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If you have any questions or issues with the plugin, please contact me.
For support related questions, please create a thread in the Support Section or send a direct message to my profile @MeventSupport.

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Can you please update your description?
 Some of the permissions are outdated and no longer available...

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11 minutes ago, RustFlash said:

Can you please update your description?
 Some of the permissions are outdated and no longer available...

Yeah, okay, we'll do it.

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On 1/10/2024 at 4:09 PM, MeventSupport said:

I’m working on it 

Can you already estimate when you will release an update for it? 

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On 2/8/2024 at 4:43 PM, Kobani said:

Can you already estimate when you will release an update for it? 

Yes, it's just that I went on vacation, so it became harder to work 😀 But my team and I are already working on updating the plugin description

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12 hours ago, MeventSupport said:

Yes, it's just that I went on vacation, so it became harder to work 😀 But my team and I are already working on updating the plugin description

no one said you are allowed to go on vacation! Do it or else....we raid you.... 🫠 jk jk, love your plugins, and thanks for the awesome work you do! 

...Now everyone lets say it together "Thanks Mevent, We appreciate your hard work!"

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Hey @Mevent is there some form of admin remove tool built into this ? something can remove any entity regardless of owner... the removertool plugin by Tryhard on umod has a feature like this. would be good to mave a mode like this if possible

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On 3/8/2024 at 3:41 AM, G1Sniper said:

Hey @Mevent is there some form of admin remove tool built into this ? something can remove any entity regardless of owner... the removertool plugin by Tryhard on umod has a feature like this. would be good to mave a mode like this if possible

Hmm.. OK, I'll see what's there 🙂

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On 3/8/2024 at 1:41 AM, G1Sniper said:

Hey @Mevent is there some form of admin remove tool built into this ? something can remove any entity regardless of owner... the removertool plugin by Tryhard on umod has a feature like this. would be good to mave a mode like this if possible

ent kill)

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Console error
Failed to call hook 'OnHammerHit' on plugin 'BuildTools v1.5.32' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BuildTools+RemoveSettings.GetIgnoredBlock (BaseEntity entity) [0x0000c] in <a83afb0ce9e34e75a7cccf72798e878a>:0 at Oxide.Plugins.BuildTools+BuildComponent.DoIt (BaseCombatEntity entity) [0x00053] in <a83afb0ce9e34e75a7cccf72798e878a>:0 at Oxide.Plugins.BuildTools.OnHammerHit (BasePlayer player, HitInfo info) [0x00440] in <a83afb0ce9e34e75a7cccf72798e878a>:0 at Oxide.Plugins.BuildTools.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ebf] in <a83afb0ce9e34e75a7cccf72798e878a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0

 

/remove doesn't work

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8 minutes ago, ReDcTiOn said:

Console error
Failed to call hook 'OnHammerHit' on plugin 'BuildTools v1.5.32' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BuildTools+RemoveSettings.GetIgnoredBlock (BaseEntity entity) [0x0000c] in <a83afb0ce9e34e75a7cccf72798e878a>:0 at Oxide.Plugins.BuildTools+BuildComponent.DoIt (BaseCombatEntity entity) [0x00053] in <a83afb0ce9e34e75a7cccf72798e878a>:0 at Oxide.Plugins.BuildTools.OnHammerHit (BasePlayer player, HitInfo info) [0x00440] in <a83afb0ce9e34e75a7cccf72798e878a>:0 at Oxide.Plugins.BuildTools.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ebf] in <a83afb0ce9e34e75a7cccf72798e878a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0

 

/remove doesn't work

how did you get this error?

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1 minute ago, MeventSupport said:

how did you get this error?

Don't know. Players complain that the plugin does not remove blocks. After rebooting the plugin everything returns to normal

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@Mevent
Hey
remove the space in the name Build Tools in the plugin. It leads to the fact that there are several authorization groups. 
Unless it is wanted that way. 😅

20240324140829_1.jpg.78ddd49432c0e7e5fd90dea8d66a1757.jpg

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On 3/10/2024 at 3:54 PM, Mevent said:

Hmm.. OK, I'll see what's there 🙂

Oh yes. A function like that would be great. I hope it comes soon. 🤩

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On 3/24/2024 at 4:15 PM, Kobani said:

@Mevent
Hey
remove the space in the name Build Tools in the plugin. It leads to the fact that there are several authorization groups. 
Unless it is wanted that way. 😅

20240324140829_1.jpg.78ddd49432c0e7e5fd90dea8d66a1757.jpg

Could you please specify which plugin you are looking at the list of these permissions through?

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On 3/18/2024 at 4:22 PM, ReDcTiOn said:

Don't know. Players complain that the plugin does not remove blocks. After rebooting the plugin everything returns to normal

Hi! message me in discord (mevent). i'll send you a debugging version

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Hello Mevent, how open configuration edit menu like here? I'm don't know and this is not described anywhere
2023-12-08-030235.normal.png.9d2cd422873

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Could you add functionality for upgrading blocks over distances as when using ent kill (only here deletion) using the left mouse button to upgrade, and the right mouse button to downgrade, without using a plan or hammer

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On 3/31/2024 at 4:33 AM, Juravlik said:

Hello Mevent, how open configuration edit menu like here? I'm don't know and this is not described anywhere
2023-12-08-030235.normal.png.9d2cd422873

open build tools as admin click the gear icon to open skin selection windows then click the gear icon in that window to access the config settings

@Juravlikimage.png.940b8d820412d7f5dc55e2857a092b97.pngimage.png.730eadec3e380ed07a0a6236a9919231.png

Edited by G1Sniper
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2 hours ago, G1Sniper said:

Hey @Mevent @MeventSupport Could possibly make the notify type configurable, currently have to edit like 30 entries in the .cs to adjust this

cheers

Yes, I'll do that in an update!

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5 hours ago, MeventSupport said:

Yes, I'll do that in an update!

legend ty

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When my players use /remove and select hqm in the bottom left, they can build walls without having any hqm on them. Is this happening to anyone else?

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9 hours ago, Maximo said:

When my players use /remove and select hqm in the bottom left, they can build walls without having any hqm on them. Is this happening to anyone else?

Do players have buildtools.free permission?

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