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  • Update details
    v3.0.1
    Released
    Download size150.56 kB
    Total versions28
    Time between versions 136 days
    Typical update pace About every 72 days
    Freshness 25 days ago

depends on

Required files or plugins needed for this resource to work properly.

Works with

Compatible add-ons, packages, or tools that pair well with this resource.

About aMAZEingPro

aMAZEingPro is a Rust mini-game which allows you and your friends to enjoy amazeingly fun but confusing mazes.

 

Features

The plugin currently features the following:

  • Extremely customizable.
  • Asynchronous maze creation.
  • Batch maze creation & destruction.
  • Configurable maze sizes.
  • Maze modes.
  • Multiple floors.
  • Multiplayer.
  • Spectating mode.
  • Host & helper player lives & respawning on trap death.
  • Rewards:  Economics and / or ServerRewards
  • Events:  Christmas, Halloween, Valentine's Day & Easter modes.

Configurable per floor:

  • Posters.
  • Traps (landmines, gun traps & bear traps).
  • Block tier configurations (twigs, wood, stone, metal, top tier).
  • Entrance / exit (reward box) loot configurations.
  • Skins for  entrance (small) / exit (large)  storage boxes and rugs.
  • Trap spawn chance amounts.
  • Locked doors & gifts.

 

API

The plugin currently features the following:

(string) CreateBuilding(ulong playerId, string modeJson, Vector3 rootPosition, int seed) // Generates a maze building with the mode configuration and returns the id which can be used to destroy it.
(string) CreateBuilding (ulong playerId, Mode mode, Vector3 rootPosition, int seed, bool persistent) // Generates a maze building with the mode configuration and returns the id which can be used to destroy it.
(void) DestroyBuilding(ulong playerId, string buildingId) // Destroys a building with the id.
(bool) IsHosting(ulong playerId) // Returns true if the player with the ID is currently hosting / playing a game.
(bool) IsHelping(ulong playerId) // Returns true if the player with the ID is currently playing or is participating in someone's game.
(bool) IsHelpingPlayer (ulong playerId, ulong helpedPlayer) // Returns true if a player is playing in someones' maze game.
(bool) IsCooledDown(ulong playerId) // Returns true if the player with the ID is currently cooled down.
(int) GetCooldown(ulong playerId) // Returns the amount in seconds of someone's cooldown.

Warning: On plugin reload, the buildings created with the API (along with the running games) are going to be destroyed.

 

Configuration

The config comes with a few handy links, quick to access when you wanna make changes, like change the skins of small / large storage box, or need the item short-names and block tier indicators.

{
  "ItemsListWebsite": "https://www.corrosionhour.com/rust-item-list/",
  "LargeWoodenStorageBoxWorkshopWebsite": "https://steamcommunity.com/workshop/browse/?appid=252490&searchtext=&childpublishedfileid=0&browsesort=trend&section=mtxitems&requiredtags%5B%5D=Large+Wood+Box",
  "SmallWoodenStorageBoxWorkshopWebsite": "https://steamcommunity.com/workshop/browse/?appid=252490&searchtext=&childpublishedfileid=0&browsesort=trend&section=mtxitems&requiredtags%5B%5D=Wood+Storage+Box",
  "RugWorkshopWebsite": "https://steamcommunity.com/workshop/browse/?appid=252490&searchtext=&childpublishedfileid=0&browsesort=trend&section=mtxitems&requiredtags%5B%5D=Rug",
  "BlockTiers": "0 = Twigs, 1 = Wood, 2 = Stone, 3 = Metal, 4 = Top Tier",
  "GrimstonMoods": "0 = Angry, 1 = Helpful, 2 = Annoying",
  "WelcomeCommand": "maze",
  "InfoCommand": "maze.info",
  "PlayCommand": "maze.play",
  "LeaveCommand": "maze.leave",
  "KickCommand": "maze.kick",
  "InviteCommand": "maze.invite",
  "InviteAcceptCommand": "maze.accept",
  "InviteDeclineCommand": "maze.decline",
  "ModesCommand": "maze.modes",
  "LeaderboardCommand": "maze.lead",
  "ResetModesCommand": "maze.resetmodes",
  "MaximumInvites": 5,
  "DefaultHeight": 250.0,
  "BatchKillCount": 15,
  "BatchCreationRowCount": 5,
  "EnableLogging": true,
  "UseNPipesSignText": false,
  "EnablePlayerNoclip": false,
  "EnablePlayerNoclipLerp": true,
  "PlayerNoclipLerp": 4.0,
  "PlayerNoclipSprintMultiply": 3.0,
  "Themes": {
    "Auto": true,
    "Theme (0 = None, 1 = Valentine's Day, 2 = Easter, 3 = Halloween, 4 = Christmas)": 4,
    "Settings": {
      "StockingChanceAmount": 5,
      "StockingChanceTimes": 2,
      "ScarecrowChanceAmount": 5,
      "ScarecrowChanceTimes": 2,
      "RustigeChanceAmount": 5,
      "RustigeChanceTimes": 2
    }
  },
  "GroupCooldowns": {
    "admin": 0,
    "vip": 25,
    "default": 120
  },
  "Modes": {}
}

 

Modes

To set up a mode with one or more floors, it must look something like this:

{
  "DisplayName": "Easy Run",
  "DisplayDescription": "Fun but complicated. Don't give up too easily. There're memes for your enjoyment.",
  "Size": 15,
  "Disabled": false,
  "Group": "default",
  "EnableInvites": false,
  "RespawnOnFloorWherePlayerDied": true,
  "HostMaximumLives": 1,
  "HelperMaximumLives": 1,
  "Rewards": {
    "Currency (0 = Economics, 1 = ServerRewards - balance is divided by 100)": 0,
    "Completion Depositing Balance": 100,
    "Door Unlocking Depositing Balance": 5,
    "Losing Withdrawal Balance": 50,
    "Leaving Withdrawal Balance": 10
  },
  "Floors": [
    {
      "EnableLanterns": true,
      "Posters": {
        "Urls (Must be an accessible direct download link to an image - PNG or JP[E]G)": [
          "https://i.redd.it/cbcz02c3wlv51.jpg",
          "https://i.redd.it/xhyxowes0gv51.jpg",
          "https://i.redd.it/y30leeu81lv51.jpg",
          "https://i.redd.it/qbo7ot73ojv51.jpg",
          "https://i.redd.it/78v3jj30hjv51.jpg"
        ],
        "PosterSpawnChanceAmount": 5,
        "PosterSpawnChanceTimes": 2
      },
      "Doors": {
        "DoorChanceAmount": 10,
        "DoorChanceTimes": 6,
        "DoorMaximumAmount": 7,
        "GiftStorageChanceAmount": 5,
        "GiftStorageChanceTimes": 2,
        "GiftStorageSkinId": 0,
        "WrapGifts": true,
        "GiftLoot": []
      },
      "Traps": {
        "EnableLandMines": false,
        "EnableGunTraps": true,
        "EnableBearTraps": false,
        "EnableFog (Works only if Halloween mode is enabled)": true,
        "GunTrapAmmoChanceAmount": 5,
        "GunTrapAmmoChanceTimes": 2,
        "GunTrapAmmoAmount": 64,
        "LandMineChanceAmount": 5,
        "LandMineChanceTimes": 2,
        "BearTrapChanceAmount": 5,
        "BearTrapChanceTimes": 2
      },
      "Blocks": {
        "RugSkinId": 0,
        "EntranceWallTier": 2,
        "ExitWallTier": 2,
        "WallTier": 1,
        "WallFrameTier": 1,
        "FoundationTier": 1,
        "FloorTier": 2
      },
      "Loot": {
        "EntranceSignFormat": "START",
        "EntranceStorageLoot": [],
        "EntranceStorageSkinId": 0,
        "ExitSignFormat": "FINISH\nGood job, {0}!",
        "ExitStorageLoot": [
          {
            "ShortName": "scrap",
            "MinAmount": 500,
            "MaxAmount": 1000
          }
        ],
        "ExitStorageSkinId": 0
      }
    }
  ]
}

 

Permissions
Here are all the permissions you can use:

  • aMAZEingPro.play: Allows anyone to start a new maze. Invited players do not require this permission.
  • aMAZEingPro.admin: Allows anyone to execute [admin command]s.

 

Commands
Here are all the commands you can use:

  • Welcome:  /maze by default, will print some information about this plugin, including the commands. It'll open the HUD for aMAZEingCUI if you have it installed.
  • Info:  /maze.info by default, will print some information the current game the player's playing, including mode information.
  • Play:  /maze.play by default,  [1/2/3 or mazeId (easy, hard, etc.)]  will start a game with the specified maze id or index.
  • Leave:  /maze.leave by default, will make a player or a helper teleport back to where they were. If the same player started the maze, the maze will be destroyed.
  • Invite:  /maze.invite  by default, will invite another player if you're already in a maze. They'll be secretly notified about it, where they can:
  • Accept:  /maze.accept by default,  [none or playerName]  will accept a request to help a player to the maze. Accepting without having any input, will accept  any  games that the player's been requested to.
  • Decline:  /maze.decline  by default,  [none or playerName]  will decline a request to help a player to the maze. Declining without having any input, will decline  any  games that the player's been requested to.
  • Kick:  /maze.kick  by default,  [playerName]  will kick a helper player from a player's game.
  • Modes:  /maze.modes  by default, will print a list of all the maze modes a player can play in.
  • Leaderboard:  /maze.lead by default, will print a list of all the maze modes with top 5 players best completion times.
  • Reset Modes:  /maze.resetmodes  by default [admin command], will reset the configuration.

 

 

Dependencies

The plugin currently depends on the following plugins:

The following are optional but highly recommended  plugin dependencies:

 

Feedback

If you have any ideas or feedback you wanna give me, please comment down below.

  • Like 3
  • Love 3

User Feedback

2.3m

Downloads

Total number of downloads.

10.6k

Customers

Total customers served.

153.6k

Files Sold

Total number of files sold.

3.3m

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Total payments processed.

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