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Fast_CD

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  1. Fast_CD

    Harbor Event

    The error appears when the event starts. Spams the console without stopping until the event ends.
  2. Fast_CD

    Harbor Event

    After Halloween update, spaming in console: NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.HarborEvent+ControllerHarborEvent.UpdateMarkerForPlayers () [0x0001d] in <b223e2226b694981a9a7fabbe9420326>:0 at Oxide.Plugins.HarborEvent+ControllerHarborEvent.ChangeToFinishTime () [0x00169] in <b223e2226b694981a9a7fabbe9420326>:0 at InvokeHandlerBase`1[T].DoTick () [0x00109] in <1998bd32c4d0466da680156345913e39>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <1998bd32c4d0466da680156345913e39>:0
  3. Fast_CD

    Lang API

    @Khan Hello! Please tell me: there is no translation for vehicles in your plugin! When I try to add them, they disappear. That is, manually adding to the file does not work. Can it be done? Example: I want the horse to be translated to GUISHOP , but I have it everywhere as TestRidableHorse ((((
  4. Fast_CD

    Raidable Bases

    Hooray. Problem solved! Thank you very much!
  5. Fast_CD

    Raidable Bases

    @nivex Hello! In my settings, only the automatic appearance of the event is enabled. Parameter 1 is set for each type of base. It turns out that all types of bases are always spawned on the map by one unit. At the purchase event, I have a value of 5. That is, in total, 5 bases can be bought additionally. BUT! There was a problem after the last update: it is not possible to buy a raid base! for each type of base it gives an error that ONE available event has already been spawned.
  6. Fast_CD

    Raidable Bases

    Errors have arrived... version 2.4.4. rolled back to version 2.43 - normal flight NullReferenceException: Object reference not set to an instance of an object at BasePlayer.SendConsoleCommand (System.String command, System.Object[] obj) [0x00000] in <5e447a4bb1cb4b62bf6830ead66f8053>:0 at Oxide.Plugins.RaidableBases+RaidableBase.UpdateTime (BasePlayer player, System.Boolean state) [0x00034] in <2454b2d2522a4c9b8e9cfd7e0f7b3fa1>:0 at Oxide.Plugins.RaidableBases+RaidableBase.OnPlayerExit (BasePlayer target, System.Boolean skipDelay) [0x00025] in <2454b2d2522a4c9b8e9cfd7e0f7b3fa1>:0 at Oxide.Plugins.RaidableBases+RaidableBase.<CheckIntrudersExiting>m__4 (Oxide.Plugins.RaidableBases+Raider ri) [0x0004e] in <2454b2d2522a4c9b8e9cfd7e0f7b3fa1>:0 at System.Collections.Generic.List`1[T].ForEach (System.Action`1[T] action) [0x00024] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Oxide.Plugins.RaidableBases+RaidableBase.CheckIntrudersExiting () [0x00021] in <2454b2d2522a4c9b8e9cfd7e0f7b3fa1>:0 at Oxide.Plugins.RaidableBases+RaidableBase.CheckEntitiesInSphere () [0x0003a] in <2454b2d2522a4c9b8e9cfd7e0f7b3fa1>:0 at InvokeHandlerBase`1[T].DoTick () [0x000be] in <da65bb8f18014b5cab4c7d176d8e2794>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <da65bb8f18014b5cab4c7d176d8e2794>:0 (Filename: <5e447a4bb1cb4b62bf6830ead66f8053> Line: 0)
  7. Fast_CD

    Convoy Reforged

    map: ProceduralMap 4300 config: full DEFAULT! Convoy standing still and not moving
  8. Fast_CD

    default-CustomProfiles

    Magic Steen I did this setting two weeks ago and there were bots. Apparently after some kind of update, everything flew off.
  9. Fast_CD

    default-CustomProfiles

    It was true! And everything worked
  10. Fast_CD

    default-CustomProfiles

    I don’t understand anything, but why did it become false ??? after all before that everything worked?
  11. Fast_CD

    default-CustomProfiles

    wrong filedefault-CustomProfiles.json
  12. Fast_CD

    default-CustomProfiles

    There are no errors in the console!
  13. Fast_CD

    default-CustomProfiles

    I don’t understand anything! Bots from the default-CustomProfiles file simply cannot be spawned ... Deleted the file! Created new points and new bots, but they are not! Bots from the default-DefaultProfiles file spawn normally. What is the problem:? default-CustomProfiles.json
  14. Fast_CD

    BotReSpawn

    I don’t understand anything! Bots from the default-CustomProfiles file simply cannot be spawned ... Deleted the file! Created new points and new bots, but they are not!
  15. Fast_CD

    BotReSpawn

    @Steenamaroo After the wipe, bots do not appear on custom points! Why?? Didn't change the map! I'm a little upset
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