About Traps Limit
TrapsLimit restricts how many traps (like autoturrets, landmines, flame turrets, etc.) a player can place within a certain radius. If the player exceeds the set limit for a trap type in the configured area, the trap is automatically removed, and the player is notified with a visual and sound effect.
Quote{ "Traps List": { "trap.bear": { "Trap limit": 5, "Trap limit radius": 40.0 }, "spikes.floor": { "Trap limit": 5, "Trap limit radius": 40.0 }, "trap.landmine": { "Trap limit": 5, "Trap limit radius": 40.0 }, "tincan.alarm": { "Trap limit": 5, "Trap limit radius": 40.0 }, "guntrap": { "Trap limit": 5, "Trap limit radius": 40.0 }, "flameturret": { "Trap limit": 5, "Trap limit radius": 40.0 }, "samsite": { "Trap limit": 5, "Trap limit radius": 40.0 }, "autoturret": { "Trap limit": 5, "Trap limit radius": 40.0 } }, "Version": { "Major": 1, "Minor": 0, "Patch": 0 } }
Quote{ "LimitReached": "You’ve reached the limit of {0} traps. A maximum of {1} can be placed within {2} meters." }