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zulg

Posted

dose this plugin spawn a premade base like the raidable base plugin does, or do i have to place the base on the map some where?

and if it dose will this still auto spawn the base on custom payware maps? My server always uses custom made payware maps,thanks!

Jbird

Posted

2 hours ago, zulg said:

dose this plugin spawn a premade base like the raidable base plugin does, or do i have to place the base on the map some where?

and if it dose will this still auto spawn the base on custom payware maps? My server always uses custom made payware maps,thanks!

Good question.

So it does spawn a premade base but not similar to RaidableBases and not using CopyPaste. It uses creations that can be recreated in game. There are multiple bases designs, base A & B come with the plugin. Bases C, D, and E all come with JTedal's expansion for this plugin.

This definitely works on custom maps and some maps in the team even have custom locations for the bases to spawn into.

Jbird

Posted

On 9/5/2022 at 11:13 AM, TwoShoes said:

Removed damage to NPCs from Molotov cocktail fire and fire rocket Is this an option or is this permanent?

Apologies I missed this. Did you have any issue with that function at all yourself? Or were you saying you don't want to remove those?

Covfefe

Posted

Can you make the chat messages only for players within 100 meters of the event please?  

Jbird

Posted

2 hours ago, Covfefe said:

Can you make the chat messages only for players within 100 meters of the event please?  

Under consideration forwarded as a suggestion.

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Covfefe

Posted

Anyone's zombies stopped attacking the general?

Jbird

Posted

5 hours ago, Covfefe said:

Anyone's zombies stopped attacking the general?

There was one other report that they weren't damaging the gates recently. I am getting caught up though so I might reply to this again if I find out more. Specifically the General? Has this already happened more than once, is it every time?

Covfefe

Posted (edited)


delete

Edited by Covfefe
Jbird

Posted

Gonna reply to your support request @Covfefe but for future reference create (if needed) and attach a file when sharing that much code. It takes a bit to scroll past it for anyone else looking for parts of the conversation or to get to the top or bottom.

🤣

tutu

Posted

使用过程中发现问题。如果玩家有自动拾取的权限,那么玩家不需要在波浪结束后打开门就能获得奖励,这意味着玩家不需要等到时间结束才能获得奖励。我认为预制件生成的基础需要改变。对于墙体,并安装一个坚固的门,这应该有效地解决了这个问题

Jbird

Posted

11 hours ago, tutu said:

使用过程中发现问题。如果玩家有自动拾取的权限,那么玩家不需要在波浪结束后打开门就能获得奖励,这意味着玩家不需要等到时间结束才能获得奖励。我认为预制件生成的基础需要改变。对于墙体,并安装一个坚固的门,这应该有效地解决了这个问题

即使他们在波浪完成之前进入房间,板条箱也不应该被打开。但是,如果您遇到这些类型的问题,无论是我建议的问题还是您提到的问题,都可以通过整理与该插件交互的违规插件来解决其中任何一个问题。

tutu

Posted

在9 / 19 / 2022在12:17 PM,Jbird说:

即使他们在波浪完成之前进入房间,板条箱也不应该被打开。但是,如果您遇到这些类型的问题,无论是我建议的问题还是您提到的问题,都可以通过整理与该插件交互的违规插件来解决其中任何一个问题。

很抱歉,你可能不明白我想说什么,但是当我的服务器运行这个插件时,我发现我的玩家拥有“自动拾取”权限,能够在不通过门进入房间的情况下获得箱子中的战利品,因为门有间隙。我认为防止这种情况的有效方法是改变基础预制发电,战利品房间的墙壁和门都没有缝隙

Jbird

Posted

22 minutes ago, tutu said:

很抱歉,你可能不明白我想说什么,但是当我的服务器运行这个插件时,我发现我的玩家拥有“自动拾取”权限,能够在不通过门进入房间的情况下获得箱子中的战利品,因为门有间隙。我认为防止这种情况的有效方法是改变基础预制发电,战利品房间的墙壁和门都没有缝隙

我没有听说过其他人会出现这个问题。在回合完成之前,盒子不应该被打开。如果发生这种情况,我们将需要详细的反馈,甚至可能需要录像来了解您正在发生的事情。否则这不应该发生,并且需要看到它才能理解我的想法

tutu

Posted

6小时前,Jbird 说:

我没有听说过其他人会出现这个问题。在回合完成之前,盒子不应该被打开。如果发生这种情况,我们将需要详细的反馈,甚至可能需要录像来了解您正在发生的事情。否则这不应该发生,并且需要看到它才能理解我的想法

由于我的服务器是具有许多插件的模块,因此其他人的服务器可能没有具有"自动拾取"功能的插件,因此他们不会遇到与我相同的问题

Jbird

Posted

11 hours ago, tutu said:

由于我的服务器是具有许多插件的模块,因此其他人的服务器可能没有具有"自动拾取"功能的插件,因此他们不会遇到与我相同的问题

重新加载插件并查看以确保。老实说,有这个问题很奇怪。即使有自动拾取插件。 您可以将targeting.computer 列入黑名单,这样它就不会尝试获取它吗?

N3UR0515

Posted (edited)

$45 and no spawns database option ? this event is spawning partially in the ground and on top of train tracks. also when we go to use the targeting computer it just puts a targeting computer and our inventory we can do nothing  poof $45 bucks up in smoke 

Edited by N3UR0515
  • Like 1
Jbird

Posted

8 hours ago, N3UR0515 said:

$45 and no spawns database option ? this event is spawning partially in the ground and on top of train tracks. also when we go to use the targeting computer it just puts a targeting computer and our inventory we can do nothing  poof $45 bucks up in smoke 

Usually everything included will be in the Description tab. The locations of the base can be configured very easily. Remove locations you don't want to use. Or before a wipe you can create a custom map setup, the basic explanation is in the Description tab. Many Mad Mapper team maps come with custom locations. These can also be trimmed if any of them are not desirable. The location at train yard  is one of my favorites. Also regarding being partially into the ground we would need to see this, but perhaps the terrain near train yard was raised in the editor after the monument had been placed. Otherwise the event location is meant to be built directly out of the ground, not above it, which is also a plus in my opinion to run around on the ground inside the base, especially as the barricades come down.

The error you described with the laptop (targeting computer) happens when you add custom items to the laptop loot table and do not follow the instructions that their names need placed into the main config file, and their images to the oxide/data/Images folder. This is assuming that the folder exists, it also needs moved per instructions, from within the file download. The Images are needed as the entire laptop interface was created within the plugin. It needs images that match the short.name or Custom SteamID of the loot table items.

N3UR0515

Posted

I still disagree about the extra steps needed to set up custom spawns it should have came with spawns support and you're right I should have read the description better before purchasing this, because more than likely this plug-in will end up in its current state will be something that I do not use I will reach out to our fiver dev today and see if he can add the feature I'm looking for thank you.

Jbird

Posted

On 12/10/2022 at 5:39 PM, N3UR0515 said:

I still disagree about the extra steps needed to set up custom spawns it should have came with spawns support and you're right I should have read the description better before purchasing this, because more than likely this plug-in will end up in its current state will be something that I do not use I will reach out to our fiver dev today and see if he can add the feature I'm looking for thank you.

You can disagree all you want to but the plugin comes with a complete Description that explains how spawns work. Yes you should have read the description or even read anything that I've explained to you. I also suggest you read these policies for future reference. The refund policy is included.

<https://codefling.com/legal/>

JeffG

Posted

can we make permissions like buy raid where someone can buy the event instead of just have it spawn at set times jsut have players buy the event thanks in advance

Jbird

Posted

On 1/7/2023 at 8:36 PM, Doctor13 said:

can we make permissions like buy raid where someone can buy the event instead of just have it spawn at set times jsut have players buy the event thanks in advance

For something like this I would recommend DefendableHomes, it is much more flexible in this way.

Consider adding it to a store though you could sell the command to run the event if you really like the idea of buying it.

  • Like 1
Jayson

Posted (edited)

nvm

 

Edited by Jayson
Craft

Posted

Run scheduled events only on weekends?

Dynamo

Posted

@KpucTaJlThanks for making a creative and interesting plugin! Any chance you'll consider adding the capability for us to add more NPCs (create more difficulty) in the .json? 

Thanks for your time and appreciate the work.

Jbird

Posted

2 hours ago, Dynamo said:

@KpucTaJlThanks for making a creative and interesting plugin! Any chance you'll consider adding the capability for us to add more NPCs (create more difficulty) in the .json? 

Thanks for your time and appreciate the work.

You can actually already do this by changing numbers or more importantly changing the timers. You can make longer waves, and have the NPCs coming faster for example. Try to make small changes at first though as you might be surprised by how changing both of those slightly might start to be noticeable in game.

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