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Personal Recyclers 1.0.11

$4.99
   (6 reviews)

5 Screenshots

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Stark

Posted

I'm having a problem where the recycler stays as a large box. It just started doing that.

imthenewguy

Posted

5 hours ago, Stark said:

I'm having a problem where the recycler stays as a large box. It just started doing that.

Hi please update umod to the latest version to fix this issue.

  • Like 1
Stark

Posted

Yeah, I did, I was about to post on that. 

Stark

Posted

I have this problem of my players buying multiple recyclers but not getting the credits. They can buy one, but if they buy more then the recyclers don't show up. 

cuervomareao

Posted

i have the latest oxide update and when i place recycler my players get a box. 

 

Stark

Posted

My players have this problem: "Whenever you buy /redeemrecycler is puts you in the negative"

Stark

Posted (edited)

I'm getting this error with the new update I cant even load the plugin: Error while compiling: PersonalRecycler.cs(727,20): error CS1061: Type `BaseEntity' does not contain a definition for `GetOrAddComponent' and no extension method `GetOrAddComponent' of type `BaseEntity' could be found. Are you missing `Facepunch.Extend' or `VLB' using directive?

Edited by Stark
imthenewguy

Posted

try now

 

Stark

Posted

1 minute ago, imthenewguy said:

try now

 

That worked thanks

Laminin

Posted

Started getting this in console today, no clue what it is:

Failed to call hook 'CanLootEntity' on plugin 'PersonalRecycler v1.0.5' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.PersonalRecycler.CanLootEntity (BasePlayer player, StorageContainer container) [0x000c6] in <ec243bcf31544757a36b5dd10aba0d61>:0 
  at Oxide.Plugins.PersonalRecycler.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003eb] in <ec243bcf31544757a36b5dd10aba0d61>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 


I am using loot protection from umod which also uses this hook a lot, not sure if they'd conflict or not.

imthenewguy

Posted

When did it start happening, and when did you start using the umod plugin?

Laminin

Posted

Been using the umod plugin since November and the error started happening only this wipe. Tried asking what players were putting into the recycler but it was just normal things. I know a new team on my server has been cycling players so it might be caused by team members changing?

imthenewguy

Posted

5 hours ago, Laminin said:

Been using the umod plugin since November and the error started happening only this wipe. Tried asking what players were putting into the recycler but it was just normal things. I know a new team on my server has been cycling players so it might be caused by team members changing?

Yeah quite possibly. I will null check the team and see how that goes.

GermanFighter93

Posted

with me on the server you only get a box out🤨

Chaq

Posted

Got this error time to time.

 

[Error] Failed to call hook 'CanLootEntity' on plugin 'PersonalRecycler v1.0.6' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.PersonalRecycler.CanLootEntity (BasePlayer player, StorageContainer container) [0x000c6] in <7868f6aba5ae4909a185d2c6c542062f>:0 
  at Oxide.Plugins.PersonalRecycler.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003eb] in <7868f6aba5ae4909a185d2c6c542062f>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 

 

Kimbo

Posted

Is there a way to offer the recycler in the vending machine?

Farmer Elias

Posted

2 hours ago, Kimbo said:

Is there a way to offer the recycler in the vending machine?

It seems like the Recycler works as a Large Box. Try to put the Large Box in the Vending Machine. Maybe this work

Stark

Posted (edited)

Just to let everyone know, don't put the recyclers on the tugboats, they act like anchors. 

And no, it's not the devs fault so I don't wanna see people complain about it. 

 

 

Edited by Stark
imthenewguy

Posted (edited)

20 minutes ago, Stark said:

Just to let everyone know, don't put the recyclers on the tugboats, they act like anchors. 

And no, it's not the devs fault so I don't wanna see people complain about it. 

 

 

They should be parenting to the boat.
Are you running the latest version/deploying it directly onto the boat and not a rug etc?

 

Edited by imthenewguy
Stark

Posted

On 8/8/2023 at 8:31 AM, imthenewguy said:

They should be parenting to the boat.
Are you running the latest version/deploying it directly onto the boat and not a rug etc?

 

Gonna check now

LenuThor

Posted

Just for your information...

If you use something like XSkins, it could happen, that you can't spawn the recycler - instead you receive the big box. You need to turn off the options to change skins for items in inventory then first. I think, this could help some peoples.

imthenewguy

Posted

4 hours ago, LenuThor said:

Just for your information...

If you use something like XSkins, it could happen, that you can't spawn the recycler - instead you receive the big box. You need to turn off the options to change skins for items in inventory then first. I think, this could help some peoples.

The issue is there are too many skin plugins to take into consideration, along with the fact that most of them don't have any API calls that can be returned on to prevent it. I have this feature implemented for skinbox in some of my other plugins because it has hooks that I can listen for. A quick look at XSkinMenu shows no API in the plugin description.

LenuThor

Posted

This wasn't any kind of critic on you or your work - just as information, if other peoples don't see, where the problem could be. Hope this was okay.

Of course you can't including everything for every Plugin. Sorry if there was a missunderstanding 🙂

imthenewguy

Posted

8 minutes ago, LenuThor said:

This wasn't any kind of critic on you or your work - just as information, if other peoples don't see, where the problem could be. Hope this was okay.

Of course you can't including everything for every Plugin. Sorry if there was a missunderstanding 🙂

No you are all good haha. Was just explaining that it would be a difficult task to complete.

Appreciate the feedback and suggestion ❤️

 

Kobani

Posted

Would it be possible to create this plugin for a personal generator? What's important to me is that players can only craft a single generator.

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