Jump to content

10 Screenshots

Recommended Comments



Rara Mini

Posted

Isn't the configuration file generated if the dependency file is not set?
After putting the CS file in the plugin file, reloading does nothing.
The error message seems to be related to Human NPC.
Or is the configuration file generated just by putting the CS file in the plugin file?

  • Administrator
Raul-Sorin Sorban

Posted

4 minutes ago, Rara Mini said:

Isn't the configuration file generated if the dependency file is not set?
After putting the CS file in the plugin file, reloading does nothing.
The error message seems to be related to Human NPC.
Or is the configuration file generated just by putting the CS file in the plugin file?

The configuration file should simply generate when you put aMAZEingPro.cs in the plugins folder (of course, along with the other essential/required plugins). Can you please send me the error message? 

Rara Mini

Posted

I am late. After reloading, the following will be displayed.

Added'// Reference: Humanlights.System' in plugin'aMAZEingPro'
  HumanNPC plugin requires missing dependency: PathFinding
Ignored unexpected plugin compilation failure: HumanNPC
  Error while compiling: Missing dependencies: HumanNPC
  Timed out waiting for plugin to be compiled: HumanNPC

Please.

  • Administrator
Raul-Sorin Sorban

Posted

10 hours ago, Rara Mini said:

I am late. After reloading, the following will be displayed.

Added'// Reference: Humanlights.System' in plugin'aMAZEingPro'
  HumanNPC plugin requires missing dependency: PathFinding
Ignored unexpected plugin compilation failure: HumanNPC
  Error while compiling: Missing dependencies: HumanNPC
  Timed out waiting for plugin to be compiled: HumanNPC

Please.

Please download all dependency plugins of HumanNPC first.

image.thumb.png.ab7edf8a56019b78d8f24af291fed36a.png

 

Rara Mini

Posted (edited)

When I implemented it as you pointed out, the configuration file came out.
thanks you.

Edited by Rara Mini
  • Like 1
Rara Mini

Posted

I'm sorry for the frequent questions.

① Carpets and shotgun traps can be removed with a hammer.
For shotgun traps, it's not working.
What should I do?
TruePVE is included, but ZoneManager is not set.
Is it necessary for TruePVE to make settings such as deleting the flag?

② Is there a give-up function?

③ What should I do when a bug occurs occasionally and teleportation is not performed? (When a general player goes.)

I look forward to working with you.

  • Administrator
Raul-Sorin Sorban

Posted (edited)

52 minutes ago, Rara Mini said:

I'm sorry for the frequent questions.

① Carpets and shotgun traps can be removed with a hammer.
For shotgun traps, it's not working.
What should I do?
TruePVE is included, but ZoneManager is not set.
Is it necessary for TruePVE to make settings such as deleting the flag?

② Is there a give-up function?

③ What should I do when a bug occurs occasionally and teleportation is not performed? (When a general player goes.)

I look forward to working with you.

Hey there! No worries, I'm glad I can assist you.

Q: Carpets and shotgun traps can be removed with a hammer.
A: Thanks for letting me know, it's now added in my to-do list and will be sorted out in the future update.

Q: For shotgun traps, it's not working.
A: Shotgun Traps are random, not all of them are going to shoot. By default there will be 2 out of 5 chance of them being filled with bullets. You can change that in the config.

"GunTrapAmmoChanceAmount": 5,
"GunTrapAmmoChanceTimes": 2,

Setting the ChanceTimes property to 5, will enforce ALL the Gun Traps to be filled with bullets.

Q: What should I do? TruePVE is included, but ZoneManager is not set.
A: Please make sure all the dependencies are running on your server. The optional dependencies ARE NOT required, but ZoneManager -> HumanNPC are.

image.png.d9ff7f856cbe33a12ca8e60da894d1ce.png

Q: Is there a give-up function?
A: Yes. By default /maze.leave will send you out from a game. If you're the host, it'll remove you and the maze from the game. If you're in someone's game, it'll just remove you from there.

Q: What should I do when a bug occurs occasionally and teleportation is not performed? (When a general player goes.)
A: What's this bug meant to be about? Can you please explain in more detail?

 

Let me know if anything else's unclear!

Edited by Raul-Sorin Sorban
Rara Mini

Posted (edited)

Thank you for your reply.

I understand the shotgun trap give-up command.

When teleporting is not performed
After pressing start, waiting a few seconds does not teleport,
Looking up at the sky, a maze was created, and even if I removed the box in the maze, the maze did not end about twice.
I wasn't sure what happened.
When I reloaded the plugin again, it was fixed.

Edited by Rara Mini
Rara Mini

Posted (edited)

I'm sorry. I wrote it to the support person.

Edited by Rara Mini
svenna

Posted (edited)

.

Edited by svenna
svenna

Posted

hey. is it possible to make a npc open the maze menu for player when they push e on it? or is ther a console command i can use for human npc?

Hugenious

Posted

Hi, I am running a PVE server and just invited a player to help me test. At the end, the player could not loot the box. Is there anything I can check. While we were in the maze, I granted him the play and event permissions to see if that will help, but unfortunately not ? I do have all required and optional dependencies. 

Wrecks

Posted

Hello, im currently using this plugin,  heard from a friend that there should be notes with codes written in them to use on doors, is that something this plugin does? 

  • Administrator
Raul-Sorin Sorban

Posted

1 hour ago, Wrecks said:

Hello, im currently using this plugin,  heard from a friend that there should be notes with codes written in them to use on doors, is that something this plugin does? 

Yes. They're found at the beginning of each floor that has locked doors.

Wrecks

Posted

18 hours ago, Raul-Sorin Sorban said:

Yes. They're found at the beginning of each floor that has locked doors.

Is there something wrong with my config? Because there is no notes or doors in my mazes, Thanks!

aMAZEing.json

  • Administrator
Raul-Sorin Sorban

Posted

9 minutes ago, Wrecks said:

Is there something wrong with my config? Because there is no notes or doors in my mazes, Thanks!

aMAZEing.json 12.55 kB · 0 downloads

The doors are designed to have gifts behind them for you to find when you unlock them, gifts or with bad luck, a gun-trap to the face as you open the door. 🙂 Meaning, you must also set the loot table in the GiftLoot for the doors to spawn in.

Wrecks

Posted

4 hours ago, Raul-Sorin Sorban said:

The doors are designed to have gifts behind them for you to find when you unlock them, gifts or with bad luck, a gun-trap to the face as you open the door. 🙂 Meaning, you must also set the loot table in the GiftLoot for the doors to spawn in.

Got it thanks !, Got another silly question, So i got the grimstons to spawn in, but every time i give them different settings on mood, they are all angry for some reason lol

 

Updated config if you want to take a quick peek 

 

thanks again!

aMAZEing.json

Delltus

Posted

Hello, I bought the plugin a while ago and I don't use it, because I haven't seen anything for the events to launch automatically from the server, and people just have to join, and I have not really understood the goal of levent it is necessary to find the 1st the safe exit?

  • Administrator
Raul-Sorin Sorban

Posted

43 minutes ago, ELF said:

Dose https://codefling.com/plugins/better-vanish work for the vanish required plugin ? 

Hey there. I'm not sure as I don't own that one. The one I initially integrated is the one from uMod.

DAVID MARTIN

Posted

raul could you pass the modified files of sing artist and human npc. I have been trying for several days to get it to work but it is not possible. Thank you

TheRiddledNote

Posted

does this work with bag of holding plug in? would love to get this plug in 

sabi_maru

Posted

It's a very interesting plugin. I have a question, though. When challenging on medium, is it a feature that the floor and walls get destroyed by the bullets from the Gun Trap?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Like 3
  • Love 3

User Feedback

1.4m

Downloads

Total number of downloads.

6.9k

Customers

Total customers served.

102.7k

Files Sold

Total number of files sold.

2.1m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.