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Maze Spawnable 1.0.2

$25.00 $19.99
   (1 review)
Message added by Iftebinjan,

CUSTOMER SUPPORT 
For support or to report any issues with the plugin ASAP pls create a ticket on our Discord server.

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  • 553.32 kB
  • Update details
    v1.0.2
    Released
    Download size553.32 kB
    Total versions3
    Time between versions 59 days
    Typical update pace About every 35 days
    Freshness 64 days ago

Works with

Compatible add-ons, packages, or tools that pair well with this resource.

About Maze Spawnable

⭐ What's Maze Spawnable?

The Maze spawnable plugin adds intensive pvp combat within a maze environment. Players navigate through the maze, engaging in intense battles to eliminate opponents and be the last man standing.

  • Spawnable Maze Arena (No need for RustEdit to spawn the arena in the map)
  • A Spawnable Maze Arena is included with the plugin for free
  • Support for Both Solo & Team maze
  • Configuration options for the maze
  • Multiple arena setup
  • Automatic schedule setup
  • Setup winning rewards
  • Spawns all the dead player's loot after the maze ends (Winner takes all)
  • Discord Webhook Notification
  • Just plug and play

📌 Commands

Start & Stop Commands:
  /mazestart <ArenaName> - Starts the arena if it is available.
  /mazestop - Force stops the arena if its running (be cautious).
    
Maze Admin Commands:
  /maze_admin create <ArenaName> - Creates a new arena with the specified name.
  /maze_admin edit <ArenaName> - Starts editing the specified arena.
  /maze_admin list - Shows all available arenas from data.
  /maze_admin remove <ArenaName> - Removes the arena from data.
  /maze_admin stopedit - Stops editing the current arena.
  /maze_admin copyarena <radius> - Copies entities around your position within the given radius to the selected arena.
  /maze_admin pastecopyraw - Pastes the copied arena data at your current position.
  /maze_admin pasterawclear - Clears all pasted entities from the world.
  /maze_admin drawarena_on - Draws the visual debug markers and outlines of the current arena.
  /maze_admin drawarena_off - Stops drawing the arena visualization.
  /maze_admin radius <value> - Sets the main arena radius (for visualization and bounds).
  /maze_admin wallradius <value> - Sets the wall radius around the arena center.
  /maze_admin meshheight <value> - Sets the vertical mesh height used for visualization and structure height.

📜 Permissions

- MazeSpawnable.admin - Required to Start maze or editing arena

⚙️ Configuration

Quote
{
  "Maze Debug to Console": false,
  "Maze Automatic Event": false,
  "Maze Automatic Event Interval Minimum (In Seconds)": 3600,
  "Maze Automatic Event Interval Maximum (In Seconds)": 7200,
  "Maze Minimum player requires to starts Auto": 2,
  "Maze Automatic Event Random From List": [
    "MazeArena1"
  ],
  "Maze Winner Selection Type (0 = MazeSolo, 1 = MazeClan)": 0,
  "Maze Event Player Teleport Timer (In Seconds)": 5,
  "Maze Event Before Notification (In Seconds)": 10,
  "Maze Event Door Opening Notification (In Seconds)": 30,
  "Maze Event Door Closing In (In Seconds)": 60,
  "Maze Event Removing Walls Radius": 10,
  "Maze Event Shrink Amount": 3,
  "Maze Event Removing Walls Timer (In Seconds)": 5,
  "Show Kill Streak Messages": true,
  "Maze Walls Item List": [
    "assets/prefabs/building/wall.external.high.stone/wall.external.high.stone.prefab",
    "assets/prefabs/misc/xmas/icewalls/wall.external.high.ice.prefab",
    "assets/prefabs/misc/xmas/icewalls/icewall.prefab",
    "assets/prefabs/deployable/barricades/brarricade.cover.wood_double.prefab"
  ],
  "Maze Event Blocked items": [
    "grenade.beancan",
    "grenade.f1",
    "rock",
    "rocket.launcher",
    "ammo.rocket.basic",
    "ammo.rocket.smoke",
    "ammo.rocket.hv",
    "ammo.rocket.seeker",
    "ammo.rocket.fire",
    "explosive.satchel",
    "explosive.timed",
    "ammo.grenadelauncher.smoke",
    "ammo.grenadelauncher.buckshot",
    "ammo.grenadelauncher.he",
    "grenade.flashbang",
    "grenade.molotov",
    "multiplegrenadelauncher",
    "grenade.smoke"
  ],
  "Maze Event Blocked Commands": [
    "kit",
    "trade",
    "remove",
    "tpa",
    "home",
    "shop",
    "clan"
  ],
  "Maze Map Marker Setting": {
    "Display Name": "MAZE",
    "Marker Radius": 0.5,
    "Marker Transparency": 0.6,
    "Marker Color": "#FFFF00"
  },
  "Maze Rewards": {
    "Give commmands rewards upon winning the event": true,
    "Rewards player with higest kill from winning clan": true,
    "Rewards upon winning({PLAYER})": [
      "inventory.giveto {PLAYER} supply.signal 1"
    ],
    "Spawn loot boxes in the arena": true,
    "Loot boxes time in seconds": 60
  },
  "Maze Chat Setting": {
    "Chat Avatar Icon": 0,
    "Chat Prefix": "<color=#FFFF00>Maze</color>: ",
    "Individual Winner Message": [
      "<color=#FFD700>Maze Results:</color>",
      "",
      "Match Winner: <color=#FFD700>{Winner_Name}</color>",
      "",
      "Winner's Performance:",
      "- Kills: <color=#FFD700>{Kills}</color>",
      "- Deaths: <color=#FFD700>{Deaths}</color>",
      "- KDR: <color=#FFD700>{KDR}</color>",
      "- Total Damage: <color=#FFD700>{Damages}</color>",
      "- HeadShots: <color=#FFD700>{Headshots}</color>",
      "- Shooting Accuracy: <color=#FFD700>{Accuracy}%</color>",
      "- HeadShot Accuracy: <color=#FFD700>{HeadshotAccuracy}%</color>",
      "",
      "<color=#FFD700>Aggregate Totals:</color>",
      "- Total Kills: <color=#FFD700>{TotalKills}</color>",
      "- Total Damage: <color=#FFD700>{TotalDamages}</color>",
      "- Number of Participants: <color=#FFD700>{Participents}</color>"
    ],
    "Clan Winner Message": [
      "<color=#FFD700>Maze Results:</color>",
      "\n",
      "Winner -> <color=#FFFF00>{WinningClanName}</color>",
      "",
      "{PlayerStats}",
      "",
      "<color=#FFD700>Totals:</color> Kills: {ClanTotalKills}, Deaths: {ClanTotalDeaths}, KDR: {ClanTotalKDR}",
      "Damage: {ClanTotalDamage}, Headshots: {ClanTotalHeadshots}",
      "",
      "<color=#FFD700>Aggregate Maze Totals:</color>",
      "- Total Kills: <color=#FFD700>{TotalKills}</color>",
      "- Total Damage: <color=#FFD700>{TotalDamages}</color>",
      "- Number of Participants: <color=#FFD700>{Participents}</color>"
    ],
    "Participents Message": [
      "<color=#FFD700>Personal Stats</color>",
      "Kills: <color=#FFD700>{Kills}</color>, Deaths: <color=#FFD700>{Deaths}</color>, KDR: <color=#FFD700>{KDR}</color>, Total Damage: <color=#FFD700>{Damages}</color>, HeadShots: <color=#FFD700>{Headshots}</color>",
      "Shooting Accuracy: <color=#FFD700>{Accuracy}%</color>, HeadShot Accuracy: <color=#FFD700>{HeadshotAccuracy}%</color>"
    ],
    "Maze Event Solo Top Bar Message": [
      "<size=25><color=#FFFF00><b>MAZE</b></color></size>",
      "<size=15><color=#FFFF00><b>{DYNAMIC_TIMER}</b></color></size>",
      "",
      "<size=15><color=#FFFF00>{TotalPlayers}</color><b> PLAYERS REMAINING</b></size>"
    ],
    "Maze Event Clan Top Bar Message": [
      "<size=25><color=#FFFF00><b>MAZE</b></color></size>",
      "<size=15><color=#FFFF00><b>{DYNAMIC_TIMER}</b></color></size>",
      "",
      "<size=15><color=#FFFF00>{TotalTeams}</color><b> TEAMS REMAINING</b></size>",
      "<size=15><color=#FFFF00>{TotalPlayers}</color><b> PLAYERS REMAINING</b></size>"
    ]
  },
  "Discord Setting": {
    "Enable Discord Webhook": false,
    "Discord Webhook URL": "",
    "Discord Webhook Message": [
      "**MAZE ARENA**",
      "",
      "**Details**",
      "Total Kills: `{TotalKills}`",
      "Total Teams: `{TotalTeams}`",
      "Total Players: `{Participents}`",
      "",
      "**Winners**",
      "**{WinnerClanName}**",
      " Kills: `{ClanKills}`   Deaths: `{ClanDeaths}`",
      " Headshots: `{ClanHeadshots}`  Damages: `{ClanDamages}`",
      "",
      "**Members**",
      "{MembersStats}"
    ]
  },
  "Maze Auto Spawn Arena Prefabs": {
    "Entities should we spawn/remove per tick when building/removing the Maze": 10,
    "Maze arena Center Deployable Prefab": "assets/prefabs/deployable/campfire/campfire.prefab",
    "Maze arena Corners Deployable Prefab": "assets/prefabs/deployable/mailbox/mailbox.deployed.prefab",
    "Maze arena Spawn Points Deployable Prefab": "assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab",
    "Maze arena Doors Deployable Prefab": "assets/content/structures/interactive_garage_door/sliding_blast_door.prefab"
  },
  "Maze World Spawn Setting": {
    "Open Space Required Radius": 100.0,
    "Minimum Distance To Monument": 300.0,
    "Minimum Inside Of World Edge": 400.0,
    "Perimeter Samples": 64,
    "Random Ocean Attempts": 200,
    "Minimum Over Oncean Water Level": 3.0
  },
  "Version": {
    "Major": 1,
    "Minor": 0,
    "Patch": 0
  }
}

🎬 Video Showcase

 

 

💬 Support

image.png.7d002e6a28569454761b30a69bf62834.png


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