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Showing results for tags 'perms'.
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Version 0.1.1
47 downloads
The plugin that displays temporary permissions and groups in the status bar. Depends on TemporaryPermissions and AdvancedStatus plugins. The ability to choose between bar types(TimeCounter and TimeProgressCounter); The ability to specify the order of the bar; The ability to change the height of the bar; The abillity to customize the color and transparency of the background; The ability to set a material for the background; The ability to switch between CuiRawImageComponent and CuiImageComponent for the image; The ability to get images from the local folder(*SERVER*\oxide\data\AdvancedStatus\Images); The abillity to set own image and customize the color and transparency of the image; The abillity to set sprite instead of the image; The ability to customize the color, size and font of the text; The ability to customize the bar for each permission and group; The ability to generate language keys for each permission and group; The ability to specify additional languages for generation. { "Chat command": "pstatus", "Is it worth enabling GameTips for messages?": true, "Is it worth clearing saved settings for permissions and groups upon detecting a wipe?": false, "Is it worth copying local images for new permissions or groups? Note: If set to true, it may create a lot of unnecessary images": false, "Is it worth enabling the bar display for new permissions?": true, "Is it worth enabling the bar display for new groups?": true, "Language - Addition languages (except en and ru)": [ "" ], "Type of status bar for permissions. Note: You can only choose between TimeProgressCounter and TimeCounter": "TimeProgressCounter", "Type of status bar for groups. Note: You can only choose between TimeProgressCounter and TimeCounter": "TimeProgressCounter", "Default status bar settings for new permissions and groups": { "BarType - You can choose only between TimeProgressCounter and TimeCounter": "TimeProgressCounter", "Order": 20, "Height": 26, "Main_Color(Hex or RGBA)": "#FFFFFF", "Main_Transparency": 0.15, "Main_Material": "", "Image_Url": "https://i.imgur.com/BtK7YHa.png", "Image_Local(Leave empty to use Image_Url)": "PermissionsStatus_Default", "Image_Sprite(Leave empty to use Image_Local or Image_Url)": "", "Image_IsRawImage": false, "Image_Color(Hex or RGBA)": "#FFF53D", "Image_Transparency": 1.0, "Is it worth enabling an outline for the image?": false, "Image_Outline_Color(Hex or RGBA)": "0.1 0.3 0.8 0.9", "Image_Outline_Transparency": 1.0, "Image_Outline_Distance": "0.75 0.75", "Text_Size": 12, "Text_Color(Hex or RGBA)": "1 1 1 1", "Text_Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "Text_Offset_Horizontal": 0, "Is it worth enabling an outline for the text?": false, "Text_Outline_Color(Hex or RGBA)": "#000000", "Text_Outline_Transparency": 1.0, "Text_Outline_Distance": "0.75 0.75", "SubText_Size": 12, "SubText_Color(Hex or RGBA)": "1 1 1 1", "SubText_Font": "RobotoCondensed-Bold.ttf", "Is it worth enabling an outline for the sub text?": false, "SubText_Outline_Color(Hex or RGBA)": "0.5 0.6 0.7 0.5", "SubText_Outline_Transparency": 1.0, "SubText_Outline_Distance": "0.75 0.75", "Progress_Reverse": true, "Progress_Color(Hex or RGBA)": "#FFD700", "Progress_Transparency": 0.7, "Progress_OffsetMin": "0 0", "Progress_OffsetMax": "0 0" }, "Wipe ID": null, "Version": { "Major": 0, "Minor": 1, "Patch": 1 } } EN: { "MsgDisplayEnabled": "Displaying the bar is enabled!", "MsgDisplayDisabled": "Displaying the bar is disabled!", "MsgUntilWipe": "Until wipe" } RU: { "MsgDisplayEnabled": "Отображение бара включено!", "MsgDisplayDisabled": "Отображение бара выключено!", "MsgUntilWipe": "До вайпа" } The language file is generated during the plugin initialization process. Additionally, when creating a new permission or group, a key for it will be automatically added. Note: You can also specify in the configuration file the generation of language files for other languages besides en and ru.$9.99 -
Version 0.1.1
174 downloads
Useful plugin for managing temporary permissions, temporary groups and temporary permissions for groups. This is done through chat commands, built-in Oxide commands, and API methods. This is an alternative to the well-known TimedPermissions plugin, which was abandoned about three years ago, and it offers more advanced features. Note: The dates is in UTC format. The ability to grant players temporary permissions by specifying either the number of seconds, an exact expiration date or until the wipe occurs; The ability to add players to temporary groups by specifying either the number of seconds, an exact expiration date or until the wipe occurs; The ability to grant groups temporary permissions by specifying either the number of seconds, an exact expiration date or until the wipe occurs; The ability to revoke temporary permissions from players and groups prematurely; The ability to remove players from groups prematurely; The ability to perform all the above actions using existing and familiar console commands(e.g., o.grant), simply by adding the number of seconds, the expiration date or the word "wipe" at the end; The ability to perform all the above actions using a chat command (by default /tperm); The ability to perform all the above actions using API methods; The ability to remove all temporary permissions and groups upon wipe detection. temporarypermissions.admin - Grants access to the chat command(by default /tperm). { "Chat command": "tperm", "Interval in seconds for expiration check": 1.0, "Interval in seconds for checking the presence of temporary permissions and temporary groups. There are cases where removal cannot be tracked in the usual way. A value of 0 disables the check": 600.0, "Is it worth restoring removed temporary permissions and temporary groups if the timer hasn't expired?": true, "Is it worth removing temporary permissions and temporary groups when unloading the plugin?": true, "Is it worth using console logging?": true, "Is it worth clearing all temporary permissions upon detecting a wipe?": false, "Wipe ID": null, "Version": { "Major": 0, "Minor": 1, "Patch": 1 } } EN: { "MsgPermissionNotFound": "Permission not found!", "MsgPlayerNotFound": "Player not found!", "MsgGroupNotFound": "Group not found!", "MsgGrantWrongFormat": "Invalid command format! Example: /tperm grant user/group *NameOrId* realpve.vip *secondsOrDateTime*", "MsgRevokeWrongFormat": "Invalid command format! Example: /tperm revoke user/group *NameOrId* realpve.vip", "MsgUserGroupWrongFormat": "Invalid command format! Example: /tperm group add/remove *NameOrId* *groupName*", "MsgUserGranted": "Permission {0} granted to player {1}", "MsgGroupGranted": "Permission {0} granted to group {1}", "MsgUserGroupAdded": "Player {0} has been added to group {1}", "MsgUserRevoked": "Permission {0} has been removed for player {1}", "MsgGroupRevoked": "Permission {0} has been removed for group {1}", "MsgUserGroupRemoved": "Player {0} has been removed from group {1}" } RU: { "MsgPermissionNotFound": "Пермишен не найден!", "MsgPlayerNotFound": "Игрок не найден!", "MsgGroupNotFound": "Группа не найдена!", "MsgGrantWrongFormat": "Не верный формат команды! Пример: /tperm grant user/group *NameOrId* realpve.vip *secondsOrDateTime*", "MsgRevokeWrongFormat": "Не верный формат команды! Пример: /tperm revoke user/group *NameOrId* realpve.vip", "MsgUserGroupWrongFormat": "Не верный формат команды! Пример: /tperm group add/remove *NameOrId* *groupName*", "MsgUserGranted": "Пермишен {0} выдан игроку {1}", "MsgGroupGranted": "Пермишен {0} выдан группе {1}", "MsgUserGroupAdded": "Игрок {0} был добавлен в группу {1}", "MsgUserRevoked": "Пермишен {0} был удален для игрока {1}", "MsgGroupRevoked": "Пермишен {0} был удален для группы {1}", "MsgUserGroupRemoved": "Игрок {0} был удален из группы {1}" } grant - Grants a temporary permission to a player or group. user *NameOrId* realpve.vip wipe - Grants a temporary permission to a player until the next wipe by specifying the player's name or Id, the permission name and the word "wipe"; *NameOrId* realpve.vip 3600 true/false - Grants a temporary permission to a player by specifying the player's name or Id, the permission name, the number of seconds and true/false(optional). If true, the specified seconds will count from the current moment, otherwise(default), they will be added to the existing time; *NameOrId* realpve.vip "2024-08-19 17:57" "2024-08-19 16:57" - Grants a temporary permission to a player by specifying the player's name or Id, the permission name, the expiration date and the assigned date(optional). If not specified, the assigned date will default to the current date, otherwise, it will be set to the provided date. group *GroupName* realpve.vip wipe - Grants a temporary permission to a group until the next wipe by specifying the group's name, the permission name and the word "wipe"; *GroupName* realpve.vip 3600 true/false - Grants a temporary permission to a group by specifying the group's name, the permission name, the number of seconds, and true/false(optional). If true, the specified seconds will count from the current moment, otherwise(default), they will be added to the existing time; *GroupName* realpve.vip "2024-08-19 17:57" "2024-08-19 16:57" - Grants a temporary permission to a group by specifying the group's name, the permission name, the expiration date and the assigned date(optional). If not specified, the assigned date will default to the current date, otherwise, it will be set to the provided date. revoke - Revokes a temporary permission from a player or group. user *NameOrId* realpve.vip - Revokes a temporary permission from a player by specifying the player's name or Id and the permission name; group *GroupName* realpve.vip - Revokes a temporary permission from a group by specifying the group's name and the permission name. add - Temporary addition of a player to a group. *NameOrId* *GroupName* wipe - Temporary addition of a player to a group until the next wipe by specifying the player's name or Id, the group name and the word "wipe"; *NameOrId* *GroupName* 3600 true/false - Temporary addition of a player to a group by specifying the player's name or Id, the group name, the number of seconds, and true/false(optional). If true, the specified seconds will count from the current moment, otherwise(default), they will be added to the existing time; *NameOrId* *GroupName* "2024-08-19 17:57" "2024-08-19 16:57" - Temporary addition of a player to a group by specifying the player's name or Id, the group name, the expiration date and the assigned date(optional). If not specified, the assigned date will default to the current date, otherwise, it will be set to the provided date. remove *NameOrId* *GroupName* - Removal of a player from a temporary group by specifying the player's name or Id and the group name. Example: /tperm grant user iiiaka realpve.vip wipe /tperm grant user iiiaka realpve.vip 3600 true /tperm grant user iiiaka realpve.vip "2024-08-19 17:57" "2024-08-19 16:57" Note: To access the commands, the player must be an admin(console or owner) or have the temporarypermissions.admin permission. P.S. Templates for the commands above can also be used with existing console commands. For example: o.grant user iiiaka realpve.vip 3600 true OnTemporaryPermissionsLoaded: Called after the TemporaryPermissions plugin is fully loaded and ready. OnTemporaryPermissionGranted: Called after the player has been granted a temporary permission. OnTemporaryPermissionUpdated: Called after the player's temporary permission has been updated. OnTemporaryPermissionRevoked: Called after the player's temporary permission has expired or been revoked. OnTemporaryGroupAdded: Called after the player has been temporarily added to the group. OnTemporaryGroupUpdated: Called after the player's temporary group has been updated. OnTemporaryGroupRemoved: Called after the player's temporary group has expired or been removed. OnGroupTemporaryPermissionGranted: Called after the group has been granted a temporary permission. OnGroupTemporaryPermissionUpdated: Called after the group's temporary permission has been updated. OnGroupTemporaryPermissionRevoked: alled after the group's temporary permission has expired or been revoked. void OnTemporaryPermissionsLoaded(VersionNumber version = default) { Puts("The TemporaryPermissions plugin is loaded and ready to go!"); } void OnTemporaryPermissionGranted(string userID, string perm, DateTime expireDate, DateTime assignedDate) { Puts($"Player {userID} has been granted the temporary permission {perm} from {assignedDate} until {expireDate}."); } void OnTemporaryPermissionUpdated(string userID, string perm, DateTime expireDate, DateTime assignedDate) { Puts($"Player {userID}'s temporary permission {perm} has been updated. New expiration date: {expireDate}. Assigned date: {assignedDate}."); } void OnTemporaryPermissionRevoked(string userID, string perm, bool isExpired) { Puts($"Player {userID} has had the temporary permission {perm} revoked. Permission expired: {isExpired}."); } void OnTemporaryGroupAdded(string userID, string groupName, DateTime expireDate, DateTime assignedDate) { Puts($"Player {userID} has been added to the temporary group {groupName} from {assignedDate} until {expireDate}."); } void OnTemporaryGroupUpdated(string userID, string groupName, DateTime expireDate, DateTime assignedDate) { Puts($"Player {userID}'s temporary group {groupName} has been updated. New expiration date: {expireDate}. Assigned date: {assignedDate}."); } void OnTemporaryGroupRemoved(string userID, string groupName, bool isExpired) { Puts($"Player {userID} has had the temporary group {groupName} revoked. Group expired: {isExpired}."); } void OnGroupTemporaryPermissionGranted(string groupName, string perm, DateTime expireDate, DateTime assignedDate) { Puts($"Group {groupName} has been granted the temporary permission {perm}, valid from {assignedDate} until {expireDate}."); } void OnGroupTemporaryPermissionUpdated(string groupName, string perm, DateTime expireDate, DateTime assignedDate) { Puts($"Group {groupName}'s temporary permission {perm} has been updated. New expiration date: {expireDate}. Assigned date: {assignedDate}."); } void OnGroupTemporaryPermissionRevoked(string groupName, string perm, bool isExpired) { Puts($"Group {groupName} has had the temporary permission {perm} revoked. Permission expired: {isExpired}."); } [PluginReference] private Plugin TemporaryPermissions; There are 28 methods: IsReady User's Permissions: GrantUserPermission RevokeUserPermission UserHasPermission GrantActiveUsersPermission GrantAllUsersPermission RevokeActiveUsersPermission RevokeAllUsersPermission UserGetAllPermissions ActiveUsersGetAllPermissions AllUsersGetAllPermissions User's Groups: AddUserGroup RemoveUserGroup UserHasGroup AddActiveUsersGroup AddAllUsersGroup RemoveActiveUsersGroup RemoveAllUsersGroup UserGetAllGroups ActiveUsersGetAllGroups AllUsersGetAllGroups Group's Permissions: GrantGroupPermission RevokeGroupPermission GroupHasPermission GrantAllGroupsPermission RevokeAllGroupsPermission GroupGetAllPermissions AllGroupsGetAllPermissions IsReady: Used to check if the TemporaryPermissions plugin is loaded and ready to work. The IsReady method returns true if it is ready, or null if it is not. (bool)TemporaryPermissions?.Call("IsReady");//Calling the IsReady method. If the result is not null(bool true), the plugin is ready. GrantUserPermission: Used to grant a temporary permission to a player. Returns true if the grant was successful. To call the GrantUserPermission method, you need to pass 5 parameters, 3 of which are optional: IPlayer or BasePlayer or <string>playerID - The player object or their Id; <string>permName - The name of the permission; <int>secondsToAdd or <DateTime>expireDate - Optional. The time in seconds to add, or the end date. If a number less than 1 is specified, or if this parameter is not specified, the permission will be valid until the wipe; <bool>fromNow or <DateTime>assignedDate - Optional. true/false to specify whether the seconds should be added to the current date or to the existing time, or an exact assignment date. Defaults to the current date; <bool>checkExistence - Optional. Whether to check for the existence of the permission. (bool)TemporaryPermissions?.Call("GrantUserPermission", player.UserIDString, "realpve.vip");//Calling the GrantUserPermission method without specifying the third parameter, to grant temporary permission until the wipe. (bool)TemporaryPermissions?.Call("GrantUserPermission", player.UserIDString, "realpve.vip", 0);//Calling the GrantUserPermission method with the specified number less than 1, to grant temporary permission until the wipe. (bool)TemporaryPermissions?.Call("GrantUserPermission", player.UserIDString, "realpve.vip", 3600, true, true);//Calling the GrantUserPermission method with the specified number of seconds to add. (bool)TemporaryPermissions?.Call("GrantUserPermission", player.UserIDString, "realpve.vip", expireDate, assignedDate, true);//Calling the GrantUserPermission method with the specified DateTime for the end and start of the temporary permission. RevokeUserPermission: Used to revoke a temporary permission from a player. Returns true if the revoke was successful. To call the RevokeUserPermission method, you need to pass 2 parameters: IPlayer or BasePlayer or <string>playerID - The player object or their Id; <string>permName - The name of the permission. (bool)TemporaryPermissions?.Call("RevokeUserPermission", player.UserIDString, "realpve.vip"); UserHasPermission: Used to check if a player has a temporary permission. Returns true if the player has the specified temporary permission. To call the UserHasPermission method, you need to pass 2 parameters: IPlayer or BasePlayer or <string>playerID - The player object or their Id; <string>permName - The name of the permission. (bool)TemporaryPermissions?.Call("UserHasPermission", player.UserIDString, "realpve.vip"); GrantActiveUsersPermission: Used to temporarily grant a permission to all online players. Returns the <int>number of successful grants of temporary permissions to players. To call the GrantActiveUsersPermission method, you need to pass 3 parameters, 2 of which is optional: <string>permName - The name of the permission; <int>secondsToAdd or <DateTime>expireDate - Optional. The time in seconds to add, or the end date. If a number less than 1 is specified, or if this parameter is not specified, the permission will be valid until the wipe; <bool>fromNow or <DateTime>assignedDate - Optional. true/false to specify whether the seconds should be added to the current date or to the existing time, or an exact assignment date. Defaults to the current date. (int)TemporaryPermissions?.Call("GrantActiveUsersPermission", "realpve.vip");// Calling the GrantActiveUsersPermission method without specifying the second parameter, to grant all online players temporary permission until the wipe. (int)TemporaryPermissions?.Call("GrantActiveUsersPermission", "realpve.vip", 0);//Calling the GrantActiveUsersPermission method with the specified number less than 1, to grant all online players temporary permission until the wipe. (int)TemporaryPermissions?.Call("GrantActiveUsersPermission", "realpve.vip", 3600, true);//Calling the GrantActiveUsersPermission method with the specified number of seconds to add. (int)TemporaryPermissions?.Call("GrantActiveUsersPermission", "realpve.vip", expireDate, assignedDate);//Calling the GrantActiveUsersPermission method with the specified DateTime for the end and start of the temporary permission. GrantAllUsersPermission: Used to grant a temporary permission to all players. Returns the <int>number of successful grants of temporary permissions to players. To call the GrantAllUsersPermission method, you need to pass 3 parameters, 2 of which is optional: <string>permName - The name of the permission; <int>secondsToAdd or <DateTime>expireDate - Optional. The time in seconds to add, or the end date. If a number less than 1 is specified, or if this parameter is not specified, the permission will be valid until the wipe; <bool>fromNow or <DateTime>assignedDate - Optional. true/false to specify whether the seconds should be added to the current date or to the existing time, or an exact assignment date. Defaults to the current date. (int)TemporaryPermissions?.Call("GrantAllUsersPermission", "realpve.vip");//Calling the GrantAllUsersPermission method without specifying the second parameter, to grant all players temporary permission until the wipe. (int)TemporaryPermissions?.Call("GrantAllUsersPermission", "realpve.vip", 0);//Calling the GrantAllUsersPermission method with the specified number less than 1, to grant all players temporary permission until the wipe. (int)TemporaryPermissions?.Call("GrantAllUsersPermission", "realpve.vip", 3600, true);//Calling the GrantAllUsersPermission method with the specified number of seconds to add. (int)TemporaryPermissions?.Call("GrantAllUsersPermission", "realpve.vip", expireDate, assignedDate);//Calling the GrantAllUsersPermission method with the specified DateTime for the end and start of the temporary permission. RevokeActiveUsersPermission: Used to revoke a temporary permission from all online players. Returns the <int>number of successful revokes of temporary permissions to players. To call the RevokeActiveUsersPermission method, you need to pass 1 parameter: <string>permName - The name of the permission. (int)TemporaryPermissions?.Call("RevokeActiveUsersPermission", "realpve.vip"); RevokeAllUsersPermission: Used to revoke a temporary permission from all players. Returns the <int>number of successful revokes of temporary permissions to players. To call the RevokeAllUsersPermission method, you need to pass 1 parameter: <string>permName - The name of the permission. (int)TemporaryPermissions?.Call("RevokeAllUsersPermission", "realpve.vip"); UserGetAllPermissions: Used to retrieve all temporary permissions of a player. Returns a Dictionary<string, DateTime[]> where the key is the permission name and the value is an array of 2 DateTimes: the first date is the assignment date and the second date is the expiration date of the permission. If the expiration date is set to default, it means the permission is valid until the wipe. To call the UserGetAllPermissions method, you need to pass 1 parameter: <string>playerID - The player's Id. (Dictionary<string, DateTime[]>)TemporaryPermissions?.Call("UserGetAllPermissions", player.UserIDString); ActiveUsersGetAllPermissions: Used to retrieve all temporary permissions of all online players who have temporary permissions. Returns a Dictionary<string, Dictionary<string, DateTime[]>> where the key is userID and the value is another Dictionary<string, DateTime[]>, where the key is the permission name and the value is an array of 2 DateTimes: the first date is the assignment date and the second date is the expiration date of the permission. If the expiration date is set to default, it means the permission is valid until the wipe. (Dictionary<string, Dictionary<string, DateTime[]>>)TemporaryPermissions?.Call("ActiveUsersGetAllPermissions"); AllUsersGetAllPermissions: Used to retrieve all temporary permissions of all players who have temporary permissions. Returns a Dictionary<string, Dictionary<string, DateTime[]>> where the key is userID and the value is another Dictionary<string, DateTime[]>, where the key is the permission name and the value is an array of 2 DateTimes: the first date is the assignment date and the second date is the expiration date of the permission. If the expiration date is set to default, it means the permission is valid until the wipe. (Dictionary<string, Dictionary<string, DateTime[]>>)TemporaryPermissions?.Call("AllUsersGetAllPermissions"); AddUserGroup: Used to temporarily add a player to a group. Returns true if the addition was successful. To call the AddUserGroup method, you need to pass 5 parameters, 3 of which are optional: IPlayer or BasePlayer or <string>playerID - The player object or their Id; <string>groupName - The name of the group; <int>secondsToAdd or <DateTime>expireDate - Optional. The time in seconds to add, or the end date. If a number less than 1 is specified, or if this parameter is not specified, the group will be valid until the wipe; <bool>fromNow or <DateTime>assignedDate - Optional. true/false to specify whether the seconds should be added to the current date or to the existing time, or an exact assignment date. Defaults to the current date; <bool>checkExistence - Optional. Whether to check for the existence of the group. (bool)TemporaryPermissions?.Call("AddUserGroup", player.UserIDString, "vip");//Calling the AddUserGroup method without specifying the third parameter to temporarily add a player, to a group until the wipe. (bool)TemporaryPermissions?.Call("AddUserGroup", player.UserIDString, "vip", 0);//Calling the AddUserGroup method with the specified number less than 1, to temporarily add a player to a group until the wipe. (bool)TemporaryPermissions?.Call("AddUserGroup", player.UserIDString, "vip", 3600, true, true);//Calling the AddUserGroup method with the specified number of seconds to add. (bool)TemporaryPermissions?.Call("AddUserGroup", player.UserIDString, "vip", expireDate, assignedDate, true);//Calling the AddUserGroup method with the specified DateTime for the end and start of the temporary permission. RemoveUserGroup: Used to remove a temporary group from a player. Returns true if the removal was successful. To call the RemoveUserGroup method, you need to pass 2 parameters: IPlayer or BasePlayer or <string>playerID - The player object or their Id; <string>groupName - The name of the group. (bool)TemporaryPermissions?.Call("RemoveUserGroup", player.UserIDString, "vip"); UserHasGroup: Used to check if a player has a temporary group. Returns true if the player has the specified temporary group. To call the UserHasGroup method, you need to pass 2 parameters: IPlayer or BasePlayer or <string>playerID - The player object or their Id; <string>groupName - The name of the group. (bool)TemporaryPermissions?.Call("UserHasGroup", player.UserIDString, "vip"); AddActiveUsersGroup: Used to temporarily add a group to all online players. Returns the <int>number of successful additions of the temporary group to players. To call the AddActiveUsersGroup method, you need to pass 3 parameters, 2 of which is optional: <string>groupName - The name of the group; <int>secondsToAdd or <DateTime>expireDate - Optional. The time in seconds to add, or the end date. If a number less than 1 is specified, or if this parameter is not specified, the group will be valid until the wipe; <bool>fromNow or <DateTime>assignedDate - Optional. true/false to specify whether the seconds should be added to the current date or to the existing time, or an exact assignment date. Defaults to the current date. (int)TemporaryPermissions?.Call("AddActiveUsersGroup", "vip");//Calling the AddActiveUsersGroup method without specifying the second parameter to temporarily add all online players to a group until the wipe. (int)TemporaryPermissions?.Call("AddActiveUsersGroup", "vip", 0);//Calling the AddActiveUsersGroup method with the specified number less than 1, to temporarily add all online players to a group until the wipe. (int)TemporaryPermissions?.Call("AddActiveUsersGroup", "vip", 3600, true);//Calling the AddActiveUsersGroup method with the specified number of seconds to add. (int)TemporaryPermissions?.Call("AddActiveUsersGroup", "vip", expireDate, assignedDate);//Calling the AddActiveUsersGroup method with the specified DateTime for the end and start of the temporary permission. AddAllUsersGroup: Used to temporarily add a group to all players. Returns the <int>number of successful additions of the temporary group to players. To call the AddAllUsersGroup method, you need to pass 3 parameters, 2 of which is optional: <string>groupName - The name of the group; <int>secondsToAdd or <DateTime>expireDate - Optional. The time in seconds to add, or the end date. If a number less than 1 is specified, or if this parameter is not specified, the group will be valid until the wipe; <bool>fromNow or <DateTime>assignedDate - Optional. true/false to specify whether the seconds should be added to the current date or to the existing time, or an exact assignment date. Defaults to the current date. (int)TemporaryPermissions?.Call("AddAllUsersGroup", "vip");//Calling the AddAllUsersGroup method without specifying the second parameter to temporarily add all players to a group until the wipe. (int)TemporaryPermissions?.Call("AddAllUsersGroup", "vip", 0);//Calling the AddAllUsersGroup method with the specified number less than 1, to temporarily add all players to a group until the wipe. (int)TemporaryPermissions?.Call("AddAllUsersGroup", "vip", 3600, true);//Calling the AddAllUsersGroup method with the specified number of seconds to add. (int)TemporaryPermissions?.Call("AddAllUsersGroup", "vip", expireDate, assignedDate);//Calling the AddAllUsersGroup method with the specified DateTime for the end and start of the temporary permission. RemoveActiveUsersGroup: Used to remove a temporary group from all online players. Returns the <int>number of successful removals of temporary groups from players. To call the RemoveActiveUsersGroup method, you need to pass 1 parameter: <string>groupName - The name of the group. (int)TemporaryPermissions?.Call("RemoveActiveUsersGroup", "vip"); RemoveAllUsersGroup: Used to remove a temporary group from all players. Returns the <int>number of successful removals of temporary groups from players. To call the RemoveAllUsersGroup method, you need to pass 1 parameter: <string>permName - The name of the permission. (int)TemporaryPermissions?.Call("RemoveAllUsersGroup", "vip"); UserGetAllGroups: Used to retrieve all temporary groups of a player. Returns a Dictionary<string, DateTime[]> where the key is the group name and the value is an array of 2 DateTimes: the first date is the assignment date and the second date is the expiration date of the group. If the expiration date is set to default, it means the group is valid until the wipe. To call the UserGetAllGroups method, you need to pass 1 parameter: <string>permName - The name of the permission. (Dictionary<string, DateTime[]>)TemporaryPermissions?.Call("UserGetAllGroups", player.UserIDString); ActiveUsersGetAllGroups: Used to retrieve all temporary groups of all online players who have temporary groups. Returns a Dictionary<string, Dictionary<string, DateTime[]>> where the key is userID and the value is another Dictionary<string, DateTime[]>, where the key is the group name and the value is an array of 2 DateTimes: the first date is the assignment date and the second date is the expiration date of the group. If the expiration date is set to default, it means the group is valid until the wipe. (Dictionary<string, Dictionary<string, DateTime[]>>)TemporaryPermissions?.Call("ActiveUsersGetAllGroups"); AllUsersGetAllGroups: Used to retrieve all temporary groups of all players who have temporary groups. Returns a Dictionary<string, Dictionary<string, DateTime[]>> where the key is userID and the value is another Dictionary<string, DateTime[]>, where the key is the group name and the value is an array of 2 DateTimes: the first date is the assignment date and the second date is the expiration date of the group. If the expiration date is set to default, it means the group is valid until the wipe. (Dictionary<string, Dictionary<string, DateTime[]>>)TemporaryPermissions?.Call("AllUsersGetAllGroups"); GrantGroupPermission: Used to grant a temporary permission to a group. Returns true if the grant was successful. To call the GrantGroupPermission method, you need to pass 5 parameters, 3 of which are optional: <string>groupName - The name of the group; <string>permName - The name of the permission; <int>secondsToAdd or <DateTime>expireDate - Optional. The time in seconds to add, or the end date. If a number less than 1 is specified, or if this parameter is not specified, the permission will be valid until the wipe; <bool>fromNow or <DateTime>assignedDate - Optional. true/false to specify whether the seconds should be added to the current date or to the existing time, or an exact assignment date. Defaults to the current date; <bool>checkExistence - Optional. Whether to check for the existence of the permission. (bool)TemporaryPermissions?.Call("GrantGroupPermission", "vip", "realpve.vip");//Calling the GrantGroupPermission method without specifying the third parameter, to grant temporary permission until the wipe. (bool)TemporaryPermissions?.Call("GrantGroupPermission", "vip", "realpve.vip", 0);//Calling the GrantGroupPermission method with the specified number less than 1, to grant temporary permission until the wipe. (bool)TemporaryPermissions?.Call("GrantGroupPermission", "vip", "realpve.vip", 3600, true, true);//Calling the GrantGroupPermission method with the specified number of seconds to add. (bool)TemporaryPermissions?.Call("GrantGroupPermission", "vip", "realpve.vip", expireDate, assignedDate, true);//Calling the GrantGroupPermission method with the specified DateTime for the end and start of the temporary permission. RevokeGroupPermission: Used to revoke a temporary permission from a group. Returns true if the revoke was successful. To call the RevokeGroupPermission method, you need to pass 2 parameters: <string>groupName - The name of the group; <string>permName - The name of the permission. (bool)TemporaryPermissions?.Call("RevokeGroupPermission", "vip", "realpve.vip"); GroupHasPermission: Used to check if a group has a temporary permission. Returns true if the group has the specified temporary permission. To call the GroupHasPermission method, you need to pass 2 parameters: <string>groupName - The name of the group; <string>permName - The name of the permission. (bool)TemporaryPermissions?.Call("GroupHasPermission", "vip", "realpve.vip"); GrantAllGroupsPermission: Used to temporarily grant a permission to all groups. Returns the <int>number of successful grants of temporary permissions to groups. To call the GrantAllGroupsPermission method, you need to pass 3 parameters, 2 of which is optional: <string>permName - The name of the permission; <int>secondsToAdd or <DateTime>expireDate - Optional. The time in seconds to add, or the end date. If a number less than 1 is specified, or if this parameter is not specified, the permission will be valid until the wipe; <bool>fromNow or <DateTime>assignedDate - Optional. true/false to specify whether the seconds should be added to the current date or to the existing time, or an exact assignment date. Defaults to the current date. (int)TemporaryPermissions?.Call("GrantAllGroupsPermission", "realpve.vip");//Calling the GrantAllGroupsPermission method without specifying the second parameter, to grant all groups temporary permission until the wipe. (int)TemporaryPermissions?.Call("GrantAllGroupsPermission", "realpve.vip", 0);//Calling the GrantAllGroupsPermission method with the specified number less than 1, to grant all groups temporary permission until the wipe. (int)TemporaryPermissions?.Call("GrantAllGroupsPermission", "realpve.vip", 3600, true);//Calling the GrantAllGroupsPermission method with the specified number of seconds to add. (int)TemporaryPermissions?.Call("GrantAllGroupsPermission", "realpve.vip", expireDate, assignedDate);//Calling the GrantAllGroupsPermission method with the specified DateTime for the end and start of the temporary permission. RevokeAllGroupsPermission: Used to revoke a temporary permission from all groups. Returns the <int>number of successful revokes of temporary permissions to groups. To call the RevokeAllGroupsPermission method, you need to pass 1 parameter: <string>permName - The name of the permission. (int)TemporaryPermissions?.Call("RevokeAllGroupsPermission", "realpve.vip"); GroupGetAllPermissions: Used to retrieve all temporary permissions of a group. Returns a Dictionary<string, DateTime[]> where the key is the permission name and the value is an array of 2 DateTimes: the first date is the assignment date and the second date is the expiration date of the permission. If the expiration date is set to default, it means the permission is valid until the wipe. To call the GroupGetAllPermissions method, you need to pass 1 parameter: <string>groupName - The name of the group. (Dictionary<string, DateTime[]>)TemporaryPermissions?.Call("GroupGetAllPermissions", "vip"); AllGroupsGetAllPermissions: Used to retrieve all temporary permissions of all groups that have temporary permissions. Returns a Dictionary<string, Dictionary<string, DateTime[]>> where the key is the group name and the value is another Dictionary<string, DateTime[]>, where the key is the permission name and the value is an array of 2 DateTimes: the first date is the assignment date and the second date is the expiration date of the permission. If the expiration date is set to default, it means the permission is valid until the wipe. (Dictionary<string, Dictionary<string, DateTime[]>>)TemporaryPermissions?.Call("AllGroupsGetAllPermissions");Free -
Version 1.0.2
9 downloads
This plugin synchronizes groups, group permissions, player groups, and player permissions across multiple servers. Questions & Answer: Config: { "General Settings": { "Prefix": "[PG-Sync]", "SteamID": "0", "Debug": false }, "Sync Settings": { "Main Server (This should be true only on the main server among servers.)": false, "Main Server Redirect IP": "127.0.0.1", "Main Server Redirect Port": "28015", "Sync Groups?": true, "Sync Players Permissions?": true, "Sync Groups in Permissions?": true, "Sync Save Time (secs)": 60, "Exception for Auto Group Sync": [], "Exception for Auto Permissons Sync": [] }, "Mysql Settings (Recommended v5.7.37)": { "MySqlIp": "", "MySqlPort": 3389, "MySqlUsername": "", "MySqlPasword": "", "MySqlDatabase": "" }, "Version": { "Major": 1, "Minor": 0, "Patch": 0 } } This plugin was created at the request of the client.$30.00 -
Version 1.3.0
86 downloads
Advanced graphical permissions manager to easily manage player and group permissions. Features Assign/Revoke player permissions Assign/Revoke player groups Assign/Revoke group permissions Create, rename, clear and delete groups Convenient overview of given permissions per plugin Hierarchical wildcard permissions Back button for quick navigation Search/Filter function Intuitive UI No plugin dependencies Commands (Chat and Console) gperms - Opens/Closes the UI Permissions Administrators don't need any permission Players can be given access with the provided permissions: 'gperms.use' - Open the GUI (readonly, but needed for any action in GPerms) 'gperms.players' - Grant/Revoke player permissions 'gperms.playergroups' - Assign/Remove players from groups 'gperms.groups' - Grant/Revoke group permissions 'gperms.modifygroups' - Create, edit and delete groups Hints Directly granted permissions will be checked as green Inherited group permissions will be checked as blue To revoke all permissions of a plugin click the 1 level wildcard permission twice (grant all -> revoke all) Configuration perms.hidepluginprefix (true/false) - if set to false, the full permission names will be shown plugins.showwithoutpermissions (true/false) - If set to false, plugins without permissions wil be hidden players.showoriginalnames (true/false) - If set to true, the original playername will also be shown uicolor.primary (rgba) - The primary accent color uicolor.disabled (rgba) - The disabled buttons color uicolor.activetab (rgba) - The active tab color$11.99- 2 comments
- 3 reviews
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