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Message added by Krungh Crow,

The 2.0.0 Rewrite will need you to backup your old cfgs (especially lootprofiles) since the cfg will be having Custom tiers .
same Goes for the Language files

 

For the 2.0.1 patch remove the old language files and make the plugin generate a fresh one.

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laodu

Posted

Can a configuration be added to only handle Bradley  that spawn in rocket launch sites?

Krungh Crow

Posted (edited)

Ignoring the roadbradleys at end of wipe or admin spawned bradleys ?
For other plugins bradleys they can use the API to catch the upgrades.

this can be added , no eta for that tho since i also want to create a spawnmethod to be able to let them be bought by shop or npc
 

Edited by Krungh Crow
  • Like 1
Magnumk

Posted

In the new config is these options removed?

    "Use Notify": true,
    "Notify profile ID": 15,
    "Include Vanilla Bradley": true,
    "Include ArmoredTrain Bradley": false,
    "Include Convoy Bradley": false,

Krungh Crow

Posted

notify will be back rest is automated vanilla can be added in cfg

Dead Nasty

Posted

Do we have to set the loot drops in the plugin or can it just pull from betterloot/vanilla crates?

Krungh Crow

Posted

set the following to false so it will not use BradleyTiers generated loot from its own lootsystem.
So it will use vanilla or other plugins loot

 

    "Use lootsystem (internal)": false,

 

  • Love 1
Dead Nasty

Posted (edited)

These still override road bradleys, not sure if they still do brad drops. unfortunately i am unable to use this plugin still.

Edited by Dead Nasty
Krungh Crow

Posted (edited)

thats an issue for to roadbradley dev not using the api

i am still waiting for an api saying a bradley is a roadbradley instead of checking methods

IsRoadBradley(bradley);   for example

Edited by Krungh Crow
DarkSilver

Posted

Hi, I been having issues with loot not spawning!

Krungh Crow

Posted (edited)

if not using the loot from the plugin itself you have to set it to false for vanilla

 

  "Loot Settings": {
    "Use lootsystem (internal)": false, // false = use vanilla // true if you want to use the bradleytiers loottables
    "Use Random Skins (internal)": false, // works for bradleytiers loottable items
    "Use AlphaLoot": false // usage for alphaloot
  },

 

Edited by Krungh Crow
Stark

Posted

Hello, can you add an XP system, please? 

I would love to use this for my vanilla bradley's, but they don't give out XP - like Skill Tree

  • Like 1
Papa Bear

Posted

Quote

Stark 81

Posted yesterday at 12:19 AM

Hello, can you add an XP system, please? 

I would love to use this for my vanilla bradley's, but they don't give out XP - like Skill Tree

Actually, if you have (or download) Skill Tree Items (Free Plugin from Same Dev) you can add Tomes (points) and research notes (XP) to the loot table, in Bradley Tiers, with quantity, chance drop.  That's one way.  This also lets you infuse XP and Points in crates.

  • Like 1
Dr.D.Bug

Posted

It seems to me that the health of the tiers ar all the same. We used nearly the same amount of rockets für Easy and Nightmare Bradleys.

Is the any configuration that we also should change or is it only these two lines?
 

      "Name": "Easy",
      "BradleyHealth": 1000.0,

 

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