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About Traps Limit

TrapsLimit restricts how many traps (like autoturrets, landmines, flame turrets, etc.) a player can place within a certain radius. If the player exceeds the set limit for a trap type in the configured area, the trap is automatically removed, and the player is notified with a visual and sound effect.


Addaheading(8).png.1c826160ecf4a56dcf589e9f84524469.png

Quote
{
  "Traps List": {
    "trap.bear": {
      "Trap limit": 5,
      "Trap limit radius": 40.0
    },
    "spikes.floor": {
      "Trap limit": 5,
      "Trap limit radius": 40.0
    },
    "trap.landmine": {
      "Trap limit": 5,
      "Trap limit radius": 40.0
    },
    "tincan.alarm": {
      "Trap limit": 5,
      "Trap limit radius": 40.0
    },
    "guntrap": {
      "Trap limit": 5,
      "Trap limit radius": 40.0
    },
    "flameturret": {
      "Trap limit": 5,
      "Trap limit radius": 40.0
    },
    "samsite": {
      "Trap limit": 5,
      "Trap limit radius": 40.0
    },
    "autoturret": {
      "Trap limit": 5,
      "Trap limit radius": 40.0
    }
  },
  "Version": {
    "Major": 1,
    "Minor": 0,
    "Patch": 0
  }
}
Quote
{
  "LimitReached": "You’ve reached the limit of {0} traps. A maximum of {1} can be placed within {2} meters."
}

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