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Thanks for your interest in my plugin!

If you have any questions or issues with the plugin, please contact me.
For support related questions, please create a thread in the Support Section or send a direct message to my profile @MeventSupport.

Thanks!

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RustFlash

Posted

Can you please update your description?
 Some of the permissions are outdated and no longer available...

MeventSupport

Posted

11 minutes ago, RustFlash said:

Can you please update your description?
 Some of the permissions are outdated and no longer available...

Yeah, okay, we'll do it.

  • Haha 1
Kobani

Posted

On 1/10/2024 at 4:09 PM, MeventSupport said:

I’m working on it 

Can you already estimate when you will release an update for it? 

MeventSupport

Posted

On 2/8/2024 at 4:43 PM, Kobani said:

Can you already estimate when you will release an update for it? 

Yes, it's just that I went on vacation, so it became harder to work 😀 But my team and I are already working on updating the plugin description

  • Love 1
ToxicRust

Posted

12 hours ago, MeventSupport said:

Yes, it's just that I went on vacation, so it became harder to work 😀 But my team and I are already working on updating the plugin description

no one said you are allowed to go on vacation! Do it or else....we raid you.... 🫠 jk jk, love your plugins, and thanks for the awesome work you do! 

...Now everyone lets say it together "Thanks Mevent, We appreciate your hard work!"

  • Love 2
G1Sniper

Posted

Hey @Mevent is there some form of admin remove tool built into this ? something can remove any entity regardless of owner... the removertool plugin by Tryhard on umod has a feature like this. would be good to mave a mode like this if possible

Mevent

Posted

On 3/8/2024 at 3:41 AM, G1Sniper said:

Hey @Mevent is there some form of admin remove tool built into this ? something can remove any entity regardless of owner... the removertool plugin by Tryhard on umod has a feature like this. would be good to mave a mode like this if possible

Hmm.. OK, I'll see what's there 🙂

BenDer

Posted

On 3/8/2024 at 1:41 AM, G1Sniper said:

Hey @Mevent is there some form of admin remove tool built into this ? something can remove any entity regardless of owner... the removertool plugin by Tryhard on umod has a feature like this. would be good to mave a mode like this if possible

ent kill)

ReDcTiOn

Posted

Console error
Failed to call hook 'OnHammerHit' on plugin 'BuildTools v1.5.32' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BuildTools+RemoveSettings.GetIgnoredBlock (BaseEntity entity) [0x0000c] in <a83afb0ce9e34e75a7cccf72798e878a>:0 at Oxide.Plugins.BuildTools+BuildComponent.DoIt (BaseCombatEntity entity) [0x00053] in <a83afb0ce9e34e75a7cccf72798e878a>:0 at Oxide.Plugins.BuildTools.OnHammerHit (BasePlayer player, HitInfo info) [0x00440] in <a83afb0ce9e34e75a7cccf72798e878a>:0 at Oxide.Plugins.BuildTools.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ebf] in <a83afb0ce9e34e75a7cccf72798e878a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0

 

/remove doesn't work

MeventSupport

Posted

8 minutes ago, ReDcTiOn said:

Console error
Failed to call hook 'OnHammerHit' on plugin 'BuildTools v1.5.32' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BuildTools+RemoveSettings.GetIgnoredBlock (BaseEntity entity) [0x0000c] in <a83afb0ce9e34e75a7cccf72798e878a>:0 at Oxide.Plugins.BuildTools+BuildComponent.DoIt (BaseCombatEntity entity) [0x00053] in <a83afb0ce9e34e75a7cccf72798e878a>:0 at Oxide.Plugins.BuildTools.OnHammerHit (BasePlayer player, HitInfo info) [0x00440] in <a83afb0ce9e34e75a7cccf72798e878a>:0 at Oxide.Plugins.BuildTools.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ebf] in <a83afb0ce9e34e75a7cccf72798e878a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0

 

/remove doesn't work

how did you get this error?

ReDcTiOn

Posted

1 minute ago, MeventSupport said:

how did you get this error?

Don't know. Players complain that the plugin does not remove blocks. After rebooting the plugin everything returns to normal

Kobani

Posted

@Mevent
Hey
remove the space in the name Build Tools in the plugin. It leads to the fact that there are several authorization groups. 
Unless it is wanted that way. 😅

20240324140829_1.jpg.78ddd49432c0e7e5fd90dea8d66a1757.jpg

Kobani

Posted

On 3/10/2024 at 3:54 PM, Mevent said:

Hmm.. OK, I'll see what's there 🙂

Oh yes. A function like that would be great. I hope it comes soon. 🤩

MeventSupport

Posted

On 3/24/2024 at 4:15 PM, Kobani said:

@Mevent
Hey
remove the space in the name Build Tools in the plugin. It leads to the fact that there are several authorization groups. 
Unless it is wanted that way. 😅

20240324140829_1.jpg.78ddd49432c0e7e5fd90dea8d66a1757.jpg

Could you please specify which plugin you are looking at the list of these permissions through?

MeventSupport

Posted

On 3/18/2024 at 4:22 PM, ReDcTiOn said:

Don't know. Players complain that the plugin does not remove blocks. After rebooting the plugin everything returns to normal

Hi! message me in discord (mevent). i'll send you a debugging version

Juravlik

Posted

Hello Mevent, how open configuration edit menu like here? I'm don't know and this is not described anywhere
2023-12-08-030235.normal.png.9d2cd422873

Juravlik

Posted

Could you add functionality for upgrading blocks over distances as when using ent kill (only here deletion) using the left mouse button to upgrade, and the right mouse button to downgrade, without using a plan or hammer

G1Sniper

Posted

Hey @Mevent @MeventSupport Could possibly make the notify type configurable, currently have to edit like 30 entries in the .cs to adjust this

cheers

G1Sniper

Posted (edited)

On 3/31/2024 at 4:33 AM, Juravlik said:

Hello Mevent, how open configuration edit menu like here? I'm don't know and this is not described anywhere
2023-12-08-030235.normal.png.9d2cd422873

open build tools as admin click the gear icon to open skin selection windows then click the gear icon in that window to access the config settings

@Juravlikimage.png.940b8d820412d7f5dc55e2857a092b97.pngimage.png.730eadec3e380ed07a0a6236a9919231.png

Edited by G1Sniper
MeventSupport

Posted

2 hours ago, G1Sniper said:

Hey @Mevent @MeventSupport Could possibly make the notify type configurable, currently have to edit like 30 entries in the .cs to adjust this

cheers

Yes, I'll do that in an update!

G1Sniper

Posted

5 hours ago, MeventSupport said:

Yes, I'll do that in an update!

legend ty

Maximo

Posted

When my players use /remove and select hqm in the bottom left, they can build walls without having any hqm on them. Is this happening to anyone else?

MeventSupport

Posted

9 hours ago, Maximo said:

When my players use /remove and select hqm in the bottom left, they can build walls without having any hqm on them. Is this happening to anyone else?

Do players have buildtools.free permission?

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