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  1. More information about "Pack Medieval Door"

    $5.00

    Pack Medieval Door

    Pack of two medieval style doors, intended for those most fond of medieval architecture, this is intended for people who have knowledge of RustEdit since breaking the prefab and manipulating it can lead to some complications, anyway if you decide to buy this product and you don't know how to place it, I encourage you to enter my discord and I will gladly help you.
    Prefab total :  588
    Devil Door 552 prefab
    Garage door 36 prefab
  2. More information about "Sea Skull"

    $45.90

    Sea Skull

    Sea Skull is a custom map full of islands surrounded by multiple places to build. Get ready for survival in a world with creature wreckage, tornado and the legendary Kraken. Build your home in caves, land and air platforms, under bridges and in multiple locations that will surprise you.
    - FEATURES
    Size: 6000. Objects: 36561. Map protection plugin included. Editable map: Yes.
    - CONTAINS ALL OFFICIAL MONUMENTS
    Ziggurat temple • Jungle ruins • Radtown • Ferry Terminal • Nuclear missile silo • Large oil platform • Small oil platform • Submarine laboratories • Harbor • Large fishing villages • Fishing villages • Launch site • Satellite dish • The Dome • HQM Quarry • Stone quarry • Sulfur quarry • Arctic Research Base • Sewer Branch • Train yard • Junkyard • Abandoned military bases • Military tunnel • Caves • Large barns • Ranch • Bandit camp • Power plant • Swamp • Airfield • Giant excavation • Outpost • Lighthouse

    - PREFABRICATED AND CUSTOMIZED MONUMENTS
    Large oil platform (This monument contains a subway access, this monument can be reached by train).  Small oil platform (This monument contains a subway access, this monument can be reached from the train). Heli Tower. Airfield with Bradley Patrol and railroad tracks. Bradley tank patrolling the map. Aerial platforms. The dome (with train tracks). Bridges with Construction Area. Missile launching with train tracks. Kraken creature in town. Tornado. Remains of mythological creatures. Sand. Caves with construction area and electricity. Quidditch Pitch (Harry Potter). Gigantic area with multiple Oilrig. H1Z1 Lab. Aircraft carrier. Six islands for events, Located around the map. You can use the islands for the Raidable Bases plugin. Islands (Oasis).  
    - TIPS
    Setting your server to Survival mode will add an extra fun mode to this map (Optional). Have fun 🙂  
     
  3. More information about "Auto Hover"

    $5.00

    Auto Hover

    Auto hover V2    
    adds auto-hover functionality to helicopters, allowing pilots to engage automatic hovering. The plugin also provides manual control capabilities, enabling pilots to toggle between auto-hover and manual controls with specific permissions. It works with multiple helicopter types, such as minicopters, scrap helicopters, and attack helicopters.
    Key Features:
    Auto-Hover:
    The pilot can engage auto-hover when they switch seats while in control of a helicopter.
    The helicopter will maintain its height , with the option to manually control movement while hovering.
    Auto-Landing:
    If the pilot jumps out while flying the helicopter will try and land safely if they have the relevant permission granted
    Manual Controls:
    While in auto-hover, the player who toggled auto hover can toggle manual controls by pressing duck / left ctrl (e.g., pitch, roll, and yaw) to steer the helicopter using defined keybindings.
    Manual controls can be used in tandem with auto-hover, allowing more dynamic flight control allowing the player to preform flips barrel rolls or just aim the helicopter in a better location to take out their target

    Permissions:
    Auto hover: this grants access to the auto hover function
    AutoHover.attack
    AutoHover.mini
    AutoHover.scrap
    Auto landing: this grants access to the auto landing function. Auto hover permission is also needed to use this
    utoHover.attack.autoland
    AutoHover.mini.autoland
    AutoHover.scrap.autoland
    Manual Controls: this grants access to the manual control function. Auto hover permission is also needed to use this
    AutoHover.attack.manual_controls
    AutoHover.mini.manual_controls
    AutoHover.scrap.manual_controls
     
    Controls
    W  :  makes the helicopter lean foward
    A : makes the helicopter turn left
    S : makes the helicopter lean backwards  
    D : makes the helicopter turn right  
    E : makes the helicopter level out  
    While holding sprint  
    A : makes the helicopter lean left
    D : make the helicopter lean right
    Quick video showing what the plugin is capable of  
     
    Config
    { "Use toast style messages": true, "How long will the controls toast message stay on screen": 15.0, "Auto level out helicopter when toggling auto hover": true, "Torque settings for manual controls": { "minicopter.entity": { "torque Amount Pitch. Tilt foward / back": 100.0, "torque Amount Yaw. Lean left / right": 100.0, "torque Amount Roll. Turn left / right": 100.0 }, "attackhelicopter.entity": { "torque Amount Pitch. Tilt foward / back": 800.0, "torque Amount Yaw. Lean left / right": 1450.0, "torque Amount Roll. Turn left / right": 800.0 }, "scraptransporthelicopter": { "torque Amount Pitch. Tilt foward / back": 700.0, "torque Amount Yaw. Lean left / right": 700.0, "torque Amount Roll. Turn left / right": 700.0 } } }  
    Lang
    { "Auto hover on": "Auto hover engaged", "Auto hover on with controls": "Auto hover engaged. Press duck to toggle manual controls", "Auto hover disengaged": "Auto hover disengaged", "Manual Controls on": "Manual controls activated\n\nW = lean foward D = lean back\nA = turn left D = turn right\nWhile holding sprint A = lean left D = lean right\nE = level out helicopter", "Manual Controls off": "Manual controls off", "Auto laning engaged": "Auto landing has begun", "Auto laning complete": "Your helicopter has landed safely", "Auto laning canceled": "Auto landing canceled" } Thank you Kobani for helping with the testing of the plugin
     
  4. More information about "Last Train"

    $34.99

    Last Train

    This map will plunge you into the world of the recent apocalypse. On it, you will find an abandoned city, underground monuments, a huge factory, a destroyed port and a lot of interesting things both for research and for shootouts with scientists, zombies or other players. The main focus on the map is on the railway. By train, you can travel almost the entire map from the sandy biome to the ice canyon. On the map, you can navigate on anything, be it a surface train, subway, cars, boats. On the railway, Workcart (a plug-in from Cashr) is spawned, the plug-in comes with the map. Along the length of the railway there are stations where you can recycle loot (2 station creator by Jtedal). Quite an interesting map with its own atmosphere. The landscape is still made in the World Creator 2 program and looks perfect, the multi-level map will allow you to observe beautiful views and landscapes. Good luck fighters!
    Features:
    Map Size – 4000
    Prefab Count: – 50202
    Custom monuments:
    Dead City;
    Yantar Plant;
    Cargo Camp;
    Destroyed Harbor;
    Village;
    Rad Village;
    Ice Canyon;
    Water Camp;
    Auto Service;
    Garage;
    Passenger Barge;
    Abandoned Barge;
    Diner;
    Food Market;
    13 Station (5 varieties);
    4 places to build a base;
    Monuments FP:
    – Train Tunnel
    - Nuclear Missile Silo
    – Launch Site
    – Giant Excavator
    – JunkYard
    – Outpost
    – Sewer Branch
    – Water Treatment
    – Bandit camp
    – Sphere
    – Quarry
    – Harbor
    – Military tunnels
    – OilRig (One is glazed and is located on the ground)
    – Fishing Village
    – Ranch
    – Lighthouse
    – Power Plant
    – Train Yard
    - Zigurat
  5. More information about "Loading Messages"

    $9.99

    Loading Messages

    Loading Messages is a high-performance plugin that features customizable loading panel messages with adjustable display times and icons.

     Custom Messages for Queued and Loading Players  Language Support - Display messages in local languages  Loading Messages on Respawn and Teleport Loading Screens  Configurable Display Time per Message  High Performance Plugin!



    Loading Messages has three main message types:
    Queued - When a player is in the server queue Joining - When a player is joining the server Loading - The loading screen displayed when a player is teleporting or in a pending gamemode state Each custom type allows for options including icon ID, next message display time & message content.
    Loading Messages can use the following rich text tags -   color, b, u, and i



    To display local languages set:   "Use Language Support": true in you configuration. Custom languages will only be displayed after the first time a user connects to the server.
    Add multiple languages in the configuration listing:
    "Lang Messages": { "es-ES": { "Queue Messages": [ { "iconID": "0", "NextMessageTime": 5.0, "Message": "Estás en la cola" }, { "iconID": "0", "NextMessageTime": 5.0, "Message": "Por favor espera" }, { "iconID": "0", "NextMessageTime": 5.0, "Message": "Reporta tramposos usando f7" } ] } }  

    You can see a list of most of the icons by going to https://fontawesome.com/icons.


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