Jump to content

48 Screenshots

depends on

About Ferry Terminal Event

Want to spice up the Ferry Terminal location on your map? Look no further! Captors have taken hostages and are going to execute them if they cannot enslave them. Liberate the hostages while waves of backup arrive Johnny Blaze style on their motorcycles. They will be relentless and merciless. It's recommended that you bring a friend or two for this one!

 

 

mm_invite_ds.png.c26a7fd962506b3c0d40c8324e157cd9.png

 

Description

The event will begin with a notification that captors have taken hostages and will be trying to take them away to enslave them from the Ferry Terminal monument.

First you will want to dispatch as many of the enemies on site as possible without alerting them of your intent or presence. Once you are ready though, alarms will be sounded and they will attempt to call for backup.

Once the backup begins coming on motorcycle they will continue to send units to keep you from liberating the hostages, or execute them as opposed to letting you get them to freedom!

Each hostage will have a small radius and a configurable countdown will begin as you work on releasing them from their shackles. Once freed you will still need to escort them to a ferry nearby, and they will thank you by opening a hackable crate for you.

There are indicators that help highlight important event items such as the hostages. The configuration file gives plenty of options to customize the event, from NPCs, timers, rewards, and plenty of other options like integration with plugins you already own, in game UI, and more!

 

Dependencies (optional, not required)

 

Chat commands (only for administrators)

/ftstart - start the event
/ftstop - end the event
/ftpos - determining the position coordinates for changing the location of NPCs and crates. It should write in the configuration (Attention! The event must be started, the current position of the administrator in relation to the monument is read)

 

Console commands (RCON only)

ftstart - start the event
ftstop - end the event

 

Plugin Config

  • en - example of plugin configuration in English
  • ru - example of plugin configuration in Russian

 

Hooks

void OnFerryTerminalEventStart(Vector3 pos, float radius) – called when the event starts

void OnFerryTerminalEventEnd() – called when the event ends

void OnFerryTerminalEventWinner(ulong winnerId) – called at the end of the event, where the winnerId is the player who did more actions to complete the event

 

My Discord: kpuctajl

Join the Mad Mappers Discord here!

Check out more of my work here!

  • Like 1
  • Love 4

User Feedback

1.5m

Downloads

Total number of downloads.

7k

Customers

Total customers served.

105.2k

Files Sold

Total number of files sold.

2.1m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.