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About aMAZEingPro

aMAZEingPro is a Rust mini-game which allows you and your friends to enjoy amazeingly fun but confusing mazes.

 

Features

The plugin currently features the following:

  • Extremely customizable.
  • Asynchronous maze creation.
  • Batch maze creation & destruction.
  • Configurable maze sizes.
  • Maze modes.
  • Multiple floors.
  • Multiplayer.
  • Spectating mode.
  • Host & helper player lives & respawning on trap death.
  • Rewards:  Economics and / or ServerRewards
  • Events:  Christmas, Halloween, Valentine's Day & Easter modes.

Configurable per floor:

  • Posters.
  • Traps (landmines, gun traps & bear traps).
  • Block tier configurations (twigs, wood, stone, metal, top tier).
  • Entrance / exit (reward box) loot configurations.
  • Skins for  entrance (small) / exit (large)  storage boxes and rugs.
  • Trap spawn chance amounts.
  • Locked doors & gifts.

 

API

The plugin currently features the following:

(string) CreateBuilding(ulong playerId, string modeJson, Vector3 rootPosition, int seed) // Generates a maze building with the mode configuration and returns the id which can be used to destroy it.
(string) CreateBuilding (ulong playerId, Mode mode, Vector3 rootPosition, int seed, bool persistent) // Generates a maze building with the mode configuration and returns the id which can be used to destroy it.
(void) DestroyBuilding(ulong playerId, string buildingId) // Destroys a building with the id.
(bool) IsHosting(ulong playerId) // Returns true if the player with the ID is currently hosting / playing a game.
(bool) IsHelping(ulong playerId) // Returns true if the player with the ID is currently playing or is participating in someone's game.
(bool) IsHelpingPlayer (ulong playerId, ulong helpedPlayer) // Returns true if a player is playing in someones' maze game.
(bool) IsCooledDown(ulong playerId) // Returns true if the player with the ID is currently cooled down.
(int) GetCooldown(ulong playerId) // Returns the amount in seconds of someone's cooldown.

Warning: On plugin reload, the buildings created with the API (along with the running games) are going to be destroyed.

 

Configuration

The config comes with a few handy links, quick to access when you wanna make changes, like change the skins of small / large storage box, or need the item short-names and block tier indicators.

{
  "ItemsListWebsite": "https://www.corrosionhour.com/rust-item-list/",
  "LargeWoodenStorageBoxWorkshopWebsite": "https://steamcommunity.com/workshop/browse/?appid=252490&searchtext=&childpublishedfileid=0&browsesort=trend&section=mtxitems&requiredtags%5B%5D=Large+Wood+Box",
  "SmallWoodenStorageBoxWorkshopWebsite": "https://steamcommunity.com/workshop/browse/?appid=252490&searchtext=&childpublishedfileid=0&browsesort=trend&section=mtxitems&requiredtags%5B%5D=Wood+Storage+Box",
  "RugWorkshopWebsite": "https://steamcommunity.com/workshop/browse/?appid=252490&searchtext=&childpublishedfileid=0&browsesort=trend&section=mtxitems&requiredtags%5B%5D=Rug",
  "BlockTiers": "0 = Twigs, 1 = Wood, 2 = Stone, 3 = Metal, 4 = Top Tier",
  "GrimstonMoods": "0 = Angry, 1 = Helpful, 2 = Annoying",
  "WelcomeCommand": "maze",
  "InfoCommand": "maze.info",
  "PlayCommand": "maze.play",
  "LeaveCommand": "maze.leave",
  "KickCommand": "maze.kick",
  "InviteCommand": "maze.invite",
  "InviteAcceptCommand": "maze.accept",
  "InviteDeclineCommand": "maze.decline",
  "ModesCommand": "maze.modes",
  "LeaderboardCommand": "maze.lead",
  "ResetModesCommand": "maze.resetmodes",
  "MaximumInvites": 5,
  "DefaultHeight": 250.0,
  "BatchKillCount": 15,
  "BatchCreationRowCount": 5,
  "EnableLogging": true,
  "UseNPipesSignText": false,
  "EnablePlayerNoclip": false,
  "EnablePlayerNoclipLerp": true,
  "PlayerNoclipLerp": 4.0,
  "PlayerNoclipSprintMultiply": 3.0,
  "Themes": {
    "Auto": true,
    "Theme (0 = None, 1 = Valentine's Day, 2 = Easter, 3 = Halloween, 4 = Christmas)": 4,
    "Settings": {
      "StockingChanceAmount": 5,
      "StockingChanceTimes": 2,
      "ScarecrowChanceAmount": 5,
      "ScarecrowChanceTimes": 2,
      "RustigeChanceAmount": 5,
      "RustigeChanceTimes": 2
    }
  },
  "GroupCooldowns": {
    "admin": 0,
    "vip": 25,
    "default": 120
  },
  "Modes": {}
}

 

Modes

To set up a mode with one or more floors, it must look something like this:

{
  "DisplayName": "Easy Run",
  "DisplayDescription": "Fun but complicated. Don't give up too easily. There're memes for your enjoyment.",
  "Size": 15,
  "Disabled": false,
  "Group": "default",
  "EnableInvites": false,
  "RespawnOnFloorWherePlayerDied": true,
  "HostMaximumLives": 1,
  "HelperMaximumLives": 1,
  "Rewards": {
    "Currency (0 = Economics, 1 = ServerRewards - balance is divided by 100)": 0,
    "Completion Depositing Balance": 100,
    "Door Unlocking Depositing Balance": 5,
    "Losing Withdrawal Balance": 50,
    "Leaving Withdrawal Balance": 10
  },
  "Floors": [
    {
      "EnableLanterns": true,
      "Posters": {
        "Urls (Must be an accessible direct download link to an image - PNG or JP[E]G)": [
          "https://i.redd.it/cbcz02c3wlv51.jpg",
          "https://i.redd.it/xhyxowes0gv51.jpg",
          "https://i.redd.it/y30leeu81lv51.jpg",
          "https://i.redd.it/qbo7ot73ojv51.jpg",
          "https://i.redd.it/78v3jj30hjv51.jpg"
        ],
        "PosterSpawnChanceAmount": 5,
        "PosterSpawnChanceTimes": 2
      },
      "Doors": {
        "DoorChanceAmount": 10,
        "DoorChanceTimes": 6,
        "DoorMaximumAmount": 7,
        "GiftStorageChanceAmount": 5,
        "GiftStorageChanceTimes": 2,
        "GiftStorageSkinId": 0,
        "WrapGifts": true,
        "GiftLoot": []
      },
      "Traps": {
        "EnableLandMines": false,
        "EnableGunTraps": true,
        "EnableBearTraps": false,
        "EnableFog (Works only if Halloween mode is enabled)": true,
        "GunTrapAmmoChanceAmount": 5,
        "GunTrapAmmoChanceTimes": 2,
        "GunTrapAmmoAmount": 64,
        "LandMineChanceAmount": 5,
        "LandMineChanceTimes": 2,
        "BearTrapChanceAmount": 5,
        "BearTrapChanceTimes": 2
      },
      "Blocks": {
        "RugSkinId": 0,
        "EntranceWallTier": 2,
        "ExitWallTier": 2,
        "WallTier": 1,
        "WallFrameTier": 1,
        "FoundationTier": 1,
        "FloorTier": 2
      },
      "Loot": {
        "EntranceSignFormat": "START",
        "EntranceStorageLoot": [],
        "EntranceStorageSkinId": 0,
        "ExitSignFormat": "FINISH\nGood job, {0}!",
        "ExitStorageLoot": [
          {
            "ShortName": "scrap",
            "MinAmount": 500,
            "MaxAmount": 1000
          }
        ],
        "ExitStorageSkinId": 0
      }
    }
  ]
}

 

Permissions
Here are all the permissions you can use:

  • aMAZEingPro.play: Allows anyone to start a new maze. Invited players do not require this permission.
  • aMAZEingPro.admin: Allows anyone to execute [admin command]s.

 

Commands
Here are all the commands you can use:

  • Welcome:  /maze by default, will print some information about this plugin, including the commands. It'll open the HUD for aMAZEingCUI if you have it installed.
  • Info:  /maze.info by default, will print some information the current game the player's playing, including mode information.
  • Play:  /maze.play by default,  [1/2/3 or mazeId (easy, hard, etc.)]  will start a game with the specified maze id or index.
  • Leave:  /maze.leave by default, will make a player or a helper teleport back to where they were. If the same player started the maze, the maze will be destroyed.
  • Invite:  /maze.invite  by default, will invite another player if you're already in a maze. They'll be secretly notified about it, where they can:
  • Accept:  /maze.accept by default,  [none or playerName]  will accept a request to help a player to the maze. Accepting without having any input, will accept  any  games that the player's been requested to.
  • Decline:  /maze.decline  by default,  [none or playerName]  will decline a request to help a player to the maze. Declining without having any input, will decline  any  games that the player's been requested to.
  • Kick:  /maze.kick  by default,  [playerName]  will kick a helper player from a player's game.
  • Modes:  /maze.modes  by default, will print a list of all the maze modes a player can play in.
  • Leaderboard:  /maze.lead by default, will print a list of all the maze modes with top 5 players best completion times.
  • Reset Modes:  /maze.resetmodes  by default [admin command], will reset the configuration.

 

 

Dependencies

The plugin currently depends on the following plugins:

The following are optional but highly recommended  plugin dependencies:

 

Feedback

If you have any ideas or feedback you wanna give me, please comment down below.

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  • Love 3

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2m

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