The Friendly Chap's Wishlist
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PveMode
By KpucTaJl in Extensions
This plugin does not have its own functionality
This plugin is only used as an API for other plugins
Creates a configurable PVE mode out of compatible events and plugins
Supported Plugins
AirEvent HarborEvent WaterEvent Satellite Dish Event Power Plant Event JunkyardEvent Defendable Bases BossMonster BetterNpc Convoy
API
void EventAddPveMode(string shortname, JObject configJson, Vector3 position, float radius, HashSet<uint> crates, HashSet<uint> scientists, HashSet<uint> tanks, HashSet<ulong> owners, BasePlayer owner)
Creates a PVE event mode
shortname – name of event configJson – PVE mode configuration (more details below in the description) position – event position on the map radius – radius of the event zone crates – list of all event crates (including locked crates) scientists – list of all NPCs active during event tanks – list of all Bradley events owners – list of all event owners (this parameter is necessary if you need to create an event zone several times) owner – event owner (this parameter is required if you need to run an event with the owner) void EventRemovePveMode(string shortname, bool addCooldownOwners)
Removes PVE mode for the event
shortname – name of event addCooldownOwners – should there be a cooldown for all event owners if this parameter is active in the PVE mode configuration? (this parameter is necessary if you need to create an event zone several times and issue a cooldown only in the last iteration) void EventAddCrates(string shortname, HashSet<uint> crates)
Adds crates to the event if active in PVE mode
shortname – name of event crates – list of event crates to be added (including locked crates) void EventAddScientists(string shortname, HashSet<uint> scientists)
Adds NPCs to the event if active in PVE mode
shortname – name of event scientists – list of added event NPCs to be added void EventAddTanks(string shortname, HashSet<uint> tanks)
Adds Bradley to the event if active in PVE mode
shortname – name of event tanks – list of added Bradleys event to be added HashSet<ulong> GetEventOwners(string shortname)
Returns a list of SteamID for all of the Event Owners during the operation of an event
shortname – name of event ulong GetEventOwner(string shortname)
Returns the SteamID of the current Event Owner (if there is no Event Owner, it returns 0)
shortname – name of event void SetEventOwner(string shortname, ulong owner)
Sets the current Event Owner
shortname – name of event owner – SteamID of the player HashSet<string> GetEventsPlayer(ulong id)
Returns a list of event zones where the player is located
id - SteamID of the player Dictionary<string, double> GetTimesPlayer(ulong id)
Returns a list of events and the time when the player participated in the event the last time
id - SteamID of the player
PVE Mode Configuration
float Damage – The amount of damage that the player has to do to become the Event Owner HashSet<ScaleDamageConfig> ScaleDamage – Damage coefficients for calculation to become the Event Owner bool LootCrate – Can other players and teams loot the crates if not Event Owner or their team? [true/false] bool HackCrate – Can other players and teams hack locked crates if not Event Owner or their team? [true/false] bool LootNpc – Can other players and teams loot NPC corpses if not Event Owner or their team? [true/false] bool DamageNpc – Can other players and teams deal damage to the NPC if not Event Owner or their team? [true/false] bool DamageTank – Can other players and teams do damage to Bradley if not Event Owner or their team? [true/false] bool TargetNpc – Can an Npc attack other players and teams if not Event Owner or their team? [true/false] bool TargetTank – Can Bradley attack other players and teams if not Event Owner or their team? [true/false] bool CanEnter – Allow other players and teams to enter the Event Zone if not Event Owner or their team? [true/false] bool CanEnterCooldownPlayer – Allow a player who has an active cooldown as the Event Owner to enter the event zone? [true/false] int TimeExitOwner – The time that the Event Owner can leave the Event Zone and retain title [sec.] int AlertTime – The Warning time until Event Owner status will end [sec.] bool RestoreUponDeath – Prevent RestoreUponDeath plugin from functioning in the Event Zone? (Player will drop gun and inventory when in Event Zone) [true/false] double CooldownOwner – Cooldown timer for Event Owner until they can achieve the title again, after the end of an event where the player was its owner [sec.] int Darkening – Darkening of the dome (0 – disables the dome) Example:
JObject config = new JObject { ["Damage"] = 500f, ["ScaleDamage"] = new JArray { new JObject { ["Type"] = "NPC", ["Scale"] = 1f }, new JObject { ["Type"] = "Bradley", ["Scale"] = 2f } }, ["LootCrate"] = false, ["HackCrate"] = false, ["LootNpc"] = false, ["DamageNpc"] = false, ["DamageTank"] = false, ["TargetNpc"] = false, ["TargetTank"] = false, ["CanEnter"] = false, ["CanEnterCooldownPlayer"] = true, ["TimeExitOwner"] = 300, ["AlertTime"] = 60, ["RestoreUponDeath"] = true, ["CooldownOwner"] = 86400, ["Darkening"] = 12 };
Chat commands
EventsTime - shows the player a list of how much time has passed since participating in the event the last time
Console commands (RCON only)
ClearTimePveMode {steamid} - clears the list of the time when the player with SteamID ({steamid}) participated in the event the last time
My Discord: KpucTaJl#8923
Join the Mad Mappers Discord here!
Check out more of my work here!
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Defendable Bases (Bundle-1)
By jtedal in Customizations
This is a set of 3 bases for the Defendable Bases plugin.
The plugin itself is not included in the bundle, it must be purchased separately
Base [C]
Has 3 corridors for zombies to General Newman 3 barricades can be installed in each corridor It has 3 types of traps: Auto Turrets, Flame Turrets and Shotgun Trap 6 rooms for loot crates Base [D]
Has 2 corridors for zombies to General Newman 3 barricades can be installed in each corridor It has 2 types of traps: Auto Turrets and Flame Turrets 4 rooms for loot crates Base [E]
Has 4 corridors for zombies to General Newman 3 barricades can be installed in each corridor It has 2 types of traps: Auto Turrets and Shotgun Trap 8 rooms for loot crates
Check out more of my work here!
If you have any ideas or suggestions on how to improve / supplement this pack, please contact me. (Discord: jtedal#8448)
Join the Mad Mappers Discord Here! https://discord.gg/UpUXuxs4Vx
- #barricade
- #ch7
- (and 24 more)
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Blue Tears
Custom Blue Tears Map for Rust: immerse yourself in a mysterious, fascinating world with unique monuments
Immerse yourself in the mysterious world of Blue Tears, a custom Rust map replete with intriguing monuments, breathtaking landscapes and rich backstory. Blue Tears offers players a truly exciting gameplay.
About Blue tears Discover the chilling story of survival and self-defense while exploring Blue Tears, an island shrouded in secrets and dangers. Find out what happened to the inhabitants of this island and uncover their secrets to uncover the story of this fascinating non-standard map.
For which plugins do I provide configuration files?
• Defendable Bases
• BetterNpc
• BossMonsters
Description
Size: 2700к
Prefab Count: ~35к
Custom monuments:
• Frozen Castle
• Cannibal village
• Fishermen's village
• Luminous Lily
• Railway station
• Charonda City
• Mothballed Plant
• Crystal Factory
• Star Waterfall
• Pagoda
• Several places for the building of base
•Improved fishing villages (processing plants and market)
Monuments from Facepunch:
• Launch Site
• Water Treatment Plant
• Outpost
• Bandit Camp
• Satellite Dish Array
• Arctic Base
• Junkyard
• The Dome
• Lighthouse
• Oil Rigs [2/2]
• Underwater Labs
• Harbor [2/2]
• Ranch
• Oxum's Gas Station
• Abandoned Supermarket
How can I view the map?
You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an "administrator" and without any difficulties you will be able to fly around the map and fully familiarize yourself with it.
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Frostland
Global warming has reached another eternally frozen island in the depths of the Arctic, glaciers began to melt and once forgotten monuments built by the former owners of the island appeared from under the ice. This island was recently a piece of ice, but now you can see life and a magnificent landscape on it, which has been worked out to the smallest detail. The remains of monuments from a past civilization will not let your players get bored. Cracks have formed in the ice, creating canyons in which you can find a large amount of resources and loot underwater. This map is not like all my other maps, here I decided to pay special attention to the landscapes, the erosion of the earth has created many places to build a base, rivers with fresh water and open spaces for roads and railways. Dive under the water in the icy gorges and you will find valuable loot. This island is also decorated with Christmas garlands and other Christmas paraphernalia. I wish you a Merry Christmas and a Happy New Year, I hope this map will bring you joy, good luck fighters!
Attention: the plugin shown in the video is a paid Armored Train plugin from the creator Adem and is not provided with the map.
A new update for the Armored Train:
https://codefling.com/plugins/armored-train
Features:
Prefab Count: ~67к prefabs Size: 4000 With the release of the map, the Christmas update of the Armored Train plugin will also be released A lot of interesting locations to explore A huge number of unique places to build bases (Land, underwater, rocky,) Magnificent landscape Railway Great Christmas party atmosphere Custom plugin for NPC control on the server, as well as random clothing for scientists (by Adem) This map is constantly supported and updated for the current version of the game with all updates! How can I view the map?
You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it.
Custom Monuments:
Lapland Village Frozen Castle Christmas Village Wild City Recreation Camp Cobalt Industry Frozen Gas Station Frozen Supermarket Frozen Warehouse Round City (By LevexKroyt) Ice Gorge Village of Peaceful Neighbors interesting places to build a base marked X Monument Facepunch:
Launch Site Radtown Missile Silo Junkyard Harbor 1 and 2 Arctic Research Base Satellite Dish Airfield Bandit Camp Outpost (Christmas Version) Giant Excavator Pit (Ice Version) Military Tunnel The Dome (Glass Version) Ranch Fishing Village 1,2,3 (Christmas Version) Lighthouse Underwater Lab Railway HQM, Sulfur, Stone Quarry Roadside Monument -
Gasoline
The near future, the planet has suffered a global ecological catastrophe, the sun has burned out most civilizations and green nature. All that remains are the ruins of an old civilization. People turned into looters and raiders, they created several factions of their own and started a war with each other for the most significant resource on this planet - Gasoline. This resource allows gangs to move around a huge island in search of new production, most of the oil fields are captured by raiders, their bases are everywhere, on land, on water. The city located on this island was sunk and its new inhabitants became Sharks. I present to your attention a new map in the post-apocalyptic wasteland style, here you will find many custom locations, more than 20, locations are located everywhere, on land, on water, underground. You will also find some great places to build your base, a huge number of bridges, ziplines will give you the opportunity to quickly move between the peninsulas. You can also buy a flight transport at the outpost. The relief map also offers the use of parachutes to overcome long distances. Drinking water in the bays will give you the opportunity to quench your thirst and build a farm. Good luck in surviving on this island!
Features:
Prefab Count: ~46к prefabs Size: 4000 A lot of interesting locations to explore Marketplaces and recycler have been added to fishing villages Railway Optimal FPS A large number of places for the construction of foundations in the form of unusual rocks, caves, landscape and icebergs More than 20 custom monuments Large number of bridges Custom plugin UnderwaterGuard (by Adem) This map is constantly supported and updated for the current version of the game with all updates!
How can I view the map?
You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it.
Custom Monuments:
Gas Town Red Rock Overview Point Diesel Storage Shark City Trail Camp Port Station Broken oil pipeline Crew Barracks Loners Shelter Marauders Hangar Oil Station Fault Rogue Camp Junk Base Roger Dam Pier Diesel Rigs Bridge Security Sea Wolves Rusty Ship Drawbridge Coaling Tower West Bridge North Bridge East Bridge interesting places to build a base marked X Monument Facepunch:
Launch Site Missile Silo Junkyard Harbor 1 and 2 Arctic Research Base Satellite Dish Airfield Bandit Camp Outpost (mod version) Giant Excavator Pit Water Treatment Military Tunnel The Dome Sewer Branch Ranch Fishing Village 1,2,3 (Modified version) Lighthouse Underwater Lab Railway HQM, Sulfur, Stone Quarry Roadside Monument RadTown Water Well- #gruber
- #custom map
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(and 5 more)
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