it, the following error occurs:

Exception (cs:152146): IndexOutOfRangeException: Index was outside the bounds of the array.
MeshLOD.%adad1eba596c2f19792c3945e0ceaad588218678 (System.Int32 %fd775d98eb78dc02b47f23ff939c65f11338b102, UnityEngine.Rendering.ShadowCastingMode %349d8c7da48c42a9b94e5077d79bcbe98c921b81) (at <00000000000000000000000000000000>:0)
Rust.Rendering.IndirectInstancing.InstancedLODComponent.%1489813d8121470c896146803df734fecb639020 (System.Int32 %fd775d98eb78dc02b47f23ff939c65f11338b102) (at <00000000000000000000000000000000>:0)
Rust.Rendering.IndirectInstancing.InstancedLODComponent.%ae65e0ef18b58e0c2a92e465c95c6171e752f8de (System.Int32 %33f5dd4c9b00095c1f72932cc77db35ffcb20482) (at <00000000000000000000000000000000>:0)
LODComponent.ChangeLOD () (at <00000000000000000000000000000000>:0)
LODGrid.%64be426bf3ec92995a7e5ee795a6c2a663c4a1fe (%275380c88b20c9bff97d73da0707606cd3136b17 %bb955289d6ab26715a27d526aac856cc01e35997, UnityEngine.Transform %5a2c6bd63dc7b13083ed1ae299c9ad936c169ffe, %0079956a51f0cf6572af97666f1e12568e23b596& %164a23cff2025e1f4d2b9d1862cd518b747dbfd3) (at <00000000000000000000000000000000>:0)
LODComponent.OnEnable () (at <00000000000000000000000000000000>:0)
%4c9907fdbf0e59bb08530614b0a0ccf12c3d50ca.%f56b627017306cd8350dbadbd44a1ec14ddd6e80 (System.String %74a4fee6acec9f9cff3475943c65b8f3da1c6c84, UnityEngine.Vector3 %7457620433c31b2f5300a94b7aae745a00454465, ...)

The server starts correctly, and I have repeatedly restarted it and verified the installation files, but the issue persists and has not been resolved.

Could you please explain what is causing this issue and provide guidance on how to fix it?

Thank you for your assistance.

aimacak

Posted

7 hours ago, Jordan_P90 said:

Hello,

I purchased your plugin and placed the prefab on my map. After starting the server and joining it, the following error occurs:

Exception (cs:152146): IndexOutOfRangeException: Index was outside the bounds of the array.
MeshLOD.%adad1eba596c2f19792c3945e0ceaad588218678 (System.Int32 %fd775d98eb78dc02b47f23ff939c65f11338b102, UnityEngine.Rendering.ShadowCastingMode %349d8c7da48c42a9b94e5077d79bcbe98c921b81) (at <00000000000000000000000000000000>:0)
Rust.Rendering.IndirectInstancing.InstancedLODComponent.%1489813d8121470c896146803df734fecb639020 (System.Int32 %fd775d98eb78dc02b47f23ff939c65f11338b102) (at <00000000000000000000000000000000>:0)
Rust.Rendering.IndirectInstancing.InstancedLODComponent.%ae65e0ef18b58e0c2a92e465c95c6171e752f8de (System.Int32 %33f5dd4c9b00095c1f72932cc77db35ffcb20482) (at <00000000000000000000000000000000>:0)
LODComponent.ChangeLOD () (at <00000000000000000000000000000000>:0)
LODGrid.%64be426bf3ec92995a7e5ee795a6c2a663c4a1fe (%275380c88b20c9bff97d73da0707606cd3136b17 %bb955289d6ab26715a27d526aac856cc01e35997, UnityEngine.Transform %5a2c6bd63dc7b13083ed1ae299c9ad936c169ffe, %0079956a51f0cf6572af97666f1e12568e23b596& %164a23cff2025e1f4d2b9d1862cd518b747dbfd3) (at <00000000000000000000000000000000>:0)
LODComponent.OnEnable () (at <00000000000000000000000000000000>:0)
%4c9907fdbf0e59bb08530614b0a0ccf12c3d50ca.%f56b627017306cd8350dbadbd44a1ec14ddd6e80 (System.String %74a4fee6acec9f9cff3475943c65b8f3da1c6c84, UnityEngine.Vector3 %7457620433c31b2f5300a94b7aae745a00454465, ...)

The server starts correctly, and I have repeatedly restarted it and verified the installation files, but the issue persists and has not been resolved.

Could you please explain what is causing this issue and provide guidance on how to fix it?

Thank you for your assistance.

Hello, can you add me in discord? @shrpndfcsd

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