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Kobani

Posted

31 minutes ago, Adem said:

Wann fährt der Zug?

I think I forgot to say that my turn stops when a player shoots at it. Maybe that's one reason why the None Owner is also attacked?

aimacak

Posted

2 minutes ago, Kobani said:

I think I forgot to say that my turn stops when a player shoots at it. Maybe that's one reason why the None Owner is also attacked?

are you sure the train had an owner in your tests? did the player's nickname appear on the map in the train marker?

Kobani

Posted

Vor 27 Minuten sagte Aimacak:

Sind Sie sicher, dass der Zug in Ihren Tests einen Besitzer hatte? Ist der Spitzname des Spielers auf der Karte in der Zugmarkierung erschienen?

Yes, I am, I have tested it myself. And as I said, I haven't changed any settings. I didn't have any problems before the last updates.
It works perfectly with Convoy, but not with Amored Train.

aimacak

Posted

19 minutes ago, Kobani said:

Yes, I am, I have tested it myself. And as I said, I haven't changed any settings. I didn't have any problems before the last updates.
It works perfectly with Convoy, but not with Amored Train.

it's strange because everything works for me.. 😞

  • Like 1
Kobani

Posted (edited)

8 minutes ago, aimacak said:

it's strange because everything works for me.😞

Is there actually a difference between Linux and Windows Server? I use Windows

 

Edited by Kobani
aimacak

Posted

7 minutes ago, Kobani said:

Is there actually a difference between Linux and Windows Server? I use Windows

 

me too..
Please make sure once again that in the chat and on the map you receive owner status, because... I have no other assumptions; I have made mistakes in my tests more than once precisely because of this nuance

aimacak

Posted

okey, i try load your config fully and test again

aimacak

Posted

1 minute ago, aimacak said:

okey, i try load your config fully and test again

lol 😉
 

Unloaded plugin ArmoredTrain v1.4.8 by Adem
18:53:55
Failed to call hook 'OnServerInitialized' on plugin 'ArmoredTrain v1.4.8' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.ArmoredTrain.UpdateConfig () [0x00051] in <a5244e850baa42bba976d2475c5b5db3>:0 
  at Oxide.Plugins.ArmoredTrain.OnServerInitialized () [0x0000c] in <a5244e850baa42bba976d2475c5b5db3>:0 
  at Oxide.Plugins.ArmoredTrain.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0064e] in <a5244e850baa42bba976d2475c5b5db3>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0 
18:53:55
Loaded plugin ArmoredTrain v1.4.8 by Adem

 

aimacak

Posted (edited)

2 minutes ago, aimacak said:

lol 😉
 

Unloaded plugin ArmoredTrain v1.4.8 by Adem
18:53:55
Failed to call hook 'OnServerInitialized' on plugin 'ArmoredTrain v1.4.8' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.ArmoredTrain.UpdateConfig () [0x00051] in <a5244e850baa42bba976d2475c5b5db3>:0 
  at Oxide.Plugins.ArmoredTrain.OnServerInitialized () [0x0000c] in <a5244e850baa42bba976d2475c5b5db3>:0 
  at Oxide.Plugins.ArmoredTrain.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0064e] in <a5244e850baa42bba976d2475c5b5db3>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0 
18:53:55
Loaded plugin ArmoredTrain v1.4.8 by Adem

 

and yeah, i try ru and en versions of *.cs, but in jsonlint config is valid, create new config and step by step make a new config, gl 😄 

Edited by aimacak
Kobani

Posted (edited)

@Adem
@aimacak
 We just spent several hours playing through all possible scenarios and were able to narrow down the problem. Non-owners only get shot at by the turrets if they get close enough, which also applies to Sputnik and explains why the convoy doesn't attack anyone because there are no turrets there.

So the turrets seem to be the problem when non-team players get close enough. 🤷‍♂️ please test it yourself. The non-owners should get close enough. 
Here is the configuration. All standard, only the config for PvEMode is set. We have set it so that the train stops when it is attacked 

ArmoredTrain.json

Edited by Kobani
Adem

Posted

I get you. I'll try to fix

9 hours ago, Kobani said:

@Adem
@aimacak
 We just spent several hours playing through all possible scenarios and were able to narrow down the problem. Non-owners only get shot at by the turrets if they get close enough, which also applies to Sputnik and explains why the convoy doesn't attack anyone because there are no turrets there.

So the turrets seem to be the problem when non-team players get close enough. 🤷‍♂️ please test it yourself. The non-owners should get close enough. 
Here is the configuration. All standard, only the config for PvEMode is set. We have set it so that the train stops when it is attacked 

ArmoredTrain.json 41.57 kB · 1 download

 

  • Love 1
aimacak

Posted

15 hours ago, aimacak said:

I'm sorry, I checked without owner status, with owner status only turrets are attacked, after the driver was killed and train stoped ***

@Kobani

Why did you spend several hours on this? 😉 in any case, it’s good that we figured it out)

original4d

Posted

Do I add the image files to data with the new year and halloween data files. Or do they go some where else 

Thanks 

Adem

Posted

20 minutes ago, original4d said:

Do I add the image files to data with the new year and halloween data files. Or do they go some where else 

Thanks 

image.png.b1f2e87b77277820f99e991fde14634f.png
It should look like this

  • Like 1
Covfefe

Posted

Anyone lose like 20 fps when the train is out? my server ends up in single digit fps with the train out. do i have to increase server cpu to handle this? i have more than enough ram

aimacak

Posted (edited)

48 minutes ago, Covfefe said:

Anyone lose like 20 fps when the train is out? my server ends up in single digit fps with the train out. do i have to increase server cpu to handle this? i have more than enough ram

in my opinion, this is normal for large events in which there are a lot of objects, if the server is really bad, maybe it’s worth thinking about improving the CPU

added:
I can also note that any preset additionally consumes resources, so don’t use presets as a temporary solution..

Edited by aimacak
  • Like 1
Kleementin

Posted

It's kinda bad that the train just destroys every cart that comes in it's way.

I was waiting on another train to attack the armored train.

But my train was completely destroyed by it even though the armored train wasn't even very fast.

Also it destroys other trains from other event plugins like Cargo Train Event.

That's even a bigger problem.

Kk

Posted

| Failed to call hook 'CanEntityTakeDamage' on plugin 'ArmoredTrain v1.4.9' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.ArmoredTrain.CanEntityTakeDamage (SamSite samSite, HitInfo hitinfo) [0x0001b] in <b53c760a1b544759839ebd6605aaea60>:0

at Oxide.Plugins.ArmoredTrain.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x019b5] in <b53c760a1b544759839ebd6605aaea60>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0

(11:46:44) | Failed to call hook 'CanEntityTakeDamage' on plugin 'ArmoredTrain v1.4.9' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.ArmoredTrain.CanEntityTakeDamage (SamSite samSite, HitInfo hitinfo) [0x0001b] in <b53c760a1b544759839ebd6605aaea60>:0

at Oxide.Plugins.ArmoredTrain.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x019b5] in <b53c760a1b544759839ebd6605aaea60>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0

(11:46:44) | Failed to call hook 'CanEntityTakeDamage' on plugin 'ArmoredTrain v1.4.9' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.ArmoredTrain.CanEntityTakeDamage (SamSite samSite, HitInfo hitinfo) [0x0001b] in <b53c760a1b544759839ebd6605aaea60>:0

at Oxide.Plugins.ArmoredTrain.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x019b5] in <b53c760a1b544759839ebd6605aaea60>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0

original4d

Posted

On 12/12/2023 at 5:04 PM, Adem said:

image.png.b1f2e87b77277820f99e991fde14634f.png
It should look like this

im using pine hosting and im unable to put the image folder in to the data file can only upload single png, 

 

train.png

original4d

Posted

On 12/20/2023 at 3:35 PM, original4d said:

im using pine hosting and im unable to put the image folder in to the data file can only upload single png, 

 

train.png

I never did get the graphics to work correctly. Maybe next year 

aimacak

Posted (edited)

6 minutes ago, original4d said:

I never did get the graphics to work correctly. Maybe next year 

and in config u using?:
"Customization preset (Empty - use standard wagons)": "NewYear"
image.png.da4cede09f85493295f4aa5c19f0222d.pngimage.png.3ca20772421c1dc1eef8d670cb119146.png

Edited by aimacak
original4d

Posted

If I was hosting from my pc I'd imagine it would be easy to have it set this way but as im using pinehosting you are unable to as far as I know to set it up like this. Look above at pinehosting screen shot 

aimacak

Posted

3 minutes ago, original4d said:

If I was hosting from my pc I'd imagine it would be easy to have it set this way but as im using pinehosting you are unable to as far as I know to set it up like this. Look above at pinehosting screen shot 

I also use hosting, this is a screenshot from the FTP manager. What can't you do on your hosting? create a folder using the CREATE DIRECTORY button and move 4 pictures into it?

original4d

Posted

My bad I didn't see the create, I do now. All good . Thank you 

Kleementin

Posted

How do I set a normal train instead of the default christmas train?

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