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  • Update details
    v1.8.0
    Released
    Download size 1.23 MB
    Total versions 120
    Typical update pace About every 9 days
    Freshness Updated 4 days ago

What's New in Version 1.8.0   See changelog

Released

 * Added a per-rank bonus starting skill points setting for prestige. The bonus stacks on top of any permission based starting point override.
 * Added a per-rank bonus maximum skill points setting for prestige. The bonus stacks on top of any permission based max skill point override, and an unlimited cap stays unlimited.
 * wipestpouches now clears the pouch for offline players as well, instead of only players who were connected at the time. It reports how many of each were wiped.
 * Added support for new honey bandage to the bandage expert skill.
 * Added HQM support for Forager, Node_Spawn_Chance and Mining_Ultimate skills.
 * Nodes spawned by Node_Spawn_Chance are now tagged with a skin ID (shared with ItemPerks) so chaining can be identified.
 * Added the "Allow the Node_Spawn_Chance buff to proc on nodes that were spawned by a skill or perk?" option. Set to false to stop the buff chaining off its own (or ItemPerks') nodes.
 * Added the OnNodeRecycled hook, fired after a node respawns, so ItemPerks can yield instead of spawning a second node for the same rock.
 * Added purge mode. The sttogglepurge console command force disables the buffs listed in the "Purge mode" config setting for all players until it is toggled off again. It is not saved between reloads.
 * Switching a skill off now disables it everywhere. Some skills, such as Free Repairs, No Bee Damage and the ultimates, kept working in places after being switched off.
 * Instant gathering from other plugins now respects yield skills that have been switched off.
 * Fixed Water Breathing and Instant Untie turning back on after being switched off when the skill was levelled, or when another plugin removed a temporary buff.
 * Gen2 animal, livestock and critter support, with an option to exclude critters from XP.
 * New XP sources: large and medium produce animals, land and sea critters.
 * New meats added to the yield and cooked-meat lists; bulls added to the resist list.
 * New Husbandry tree: Soul Mates, Calming Presence, Amateur/Adept/Expert Rancher, Impatient Rancher, Patient Negotiator and Silver Tongue.
 * Clever Incubator, Soft Touch and Factory Farmer moved to the Husbandry tree.
 * Respec cost worked out server-side, and still shown to the player.
 * Fixed Extra Pockets losing items on disconnect, death or reload.
 * wipe_after_days now deletes inactive player files.
 * New option: skinning XP blacklist by corpse.
 * Heal Share, Wolf and Regen capped at max health.
 * Shield Reflect and bait buff fixes.

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