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Message added by Adem,

Important: Make a backup before updating!
If you’re updating from version 2.8.5 or earlier, you must create a backup of your config before updating.

Starting from version 2.8.6 and above, the plugin requires LootManager to function.
All your loot tables will be automatically transferred to LootManager, and a backup of your config will be created.
After confirming that the loot transfer was successful, you can safely delete the backup.
You don’t need to make any manual changes — everything will be done automatically on first launch.

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This area is for discussion and questions. Please use the support area for reporting issues or getting help.

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Gallorum Rex

Posted

Just a heads up. The version number is still "2.8.6" in the update.

Hawkhill

Posted (edited)

Hi!
Im running a PvE server and using the plugins PvE settings.....
Today something strange happend......
A player attacked the convoy. Then another player sniped the last NPC and became the owner of the event and prevented the player that stopped the convoy from getting the loot. Both players was outside the eventzone when it happend.
But the one that stopped the convoy should have become the owner of the event, and the other player shouldnt have been able to do damage at all to the convoy NPC's.

Here is my settings:
 

"PVE Mode Setting": {
      "Use the PVE mode of the plugin? [true/false]": true,
      "The owner will immediately be the one who stopped the convoy": true,
      "If a player has a cooldown and the event has NO OWNERS, then he will not be able to interact with the event? [true/false]": false,
      "If a player has a cooldown, and the event HAS AN OWNER, then he will not be able to interact with the event, even if he is on a team with the owner? [true/false]": false,
      "Allow only the owner or his teammates to loot crates? [true/false]": true,
      "Display the name of the event owner on a marker on the map? [true/false]": true,
      "The amount of damage that the player has to do to become the Event Owner": 50.0,
      "Damage coefficients for calculate to become the Event Owner.": {
        "Npc": 1.0,
        "Bradley": 2.0,
        "Helicopter": 2.0,
        "Turret": 1.0
      },
      "Can the non-owner of the event loot the crates? [true/false]": false,
      "Can the non-owner of the event hack locked crates? [true/false]": false,
      "Can the non-owner of the event loot NPC corpses? [true/false]": false,
      "Can an Npc attack a non-owner of the event? [true/false]": false,
      "Can Bradley attack a non-owner of the event? [true/false]": false,
      "Can Turret attack a non-owner of the event? [true/false]": false,
      "Can Helicopter attack a non-owner of the event? [true/false]": false,
      "Can the non-owner of the event do damage to Bradley? [true/false]": false,
      "Can the non-owner of the event deal damage to the NPC? [true/false]": false,
      "Can the non-owner of the event do damage to Helicopter? [true/false]": false,
      "Can the non-owner of the event do damage to Turret? [true/false]": false,
      "Allow the non-owner of the event to enter the event zone? [true/false]": false,
      "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": true,
      "The time that the Event Owner may not be inside the event zone [sec.]": 300,
      "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60,
      "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true,
      "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 0.0
    },

 

Edited by Hawkhill
Grumpy Old Man

Posted

1 hour ago, Hawkhill said:

Hi!
Im running a PvE server and using the plugins PvE settings.....
Today something strange happend......
A player attacked the convoy. Then another player sniped the last NPC and became the owner of the event and prevented the player that stopped the convoy from getting the loot. Both players was outside the eventzone when it happend.
But the one that stopped the convoy should have become the owner of the event, and the other player shouldnt have been able to do damage at all to the convoy NPC's.

Here is my settings:
 

"PVE Mode Setting": {
      "Use the PVE mode of the plugin? [true/false]": true,
      "The owner will immediately be the one who stopped the convoy": true,
      "If a player has a cooldown and the event has NO OWNERS, then he will not be able to interact with the event? [true/false]": false,
      "If a player has a cooldown, and the event HAS AN OWNER, then he will not be able to interact with the event, even if he is on a team with the owner? [true/false]": false,
      "Allow only the owner or his teammates to loot crates? [true/false]": true,
      "Display the name of the event owner on a marker on the map? [true/false]": true,
      "The amount of damage that the player has to do to become the Event Owner": 50.0,
      "Damage coefficients for calculate to become the Event Owner.": {
        "Npc": 1.0,
        "Bradley": 2.0,
        "Helicopter": 2.0,
        "Turret": 1.0
      },
      "Can the non-owner of the event loot the crates? [true/false]": false,
      "Can the non-owner of the event hack locked crates? [true/false]": false,
      "Can the non-owner of the event loot NPC corpses? [true/false]": false,
      "Can an Npc attack a non-owner of the event? [true/false]": false,
      "Can Bradley attack a non-owner of the event? [true/false]": false,
      "Can Turret attack a non-owner of the event? [true/false]": false,
      "Can Helicopter attack a non-owner of the event? [true/false]": false,
      "Can the non-owner of the event do damage to Bradley? [true/false]": false,
      "Can the non-owner of the event deal damage to the NPC? [true/false]": false,
      "Can the non-owner of the event do damage to Helicopter? [true/false]": false,
      "Can the non-owner of the event do damage to Turret? [true/false]": false,
      "Allow the non-owner of the event to enter the event zone? [true/false]": false,
      "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": true,
      "The time that the Event Owner may not be inside the event zone [sec.]": 300,
      "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60,
      "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true,
      "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 0.0
    },

 

the plugin use  and you need it  to make it work PVE
 

 

Hawkhill

Posted

I use PVE Mode plugin

Watcher

Posted

23 hours ago, Hawkhill said:

I use PVE Mode plugin

"The time that the Event Owner may not be inside the event zone [sec.]": 300

If he was 300 sec outside the dome he lost his rights.

Grumpy Old Man

Posted

2 hours ago, Watcher said:

"The time that the Event Owner may not be inside the event zone [sec.]": 300

If he was 300 sec outside the dome he lost his rights.

indeed 

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