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Found 8 results

  1. Whispers88

    Skinner

    Version 2.1.4

    3,244 downloads

    Skinner! The unrivaled no.1 performance skinning plugin. Skin any item in the game with a unique skinbox giving you live skinning, auto skinning and skin sets. Live Skinning - Skin items in place without moving them Auto import - Automatically import and use all game approved skins Skin Sets - Create a variety of different skin sets for any item Skin Requests - Allows players to request and Admins to accept new skins in game Auto Skins - Automatically apply selected skins to every item that enters your inventory Skinner 2.0 offeres unrivaled performance in plugin efficiency. Our standard testing shows runtime results were 60x faster and memory usage was 200x more efficient than the closest peforming plugin. SkinMenu Commands: /Skin or /S - Live skin any item in your inventory by selecting a skin you wish to apply /SkinCraft or /Sc - Create multiple skin sets for use in other functions such as skinauto or skinteam /Skinitem or /Si - Skin a deployable item you are looking at ingame. Args - Spectify 1, 2 or 3 to automatically use a skin set. Automatic Commands: /Skincon or /scon - sets all items in a container you are looking at to your default craft set Args - Optional, spectify 1, 2 or 3 to automatically use a skin set. /Skininv or /sinv - sets all items in your inventory to your default craft set Args - Optional, spectify 1, 2 or 3 to automatically use a skin set. /Skinteam or /st - sets all items in your inventory and your teams to your default craft set Args - Optional, spectify 1, 2 or 3 to automatically use a skin set. Toggle - Use /skinteam toggle to opt in or out of the team skin set /SkinBase - Allows you to skin all deployables in your base to your default skincraft skins. Args - Optional, specify item name to filter items being skinned example: /Skinbase sleepingbag to only skin sleeping bags. /SkinAll Command - Skin all the items in all the containers in your base. Args - Optional, specify item by shortname example: /SkinAll rifle.ak to only skin ak47's. Skin Import Commands: /Skinimport or /sip - Import custom workshop skins Args - WorkshopID example: /Skinimport 2397648701 /Colimport or /cip - Import custom workshop collection using /skinimport collectionID Args - Collection ID example: /Colimport 2921147807 /Skinrequest or /Sr - Request a skin to be added to skinner, requested skins will show in the /Skinrequests UI for approval Args - WorkshopID example: /Skinrequest 2397648701 /Skinrequests or /Srs - Opens the the skinner menu with a box of skins awating approval Button Usage - Select an option and remove the skin to enact the process Try - Recieve a copy of an item with that skin Approve - Adds the skin from the menu to the imported skins list Deny - Removes the skin Note: All chat commands are universal meaning they can be used via the console, rcon(for import commands) and can be customized via the configuration. Player Permissions: Skinner.default - enables /skin command Skinner.items - enables /skinitem command Skinner.craft - enables /skincraft command Skinner.skincon - enables /skincon command Skinner.skininv - enables /skininv command Skinner.skinbase for use of the /skinbase command Skinner.skinall for the use of the /skinall command Skinner.skinrequest enables /skinrequest Cooldowns Permissions: Cooldown settins can be adjusted via the plugin config. Applying the cooldown permission example skinner.default30 will enforce cooldowns on those with the permission. If no cooldown permission is applied no cooldowns will be enforced. If multiple cooldown perms are assigned to a single player they fastest cooldown will be used. "Command based cooldowns ('permission' : 'command' seconds": { "Default30CD": { "skin": 30.0, "skinitem": 30.0, "skincraft": 30.0, "skincon": 30.0, "skininv": 30.0, "skinteam": 30.0, "skinbase": 60.0, "skinall": 60.0 } Admin Permissions: Skinner.import – enables /Skinimport, /Colimport and /Skinrequests Skinner.bypassauth - bypasses the building auth requirement when using /Skinitem Skinner.permskintry - enables try feature when using /Skinrequests Warning: trying a skin will make a copy of that item. Only give this perm to admins who are allowed to spawn items. Skinner offers multiple ways of importing skins including via the config and through commands: Importing via the config: To import skins via the config insert workshopIDs into the imported skins list as per the code snippet below, once finished reload skinner and the shortname and displayname fields will be automatically populated. You can add extra skins at any stage using this method. "Imported Skins List": { "861142659": {}, "2617744110": {} }, Optionally entire workshop skin collections can be added to conifg, each item skin is automatically imported to your imported skins list on plugin load. "Import Skin collections (steam workshop ID)": [496517795,2921147807], Importing via commands: Commands can be used to edit the config options for imported skins and collections via RCON, chat commands and the f1 console. Commands include: /Skinimport WorkshopID /Colimport CollectionID Importing via Skin Requests: Players can requests skins to be added to the game using the skinrequests feature. By using the command /skinrequest WorkshoID a skin gets automatically uploaded to the skin requests box. Admins with the skinner.import permission can open the requests box with the /skinrequests command. Skins from the request box can then be "tried" approved or denied. Each skin requested can be logged to discord using the webhook in the config. Importing from other plugins: Skinner now has a tool for windows to import data from skinbox, xskins and skincontroller. Simply select your json data file with imported skins into the tool and copy the new imported skins list into the skinner config. https://github.com/Whispers88/SkinDataConverter/releases/tag/Main Note: The "Imported Skins (skinid : 'shortnamestring', skinid2 : 'shortnamestring2'": {}" is now redundant and automatically converted to imported skins list. { "Skin Commands (skin items in you inventory": [ "skin", "s", "skinbox", "sb" ], "Skin Items Commands (skin items you have already placed": [ "skinitem", "si", "skindeployed", "sd" ], "Set default items to be skinned": [ "skincraft", "sc" ], "Automatically set all items in you inventory to your default skins": [ "skininv", "sinv" ], "Automatically set all items a container to your default skins": [ "skincon", "scon" ], "Automatically skin all deployables in your base": [ "skinbase", "skinbuilding" ], "Automatically skin all items in your base": [ "skinall", "sa" ], "Automatically skin all items that are moved into you inventory": [ "skinauto", "sauto" ], "Skin your teams inventories with your skin set": [ "skinteam", "st" ], "Request workshop skins via workshop ID": [ "skinrequest", "sr" ], "Approve workshop skin requests": [ "skinrequests", "srs" ], "Set your selected skin set": [ "skinset", "ss" ], "Import Custom Skins": [ "skinimport", "sip" ], "Import Workshop Collection Command": [ "colimport", "cip" ], "Skin Request Notification Discord Webhook": "", "Custom Page Change UI Positon anchor/offset 'min x, min y', 'max x', max y'": [ "0.5 0.0", "0.5 0.0", "198 60", "400 97" ], "Custom Searchbar UI Positon anchor/offset 'min x, min y', 'max x', max y'": [ "0.5 0.0", "0.5 0.0", "410 635", "572 660" ], "Custom Set Selection UI Positon anchor/offset 'min x, min y', 'max x', max y'": [ "0.5 0.0", "0.5 0.0", "250 610", "573 633" ], "Auto import approved skins": true, "Remove player data after inactivity (days)": 14, "Apply names of skins to skinned items": true, "Add Search Bar UI": true, "Use on itemcraft hook (skin items after crafting - not required when using skinauto)": false, "Override spraycan behaviour": false, "Use spraycan effect when holding spraycan and skinning deployables": true, "Blacklisted Skins (skinID)": [], "Blacklisted Itemms (itemID)": [], "Import Skin collections (steam workshop ID)": [], "Command based cooldowns ('permission' : 'command' seconds": { "Default30CD": { "skin": 30.0, "skinitem": 30.0, "skincraft": 30.0, "skincon": 30.0, "skininv": 30.0, "skinteam": 30.0, "skinbase": 60.0, "skinall": 60.0 } }, "Imported Skins List": {} } //Get all Cached skins public Dictionary<int, List<ulong>> GetAllCachedSkins() { return _cachedSkins; } //Check if skin is a Redirect item public bool IsRedirectID(ulong uID) { return HasMask(uID); } //Convert Redirect ID to item ID public int RedirectIDtoItemID(ulong uID) { return (int)UnsetMask(uID); } //Get a list of skins for a particular item public List<ulong>? GetSkinsItemList(int itemid) { _cachedSkins.TryGetValue(itemid, out List<ulong>? cachedSkins); return cachedSkins; }
    $24.99
  2. Amino

    Kit Controller

    Version 2.2.1

    1,436 downloads

    Kit Controller is a simple, amazing kit system! Easily create kits, redeem kits, and edit kits all within the amazing UI! FEATURES - Instantly import your old kits data from the UMod Rust Kits plugin with the /convertkits command! - Effortlessly design kits directly within the user interface, streamlining the creation process. - Experience convenience with automatic kit allocation upon player spawn, ensuring immediate readiness. - Organize kits into distinct categories for easy navigation and selection. - Change the quantity of an item in a kit right from the kit edit page - Put a price on kits to allow them to be purchased (Supports RP, Economics, and Items for currency) - Kit admin commands for giving kits, deleting kits, and clearing user data. - Edit kits without the hassle of keybind adjustments or movement interruptions. - Automatically purge player data with each server wipe, maintaining optimal performance. - Customize kit accessibility with cooldowns, maximum redemption limits, and permission-based controls. - Choose to display kits universally or exclusively to players with specific permissions. - Utilize the Kit Viewer for comprehensive insights into each kit's contents. - Easily identify weapon attachments included in each kit. - Personalize the kits panel with an image slot at the bottom, perfect for promotional material like VIP kit discounts. COMMANDS AND PERMISSIONS /kit or /kits - Configurable in the config /kitadmin /kitadmin give /kitadmin delete /kitadmin reset - kitcontroller.admin - kitcontroller.<> - You can set permissions for auto kits and normal kits, these permissions will be what you set them to Need support or want updates about what is coming to the plugin? Join the support discord here https://discord.gg/RVePam7pd7
    $19.99
  3. Steenamaroo

    NPCKits

    Version 1.2.6

    5,656 downloads

    Give kits to all Rust npcs by location/type. Also mods weapon drop and condition. Configurable via UI. General information. Give custom Kits to all default Rust npc types, and control what, if anything, becomes lootable when the npc is killed. Also has control for dropping weapon on death, weapon condition, and magazine contents, corpse duration, and backpack duration. Notes : All options have full descriptions in UI, accessible by clicking the option's name. Please make sure that the weapons you're giving to the npcs are suitable. Oilrig npcs, in particular, seem to become stupid with certain weapons. Place weapon in the first, left-most, slot of the kit's belt container. Frankenstein clothing can be given in UI, instead of via kit. Optional dependencies. Kits. Permissions. NPCKits.allowed - allows use of UI customisation, by chat command. Chat commands. /npckits - Opens UI, if user has NPCKits.allowed permission Configuration. NPC types. OilRig Excavator CompoundScientist BanditTown MountedScientist JunkPileScientist DungeonScarecrow ScareCrow MilitaryTunnelScientist CargoShip HeavyScientist TunnelDweller UnderwaterDweller Trainyard Airfield DesertScientist ArcticResearchBase LaunchSite Gingerbread MissionProviderOutpost MissionProviderFishing MissionProviderStables MissionProviderBandit BoatShopkeeper BanditShopkeeper Options per type: "enabled": false, "Kits": [], "Health": 100, "Weapon_Drop_Percent": 100, "Min_Weapon_Drop_Condition_Percent": 100, "Max_Weapon_Drop_Condition_Percent": 100, "Dropped_Weapon_Has_Ammo_Percent_Chance": 100, "Wipe_Default_Weapons", Removes default spawn weapons from npcs. "Wipe_Default_Clothing", Removes default spawn attire from npcs. "Wipe_Main_Inventory_Percent": 100, - Remove from corpse anything placed in main by Kits plugin "Wipe_Clothing_Percent": 100, - Remove from corpse anything placed in clothing by Kits plugin "Wipe_Belt_Percent": 100, - Remove from corpse anything placed in belt by Kits plugin "Default_Rust_Loot_Percent": 100 - Remove from corpse default loot given by Rust Note : Kits follows the same format as BotSpawn kits. If multiple are listed, one is chosen at random each time. "Kits":["Kit One"] "Kits":["Kit One", "Kit Two", "Kit Three"] API: Object hook OnNpcKits(ulong) is provided. Return non null to prevent this plugin from giving kits to your spawned npcs.
    Free
  4. Version 1.0.6

    44 downloads

    What's "Command Skin Changer"? "Command Skin Changer" is the ultimate tool for Rust players who crave unique item skins. Whether you're an admin on a community server or a player, this plugin empowers you to take command of your in-game style. Key Features Easy Customization: Simply use the /skin command followed by the item name or skin ID to transform your gear. Limitless Possibilities: Tailor your server's skin options by configuring your desired skins and alternative names in the plugin's config. No UI Required: Say goodbye to complex user interfaces – it's all done with commands! Permissions commandskinchanger.use: Grants access to the /skin command. Chat Commands /skin <Name or Skin ID>: Change the skin of the item in your hand. /skinall <Name or Skin ID>: Skin all items in the inventory, hotbar and on the character. At the same time, if the name of a series of skins is specified (Ex. Blackout), the skin will be applied to all items regardless of whether they are clothing or weapons. /skinset <Name>: Saves the player's favorite skin and allows them to place their favorite skin on an item using the /skin command. Functionality to send a command through the server console. Command: skinall <Steam ID> <Item ID> <Skin name or ID> Bind to Your Preferences bind <key> "chat.say "/skin <Name or Skin ID>"" Upgrade your Rust experience today with "Command Skin Changer" – the ultimate tool for skin customization!
    $12.99
  5. Version 2.0.7

    272 downloads

    Loadout controller is made to assist in allowing your battlefield or even PVE community to thrive with customizable loadouts. FEATURES - Multiple permission groups - You can set different saveable items for each permission group - You can set different default loadouts for each permission group - You can set the amount of saveable personal loadouts for each permission group - You can limit the amount of items that are able to be saved in each permission group - Very nice UI that tells you what can and cannot be saved and if a partial bit of a stack can be saved - You can view what is in your loadout right in the UI - Supports multiple loadouts for each player - Admins can set new loadouts for each permission group right in the UI - Automatically applies loadout on respawn
    $19.99
  6. Version 2.0.10

    2,652 downloads

    Skin Controller is meant to bring together a ton of skinning options for your player all in one place! Easy for the player, easy for the server owner. FEATURES - Supports backpacks - Saving of outfits (A list of skins for doors, weapons, clothing, etc*) - Add infinite items in an outfit - Skin stacks of items - Skin your whole inventory with one click - Skin items in containers that you're looking at with one command - Skin all the deployed items in your base with one command - Search items in the skin list to easily find the skin you're looking for - Auto skin items when crafted and picked up - Auto imports all accepted workshop skins - Manual imports of non-accepted workshop skins and collections - Infinite outfit saves, you can limit the amount of outfit saves someone has via perms. - Server owners can toggle whether they want players to be able to skin items on pickup and craft - If server owners allow skinning on craft and pickup, players can toggle that on and off for themselves - Set your own custom commands for all available types of commands - Blacklist skins COMMANDS /skin or /sb (Configurable) - Opens the skin menu /skinc (Configurable) - Skins the items in the container that you're looking at /skinbase (Configurable) - Skins all the deployed items in your base /skinitem (Configurable) - Skins the item you're looking at /addskin - Command for admins to add workshop skins to the skinbox /addcollection - Command for admins to add collections of workshop skins to the skinbox PERMISSIONS skincontroller.addskins skincontroller.use skincontroller.skinoncraft skincontroller.skinonpickup skincontroller.skinbase skincontroller.skinitem skincontroller.skincontainer To set the amount of outfits someone can save, go into the config, there will be a setting where you can set custom permission and how many outfits each outfit can save Need support or want updates about what is coming to the plugin? Join the support discord here https://discord.gg/RVePam7pd7
    $39.99
  7. Khan

    Loadouts

    Version 1.0.0

    34 downloads

    Designed to bring some call of duty-like feel to your server's game-play experience. You can set up permission-based loadouts or simply grant them loadouts.spawn which will allow them to spawn randomly with 1 of 3 random pre-configured basic loadouts If you wish to allow them to make their loadouts simply grant them the loadouts.use permission! There is a fully functional UI Limit Editor for admins/staff to use to control and limit what players can and cannot save/make into a loadout. Supports Custom Ammo, Skins, Container type, Bullet count, fuel, water, snow weapons, attachments, slot positions, stacks, etc Permissions loadouts.spawn - is required to spawn with any config saved loadouts or player-created/saved loadouts loadouts.use - is for players to create their own loadouts, not required for players to receive random/perm-based loadouts. loadouts.manage - is for the admin/owner to set up the default config loadouts Player commands for loadouts.spawn /loadout list - shows the player all available loadouts that they have permissions for "if any" /loadout select name - sets loadout on next respawn only works for players that have multiple permission-based loadouts assigned Player commands for loadouts.use /loadout rewrite name - rewrites existing loadout /loadout create name - creates loadout /loadout select name - sets loadout on next respawn /loadout remove name - removes loadout /loadout list - shows the player all available/saved loadouts Admin commands for loadouts.manage /loadout setnew <number> - a new number that does not already exist as a loadout, creates a new config permission-based loadout /loadout delete <number> - deletes permission saved config loadout and removes from all players that had permission to use it /loadout set 1 - 1 through 5 sets the server permissions based config loadouts permission loadouts are only given to players who you give permission to & the last permission granted is the one they will get /loadout random 1 - numbers 1 through 3 "defaults" sets / overwrites the selected random given config loadout /loadout randomnew 1 - numbers 1 through 3 already exist by default creates/adds a new random config loadout to the list /loadout randomremove 1 - 1 through 3 already exist doing so removes random selected loadout from the config/available list /loadout wipe - wipes the whole data file for loadouts /loadout reset < name or ID > - resets a specified players data file back to defaults /loadout ban - bans all items in your inventories /loadout unban - unbans all items in your inventories UI Limits Editor Search Bar Commands /loadoutedit - opens the UI Limits Editor for player created/saved loadouts. set used true - true or false sets that whole category set stacks true - true or false sets that whole category Notes * Container Limits that = 0 || Max Limits that get set to 0, means that item cannot be saved to a loadout. * If you have questions or require help please feel free to add & message me directly on Discord @Khan#8615 * You can use the UI Editor without needing the ImageLibrary plugin installed set this config option to true & reload the plugin "Disable ImageLibrary Requirement / Images for UI Editor": false, * Shout Out to all my Beta Testers + JBird for sending his config over and allowing me to provide you all with his defaults out of the box. TODO LIST * Add Currency Systems / Limits / Cooldowns * Add Player UI Limits Viewer / Builder * Add ability for players to buy / gift / earn loadouts * Add Lang API Support for multi lang * Add Arena Support / Hooks / Ability to lock loadouts to prevent items from being taken out of inventory * Add more features Lang File { "perm": "Requires {0} permission", "argc": "Invalid arguments: /loadout create <name>", "arge": "Loadout by that name already exists.", "argm": "Max Loadout limit of {0} has been reached", "rewritten": "Loadout {0} was rewritten and set as next respawn", "rewrittennew": "Loadout {0} was rewritten and set as next respawn \n Because one or more of your saved loadout items exceeded the new server limits", "created": "Loadout {0} created and set as next respawn", "argis": "Invalid arguments: /loadout select <name>", "argni": "Loadout by that name {0} does not exists.", "argperms": "You do not have permission to use this loadout", "selected": "Loadout {0} set.", "arga": "Available saved loadouts \nDo /loadout select name\n{0}", "argre": "Invalid arguments: /loadout remove <name>", "removed": "Loadout {0} removed.", "deleted": "{0} Successfully removed from config and all players", "default": "Successfully Updated config loadout for {0}", "createdperm": "Successfully Created config loadout {0}", "invalidcreation": "Invalid Creation, /loadout set new <number>", "wiped": "Loadout data wiped.", "banned": "Loadouts has banned all items in your inventory", "unbanned": "Loadouts has unbanned all items in your inventory", "stacked": "Stacked items are not allowed to be saved in a loadout", "banneditem": "\n This item is banned {0}", "banneditemnew": "\n This item is now banned {0} and will be removed from your loadout", "stacknotallowed": "Item {0} is not allowed to be saved as a stack", "stacknotallowednew": "Item {0} is not allowed to be saved as a stack anymore and will be reduced from your loadout as 1", "stacknotallowednewlimit": "Item {0} is not allowed to be saved as a {1} stack anymore and \n will be reduced from your loadout to the new limit of {2}", "maxslot": "Max stacksize for {0} is {1}", "maxslots": "Max Slot Limit per container for {0} is {1} \n Used are not counted unless stacked", "maxitemlimit": "Maximum Item Limit for {0} is {1} \n You have {2}", "maxitemlimitnew": "New Maximum Item Limit for {0} is {1} \n You had {2} and will be reduced", "maxslotlimit": "Maximum Slot Limit for {0} is {1} \n You have {2}", "maxslotlimitnew": "New Maximum Slot Limit for {0} is {1} \n You have {2} and will be reduced", "zeroloadouts": "Zero Saved Loadouts found, Create one! \n /loadout create name", "pminvalidcreate": "Invalid syntax: Options are /loadout <create> <rewrite> <select> <remove> <list>", "pminvalidset": "Invalid syntax: Options are /loadout <setnew> <set> <delete> <random> <wipe> <ban> <unban>", "InvalidSearch": "Wrong input please do /loadout reset name or id", "playersfound": "Multiple players were found, please specify: {0}", "noplayersfound": "No players found with name or ID '{0}'", "resetplayer": "You have successfully reset {0}, {1} loadout data file!", "permgranted": "You have been granted {0} permission, loadout is now set for next respawn!", "permrevoked": "You have been removed from {0}! next default is now set", "permwiped": "You have been removed from loadouts.use! personal loadouts where cleared!", "wrong": "Invalid Selection {0} does not exist", "wrongrandom": "Invalid Selection random loadout {0} does not exist\n Available selection is {1}", "randomexist": "This random loadout {0} already exists please choose a different number", "randomcreated": "Successfully Written random loadout {digit} to the config!", "randomremoved": "Successfully Removed random loadout {digit} from the config!", "randomerror": "Please do /loadout randomnew <number that is not currently in use>", "randomerrordelete": "Please do /loadout randomremove <number that is currently in use>" } Config File { "Enable Console Logs": false, "Set Max Player Saved Loadouts": 3, "Enable Item Limits": true, "Chat Prefix": "<color=#32CD32>Loadouts</color>: ", "Sets global command prefix": "loadout", "Enable UI Editor": true, "Disable ImageLibrary Requirement / Images for UI Editor": false, "Sets GUI Editor command": "loadoutedit", "Sets Default Category to open": "Attire", "UI - Background Image Url": "https://i.imgur.com/DU7995V.jpg", "Sets any item to this image if image library does not have one for it.": "https://imgur.com/BPM9UR4.png", "UI - Text Settings": { "Loadout Editor Welcome Msg": "Loadouts Editor ◝(⁰▿⁰)◜", "UI - Filter Label": "Search", "UI - Stack Size Label": "<color=#81d4fa>Stack Size</color>", "UI - Container Item Limit Label": "<color=#81d4fa>Container Limit</color>", "UI - Max Item Limit Label": "<color=#81d4fa>Max Limit</color>", "UI - Back Button Text": "◀", "UI - Forward Button Text": "▶", "UI - Close Label": "✖" }, "UI - Color Settings": { "UI - Display Name Text Color": "#FFFFFF", "UI - Text Color": "#FFFFFF", "UI - Search Text Color": "#bfbfbf", "UI - Input BackGround Color": "#0E0E10", "UI - Close Button Text Color": "#bfbfbf", "UI - Editable Input Field Color": "#728c44", "UI - Button Text Color": "#9ab36d", "UI - True/False Button Text Color": "#01579b", "UI - Forward & Backward Text Color": "#9ab36d" }, "Randomly Selected Given Loadouts": { "RandomList": { "1": [ { "Shortname": "arrow.wooden", "ItemID": -1234735557, "SkinID": 0, "Amount": 15, "Slot": 0, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.handmade.shell", "ItemID": 588596902, "SkinID": 0, "Amount": 82, "Slot": 1, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.rocket.smoke", "ItemID": -17123659, "SkinID": 0, "Amount": 1, "Slot": 3, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.rocket.fire", "ItemID": 1638322904, "SkinID": 0, "Amount": 1, "Slot": 4, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.rocket.hv", "ItemID": -1841918730, "SkinID": 0, "Amount": 1, "Slot": 5, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.rifle.explosive", "ItemID": -1321651331, "SkinID": 0, "Amount": 101, "Slot": 6, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.rifle", "ItemID": -1211166256, "SkinID": 0, "Amount": 70, "Slot": 7, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.rifle.hv", "ItemID": 1712070256, "SkinID": 0, "Amount": 100, "Slot": 8, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.rifle.incendiary", "ItemID": 605467368, "SkinID": 0, "Amount": 100, "Slot": 9, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.nailgun.nails", "ItemID": -2097376851, "SkinID": 0, "Amount": 84, "Slot": 2, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "crossbow", "ItemID": 1965232394, "SkinID": 0, "Amount": 1, "Slot": 0, "IsWeapon": true, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "stonehatchet", "ItemID": -1583967946, "SkinID": 0, "Amount": 1, "Slot": 1, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "stone.pickaxe", "ItemID": 171931394, "SkinID": 0, "Amount": 1, "Slot": 2, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "pistol.eoka", "ItemID": -75944661, "SkinID": 0, "Amount": 1, "Slot": 3, "IsWeapon": true, "Ammotype": 588596902, "AmmoAmount": 5, "Container": 1, "Mods": [] }, { "Shortname": "attire.hide.boots", "ItemID": 794356786, "SkinID": 0, "Amount": 1, "Slot": 4, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] }, { "Shortname": "pants.shorts", "ItemID": -1695367501, "SkinID": 0, "Amount": 1, "Slot": 5, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] }, { "Shortname": "tshirt", "ItemID": 223891266, "SkinID": 0, "Amount": 1, "Slot": 6, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] } ], "2": [ { "Shortname": "arrow.wooden", "ItemID": -1234735557, "SkinID": 0, "Amount": 15, "Slot": 0, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "crossbow", "ItemID": 1965232394, "SkinID": 0, "Amount": 1, "Slot": 0, "IsWeapon": true, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "stonehatchet", "ItemID": -1583967946, "SkinID": 0, "Amount": 1, "Slot": 1, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "stone.pickaxe", "ItemID": 171931394, "SkinID": 0, "Amount": 1, "Slot": 2, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "attire.hide.boots", "ItemID": 794356786, "SkinID": 0, "Amount": 1, "Slot": 4, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] }, { "Shortname": "pants.shorts", "ItemID": -1695367501, "SkinID": 0, "Amount": 1, "Slot": 5, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] }, { "Shortname": "tshirt", "ItemID": 223891266, "SkinID": 0, "Amount": 1, "Slot": 6, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] } ] } }, "Permission Based Loadouts": { "SetPermission": { "loadouts.1": [ { "Shortname": "hatchet", "ItemID": -1252059217, "SkinID": 0, "Amount": 1, "Slot": 0, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "pickaxe", "ItemID": -1302129395, "SkinID": 0, "Amount": 1, "Slot": 1, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "woodtea.pure", "ItemID": -557539629, "SkinID": 0, "Amount": 1, "Slot": 2, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "oretea.pure", "ItemID": 1729374708, "SkinID": 0, "Amount": 1, "Slot": 3, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "potato", "ItemID": -2086926071, "SkinID": 0, "Amount": 3, "Slot": 4, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] } ], "loadouts.2": [ { "Shortname": "arrow.hv", "ItemID": -1023065463, "SkinID": 0, "Amount": 12, "Slot": 0, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "fish.cooked", "ItemID": 1668129151, "SkinID": 0, "Amount": 5, "Slot": 1, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "bow.compound", "ItemID": 884424049, "SkinID": 0, "Amount": 1, "Slot": 0, "IsWeapon": true, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "hammer.salvaged", "ItemID": -1506397857, "SkinID": 0, "Amount": 1, "Slot": 1, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "tshirt", "ItemID": 223891266, "SkinID": 0, "Amount": 1, "Slot": 6, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] }, { "Shortname": "attire.hide.boots", "ItemID": 794356786, "SkinID": 0, "Amount": 1, "Slot": 5, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] }, { "Shortname": "pants.shorts", "ItemID": -1695367501, "SkinID": 0, "Amount": 1, "Slot": 4, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] } ] } } }
    $8.90
  8. Version 1.0.0

    20 downloads

    PLAYERKITS allows your players to redeem pre-made kits of items from a UI. Very easy to use and has most of the latest features for containing all your server free and paid kits. Easy to set kits Creation and Editing menu Auto Kits setup Setup kits with permissions Favorite kits options for easy claiming Create different groups and show them separately Customize UI colors in the config /kit or /kits or /kitsmenu - Opens up kits view ui /kits "KIT NAME" - Get the specific kit faster /kits autokit - Allows the player to toggle spawning with autokits /kits help - Show the help menu with all available commands /kits list - Shows the full list of kits names /kits reset - Reset all player usage data playerkits.admin - Required for creating or editing any kit playerkits.changeautokit - Required for player to toggle spawning kits
    $14.99
1.5m

Downloads

Total number of downloads.

7k

Customers

Total customers served.

105.2k

Files Sold

Total number of files sold.

2.1m

Payments Processed

Total payments processed.

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