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CUSTOMER SUPPORT 

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tamwilson1979

Posted

hi you can turn off that notification and just have the pve icon at the bottom by  editing the config look for 

"Status UI": {
    "Enable Status": false,

 

should be around line 80 if you edit with notpad ++


once you have changed from true to false just restart the mod and all good thats what i did as the bar notice hid other notices hope this helps you 

  • Like 1
Nubenegra

Posted

Hi, thank you. The idea would be to place it somewhere else or higher up, since it overlaps with another information panel and it bothers players. Thank you.

  • Like 1
rustfoxgaming

Posted

hello can you create simple.pve on/off with console please?

Iftebinjan

Posted

21 hours ago, Killeroox said:

hello can you create simple.pve on/off with console please?

Its already added on the last update. Do simplepve on or off in console or player

  • Love 1
rustfoxgaming

Posted

(21:36:32) | Timed out waiting for plugin to be compiled: SimplePVE

  • Moderator
Mals

Posted

How does the loot protect feature work?  I am trying to set up a town and want to have anything unlocked usable by players.

Iftebinjan

Posted

15 hours ago, Mals said:

How does the loot protect feature work?  I am trying to set up a town and want to have anything unlocked usable by players.

There is no share option yet, Only team or clans. if you do entity has no owner then everyone can access it. If you have previous town made use copy-paste plugin and copy paste this with ownerflag 0.

FandangoChristmas

Posted (edited)

51 minutes ago, Iftebinjan said:

There is no share option yet, Only team or clans. if you do entity has no owner then everyone can access it. If you have previous town made use copy-paste plugin and copy paste this with ownerflag 0.

That is good to know! That is the one reason i kept prevent looting on. I just wanted to let you know, that when the server is in pve mode, if there is animals in a zone, for lets say my town, the animals wont take dmg from players until the animals leave the zone. I remember they used to take damage last month, as it would pop up a message that dmg cannot be done in a pve zone (but they could still take dmg), but I had disabled that message as i dont need a warning to kill animals in the zone. And I was going to message about the raid and pve notification blocking stuff on the right of screen, but I see your already fixing that. Thank you!

Edited by FandangoChristmas
Magnumk

Posted

Does it support Simple Status?

TheEye

Posted

Okay. So I understand CopyPaste. But I don't understand how to implement it into the Paste Command. Here is an Example. Guide me through it please.

                   /paste swamptown a true s false height -1                    So how do I ADD: ownerflag 0 

And what does the "FINAL" Command look like? Using what I have sent you. An Example would sure have been NICE. Thanks

                                                  Dave

Iftebinjan

Posted

16 minutes ago, TheEye said:

Okay. So I understand CopyPaste. But I don't understand how to implement it into the Paste Command. Here is an Example. Guide me through it please.

                   /paste swamptown a true s false height -1                    So how do I ADD: ownerflag 0 

And what does the "FINAL" Command look like? Using what I have sent you. An Example would sure have been NICE. Thanks

                                                  Dave

/paste swamptown a true s false height -1  entityowner false

 

TheEye

Posted

Thank you, thank you so much! All my Players will "THANK" you for this. And I can keep my sanity! 

                                                                       Thank you again.   Dave

 

  • Love 1
FandangoChristmas

Posted

@Iftebinjan Good day! I want to report that since this months wipe and this newest plugin update, animals cannot be damaged when in a zonemanager zone, and animals cannot dmg players in the zones as well. Last month we could hunt animals in the zonemanager zones. Thank you for the great plugin again!

Iftebinjan

Posted

18 hours ago, FandangoChristmas said:

@Iftebinjan Good day! I want to report that since this months wipe and this newest plugin update, animals cannot be damaged when in a zonemanager zone, and animals cannot dmg players in the zones as well. Last month we could hunt animals in the zonemanager zones. Thank you for the great plugin again!

Hello can you check is animals hurts is enabled in the rules. I just check it was working for me. Can you also check you don't have any animal flags in the zone

FandangoChristmas

Posted (edited)

6 hours ago, Iftebinjan said:

Hello can you check is animals hurts is enabled in the rules. I just check it was working for me. Can you also check you don't have any animal flags in the zone

My settings for the pve have animal to player damage true, and player to animal damage true, and my zones don't use any animal flags. It was working fine last few months with these settings until the update. EDIT: I was just thinking maby it could be a issue with newest Carbon production build.

Edited by FandangoChristmas
hid333

Posted

It's low priority,

but it would be great if you could support language files.

I want to translate the menu language and chat into my language.

  • Like 1
FandangoChristmas

Posted

On 8/4/2024 at 10:51 AM, FandangoChristmas said:

My settings for the pve have animal to player damage true, and player to animal damage true, and my zones don't use any animal flags. It was working fine last few months with these settings until the update. EDIT: I was just thinking maby it could be a issue with newest Carbon production build.

I just updated to the new plugin version, and players are still unable to dmg animals while in a zonemanager zone, as well as animals dmging players. The notification is also still not working here. With these settings here below, I get notification for Purge PVE Status showing up. I'm trying to only have the Purge PVP status for end of the month PVP day.

 "Purge Schedule Status": {
      "Status Enable": true,
      "Purge PVP Status": {
        "Enable Status": true,
        "Text List": [
          "PVP ENABLEING IN {TIMER}",
          "RAID ENABLEING IN {TIMER}",
          "PVP PURGING IN {TIMER}"
        ],
        "Text Color": "#FFFFFF",
        "Icon Image Url": "https://i.postimg.cc/0j2n3rzp/time.png",
        "Icon Image Color": "#FFFFFF",
        "Status Color": "#A30000"
      },
      "Purge PVE Status": {
        "Enable Status": false,
        "Text List": [
          "PVE ENABLING IN {TIMER}",
          "RAID DISABLEING IN {TIMER}",
          "PVE PURGING IN {TIMER}"
        ],

Iftebinjan

Posted

2 hours ago, FandangoChristmas said:

I just updated to the new plugin version, and players are still unable to dmg animals while in a zonemanager zone, as well as animals dmging players. The notification is also still not working here. With these settings here below, I get notification for Purge PVE Status showing up. I'm trying to only have the Purge PVP status for end of the month PVP day.

 "Purge Schedule Status": {
      "Status Enable": true,
      "Purge PVP Status": {
        "Enable Status": true,
        "Text List": [
          "PVP ENABLEING IN {TIMER}",
          "RAID ENABLEING IN {TIMER}",
          "PVP PURGING IN {TIMER}"
        ],
        "Text Color": "#FFFFFF",
        "Icon Image Url": "https://i.postimg.cc/0j2n3rzp/time.png",
        "Icon Image Color": "#FFFFFF",
        "Status Color": "#A30000"
      },
      "Purge PVE Status": {
        "Enable Status": false,
        "Text List": [
          "PVE ENABLING IN {TIMER}",
          "RAID DISABLEING IN {TIMER}",
          "PVE PURGING IN {TIMER}"
        ],

Hey open a ticket on the discord server please. discord.gg/cCWadjcapr

  • Like 1
FandangoChristmas

Posted

@Iftebinjan Yesterday I started purge that will run until wipe, and the plugin is supposed to unload some plugins. It unloaded the pve plugins fine when it went into PVP mode, but around 5 hours later I noticed in my rcon that the plugins reloaded up again all at the same time. Is there something I have to do to keep those plugins from reloading up again after SimplePVE unloads them? I ended up just removing all the plugins so this doesn't happen again, but you should check that out, because the plugins don't stay unloaded for to long. I use this with Carbon.

Iftebinjan

Posted

2 hours ago, FandangoChristmas said:

@Iftebinjan Yesterday I started purge that will run until wipe, and the plugin is supposed to unload some plugins. It unloaded the pve plugins fine when it went into PVP mode, but around 5 hours later I noticed in my rcon that the plugins reloaded up again all at the same time. Is there something I have to do to keep those plugins from reloading up again after SimplePVE unloads them? I ended up just removing all the plugins so this doesn't happen again, but you should check that out, because the plugins don't stay unloaded for to long. I use this with Carbon.

Send the data files & config of the SimplePVE, plugin shouldn't be loaded again if its there is no command set for it

FandangoChristmas

Posted

5 hours ago, Iftebinjan said:

Send the data files & config of the SimplePVE, plugin shouldn't be loaded again if its there is no command set for it

I just noticed it had sent my server back into PVE mode as well, so that would be why they started back up, when its supposed to tomorrow. I'm redoing the schedule and testing it out now.

miniMe_rust

Posted

Will this plugin need to be updated for the September force wipe? I see a lot of plugin updates being pushed with the remark "will only compile after installing the September update" due to the changed pooling.

Iftebinjan

Posted

1 hour ago, miniMe_rust said:

Will this plugin need to be updated for the September force wipe? I see a lot of plugin updates being pushed with the remark "will only compile after installing the September update" due to the changed pooling.

No i hope, This plugin doest needed any pooling method for now. I will be updating later week with a new update.

  • Like 1
DanaCM

Posted

A language file wouldn't hurt.

  • Haha 1

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