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Found 4 results

  1. Version 1.5.2

    677 downloads

    Custom Bradley will disable default Bradley at Launch Site and add NPC Trader on it which would spawn APC for your playres. Including vanilla Bradley profile with no restrictions and three additional Profiles. Preview video: ------------------------------------------------------------------------------------------------------------------------------ Data: Profiles and LootTables are stored in /oxide/data/CustomBradley and /oxide/data/CustomBradley/Loot Player buying order(first of): give players permission for free use Item cost (skin ignored) Economics cost ServerRewards cost BankSystem support What is different? It is highly customizable and provides settings for: bradley: HP and recieved damage Cooldown for next call Duration to kill and separate duration to loot can be locked for caller and his/her team (PvE option) profiles with settings and separate loot tables (if not specified vanilla loot is used) view range bradley can see targets at rockets: flight speed (make them slow or make them whoosh) homing missiles (shoot verticaly up then to target(s)) delay between bursts, amount of shells in one burst and delay between each shell machinegun: max. distance bradley will use machinegun (vanilla is 40m) delay between bursts, amount of bullets per burst and delay between each shot bullet damage behavior: adds industrial door to block "safe zone" at vehicle control point near big Rocket (opens depends on settings) prevent bradley from hunting players down and be easy targeted from roof HeatVision! - bradley will see through walls and buildings and try to shoot there
    $49.90
  2. Version 1.0.7

    59 downloads

    Bradley Arena is a ready-to-go prefab to add to any of your maps using RustEdit. Several red access cards are required to enter the arena, where players can fight three bradleys. If someone is inside the arena near the shelter, the entrance is blocked. After the player enters the arena, a shelter from the bradley appears, which will stand for 25 minutes, so players will not be able to fight with the bradley several times after entering once. And there are also a few crates to hack, and a few regular ones. All modifiers are present, such as: heights, splats, topologies and paths. In order for the arena to work well, apply all modifiers Prefab count: ~2k
    $9.99
  3. ZEODE

    Bradley Drops

    Version 1.1.17

    1,963 downloads

    About Bradley Drops. Bradley Drops allows players with permission to call a Bradley APC to their location with a custom Supply Signal, where it will patrol a set distance for a set time, allowing players to fight it to win the valuable Bradley crates. A cargo plane will deliver and drop the APC via parachutes. The APC can be configured in different ways and there are many config options to suit all servers. The plugin comes with 4 default settings for Bradley Drops, Easy, Medium, Hard and Elite, each with their own custom supply signal skin. But server owners can add as many options as they like in the config by copying and pasting an existing profile within the config. This would however require the server owner to create their own custom skin for the inventory item. (I will add more custom skins in the near future for this.) BotReSpawn compatibility, with the option to specify a BRS spawn profile at the Bradley kill site. IMPORTANT: Each heli profile or wave profile in the config MUST have its own unique name and skin ID, otherwise you will have issues. NOTE ABOUT SHOPS: The profile name in the config should match the Custom Supply Signal name which the shop gives the player. The Bradley Name is now separate and can be set independently. Plugin default Supply Signal Skin ID's to add items to various shops, loot plugins, kits etc are: Bradley Drop (Easy) : 2905355269 Bradley Drop (Medium) : 2905355312 Bradley Drop (Hard) : 2905355296 Bradley Drop (Elite) : 2911864795 Bradley Drop (Expert) : 3361673979 Bradley Drop (Nightmare) : 3361674045 Default Permissions: bradleydrops.admin (to use give|hsclearcd command) bradleydrops.buy (to use /bdbuy command) bradleydrops.bypasscooldown bradleydrops.easy bradleydrops.medium bradleydrops.hard bradleydrops.elite Commands (Prefix with / to use in game): bdgive <Profile ShortName> <Steam64ID> <Amount> bdbuy <Profile Shortname> bdbuy list bdreport (list all active Bradleys and their state) bddespawn (Despawn all Bradleys called by a player or their team, no refunds) bdclearcd (clear all cooldowns) bdclearcd <SteamID|Name> (clear cooldown for player) (Buy, Report and Despawn command can be customised in the config) Please note correct use in config file for supply signal name and Bradley APC display name. These values CAN be different if you wish: Custom Loot: Check out the example loot items in the default config below to see how to add custom loot items to crates. How to Add Custom Loot Table Item: Config: For Other Developers: The following hook is available to use in your plugins to check custom Supply Signals, Cargo Planes and Supply Drops to avoid conflict with your plugins: object IsBradleyDrop(ulong skinID) This will return true if the item is a Bradley Drop item/entity, or null if not. Call it directly without referencing the plugin: if (Interface.CallHook("IsBradleyDrop", skinID) != null) return true; // IsBradleyDrop Or reference my plugin and call like this: [PluginReference] Plugin BradleyDrops; if (BradleyDrops.CallHook("IsBradleyDrop", skinID) != null) return true; // IsBradleyDrop
    $16.99
  4. Version 1.8.1

    1,489 downloads

    RUST Plugin Test Server TEST MY PLUGINS THERE! connect play.thepitereq.ovh:28050 Road Bradley plugin enhances APC fights by spawning Bradleys with custom AI on selected roads or allowing players to purchase their own Bradley for battles. The plugin is highly configurable, letting you set almost every variable to your preference. It includes various features to enhance your Bradley fights, such as RF Detonators, targeting missiles, and more. Additionally, it fully supports custom map configurations. Set Bradleys to spawn and patrol roads Gives players the option to purchase their own Bradley, with damage and loot locked to the owner or their friends, clan (with required plugins), or team. Custom Bradley AI with settings for target distance, clothing check, tool check, and view distance, which is superior to the vanilla AI in many aspects. Supports currency plugins. Custom markers on Bradleys. A RUST-themed UI. Tank unstuck system that is fully customizable, with console messages if the tank is stuck for more than 30 seconds. Custom routes for custom maps are supported. You can make tank routing through multiple roads or setting the route to the longest road on the map. Bradleys can spawn with different profiles at set intervals. Permission system controls purchase unlocks with cooldowns and daily limits. Health, damage, napalm, and debris can all be configured. Custom loot support with item naming and all required things. All Bradley routes can be displayed. Players can be rewarded based on the percentage of damage dealt to a Bradley. Random road timed events. Custom road editor to create and modify roads. Bradley fight bags enable players to respawn without losing loot and quickly return to the fight. Customize Bradley building damage. Restricting fights to owned buildings to prevent Bradley despawn. Customizable main cannon damage and building damage modifiers. Bradleys can call an MLRS airstrike on fighters when their health drops to a configured level. RF Explosives can be configured to automatically explode based on radius or frequency. Auto targetting rockets available to shoot down all flying vehicles. The "Tank Routes - Spawns Per Maps" config part ins based on levelurl so if your map file is named CustomMapV1.3.3.map if you add CustomMap to config it will work. It might depend also on map host. Checked on DropBox and Discord. Tank Road IDs can be checked through /tankroute command. roadbradley.admin - Allows you to use /tankroute command. roadbradley.bypass - Bypass Bradley purchase cost. /tankroute - Displays help about methods of route displays. /buytank - Opens the Bradley purchase UI. (Configurable) /spawnrbtank <profile> <userId> - Will spawn tank with profile for the userId player. (Chat and Console command) /spawnrbtank <profile> <route> - Will spawn tank with profile on configured route. (Chat and Console command) /tankcount - Shows active road bradley count. (Chat and Console command) void OnRoadBradleySpawned(BasePlayer owner, BradleyAPC apc, string profile, string targetRoad) - Called when someone succesfully purchased an road bradley. void OnRoadBradleyKilled(BradleyAPC apc, ulong bradleyOwnerId, string profile) - Called when road bradley gets killed. bool CanRoadBradleyTarget(BradleyAPC apc, BasePlayer player) - Override custom target method. Needs to be enabled in config. { "Tank Purchase - Commands": [ "buytank", "bt" ], "Tank Route - Use Asphalt Roads Only": false, "Tank Route - Check for Map Obstacles (recommended for custom maps with prefabs on roads": false, "Tank Route - Remove Roads With Obstacles From Pool": false, "Tank Route - Teleport Bradley To Random Road Position after X Stuck Errors (0, to disable)": 0, "Tank Route - Broadcast Stuck To Fighters": true, "Tank Route - Obstacle Keyword Whitelist": [ "roadsign", "train_track", "road_tunnel", "doorcloser" ], "Tank Route - Remove first and last checkpoints from all routes": 1, "Tank Route - Minimal Route Checkpoints To Use": 5, "Tank Route - Remove Timed-Event Roads From Purchasable Pool": false, "Tank Route - Randomize Spawn On Road": true, "Tank Route Editor - Height Offset": 0.1, "Targeting - Target NPC": false, "Targeting - Target Sleepers": false, "Loot & Damage Share - Check For Caller Building Damage": true, "Loot & Damage Share - Allow Damage For Caller Team Buildings": true, "Loot & Damage Share - Unowned Damage Entity Reminder": 50, "Loot & Damage Share - Unowned Damage Entity Bradley Kill": 200, "Loot & Damage Share - Ignore Crate Ownership Checks": false, "Loot & Damage Share - Use Friends": false, "Loot & Damage Share - Use Clans": false, "Loot & Damage Share - Use RUST Teams": true, "Loot & Damage Share - Limit Server Spawned Bradleys Loot To Top Damage Player": false, "Loot & Damage Share - Disable Unowned Tank Damage To Buildings": false, "Loot & Damage Share - Disable Tank Damage To TC And Sleeping Bags": false, "Purchases - Used Purchase System (0 - None, 1 - Economics, 2 - ServerRewards, 3 - ShoppyStock)": 3, "Purchases - Used Currency (If ShoppyStock Is Used)": "myCurrencyKey", "Purchases - Currency Symbol (used in display)": "$", "Purchases - Max Purchased Bradleys (0, to disable)": 3, "Limits - Daily Limit Type (true - calls, false - won fights)": true, "Tank Info - Display Timed Bradley Info": true, "Tank Info - Timed Bradley Shop Name Format": "{0} BRADLEY\n[Health: {1}]", "Tank Info - Display Purchased Bradley Info": true, "Tank Info - Purchased Bradley Shop Name Format": "{1}'s {0} BRADLEY\n[Health: {2}]", "Tank Health UI - X Anchor (0-1)": 0.5, "Tank Health UI - Y Anchor (0-1)": 0.0, "Bag Respawns - Enabled": true, "Bag Respawns - Max Bags Per Player": 4, "Bag Respawns - Max Bed Distance From Player": 100.0, "PopUpAPI - PopUp Profile Name": "Legacy", "Tank Disarm Frequency": 1470, "Enable CanRoadBradleyTarget Hook": false, "Custom Tank Death Properties": { "Show Road Bradley Death Locations On Map": true, "Fireball Count (0, to disable)": 0, "Use Fireballs As Chest Lock (not recommended, high performance impact, if false, uses custom method)": false, "Hide Gib Flying Spheres (used for their scaling, will make gibs 'jump' once)": true }, "Tank Unstuck - Killed Entity Names": [ "servergibs_bradley", "scraptransporthelicopter", "magnetcrane.entity", "minicopter.entity", "supply_drop" ], "Tank Routes - Spawns Per Maps": { "default": [ "default" ], "Detroit": [ "default", "custom" ], "HapisIsland": [ "hapis" ], "ParadiseIsland": [ "custom" ] }, "Tank Routes - Purchasable Road ID Blacklist Per Map": { "default": [ "Edited_756", "Edited_33" ], "Detroit": [ "Edited_4" ] }, "Tank Routes - Custom Purchasable Roads Per Map": { "default": [ "CustomRoad1", "CustomRoad2" ], "Detroit": [ "DetroitRoad1", "DetroitRoad2", "DetroitRoad3" ], "HapisIsland": [ "HapisRoad2", "HapisRoad3", "HapisRoad4" ] }, "Tank Routes - Spawn Configuration": { "custom": { "Tank Route - Road IDs (Random, if more than one)": [ [ "0", "1" ], [ "2", "3" ] ], "Tank Route - Use all default roads": false, "Tank Route - Use longest path": false, "Tank Route - Remove first and last checkpoints": 3, "Spawns - Announce Spawn": true, "Spawns - Announce Kill": true, "Spawns - Respawn Time (in seconds)": 1200, "Spawns - Respawn Time Randomize Value (goes +value and -value from option above)": 120, "Spawns - Min. Online Players For Each Tank Amount (Amount Of Tanks: Amount Of Players)": { "1": 4, "2": 12, "3": 20 }, "Spawns - Chance": { "Extreme": 1, "Hard": 3 } }, "default": { "Tank Route - Road IDs (Random, if more than one)": [], "Tank Route - Use all default roads": false, "Tank Route - Use longest path": true, "Tank Route - Remove first and last checkpoints": 3, "Spawns - Announce Spawn": true, "Spawns - Announce Kill": true, "Spawns - Respawn Time (in seconds)": 900, "Spawns - Respawn Time Randomize Value (goes +value and -value from option above)": 120, "Spawns - Min. Online Players For Each Tank Amount (Amount Of Tanks: Amount Of Players)": { "1": 4, "2": 8 }, "Spawns - Chance": { "Hard": 2, "Normal": 5 } }, "hapis": { "Tank Route - Road IDs (Random, if more than one)": [ [ "HapisRoad1" ] ], "Tank Route - Use all default roads": false, "Tank Route - Use longest path": false, "Tank Route - Remove first and last checkpoints": 3, "Spawns - Announce Spawn": true, "Spawns - Announce Kill": true, "Spawns - Respawn Time (in seconds)": 900, "Spawns - Respawn Time Randomize Value (goes +value and -value from option above)": 120, "Spawns - Min. Online Players For Each Tank Amount (Amount Of Tanks: Amount Of Players)": { "1": 4, "2": 8 }, "Spawns - Chance": { "Hard": 2, "Normal": 5 } } }, "Tank Routes - Purchasable": { "Extreme": { "Purchases - Required Permission (leave blank, to disable)": "roadbradley.extreme", "Purchases - Cooldown (in seconds, 0 to disable)": 7200, "Purchases - Max Daily (in seconds, 0 to disable)": 1, "Purchases - Max Purchased Bradley Permissions (from best to worse)": { "roadbradley.limit.premium": 3, "roadbradley.limit.vip": 2 }, "Purchases - Time To Kill (in seconds, 0 to disable)": 600, "Purchases - Time To Come To Bradley (Kill Time + Coming Time)": 600, "Purchases - Limit Loot To Team": true, "Purchases - Limit Target To Team": true, "Purchases - Limit Damage To Team": true, "Purchases - Kill Announce Enabled": true, "Purchases - Required Items": [ { "Shortname": "scrap", "Amount": 1000, "Skin": 0, "Custom Icon URL": "" }, { "Shortname": "currency", "Amount": 5000, "Skin": 0, "Custom Icon URL": "" }, { "Shortname": "metal.fragments", "Amount": 10000, "Skin": 0, "Custom Icon URL": "" } ] }, "Hard": { "Purchases - Required Permission (leave blank, to disable)": "", "Purchases - Cooldown (in seconds, 0 to disable)": 7200, "Purchases - Max Daily (in seconds, 0 to disable)": 1, "Purchases - Max Purchased Bradley Permissions (from best to worse)": {}, "Purchases - Time To Kill (in seconds, 0 to disable)": 600, "Purchases - Time To Come To Bradley (Kill Time + Coming Time)": 600, "Purchases - Limit Loot To Team": true, "Purchases - Limit Target To Team": true, "Purchases - Limit Damage To Team": true, "Purchases - Kill Announce Enabled": true, "Purchases - Required Items": [ { "Shortname": "scrap", "Amount": 1000, "Skin": 0, "Custom Icon URL": "" }, { "Shortname": "currency", "Amount": 1500, "Skin": 0, "Custom Icon URL": "" } ] }, "Normal": { "Purchases - Required Permission (leave blank, to disable)": "", "Purchases - Cooldown (in seconds, 0 to disable)": 3600, "Purchases - Max Daily (in seconds, 0 to disable)": 3, "Purchases - Max Purchased Bradley Permissions (from best to worse)": {}, "Purchases - Time To Kill (in seconds, 0 to disable)": 600, "Purchases - Time To Come To Bradley (Kill Time + Coming Time)": 600, "Purchases - Limit Loot To Team": true, "Purchases - Limit Target To Team": true, "Purchases - Limit Damage To Team": true, "Purchases - Kill Announce Enabled": true, "Purchases - Required Items": [ { "Shortname": "scrap", "Amount": 100, "Skin": 0, "Custom Icon URL": "" }, { "Shortname": "metal.fragments", "Amount": 1500, "Skin": 0, "Custom Icon URL": "" } ] } }, "Tank Routes - Configuration": { "Extreme": { "Tank Target - Max distance to target": 10.0, "Tank Target - Targeted items": [ "rocket.launcher", "explosive.timed", "explosive.satchel" ], "Tank Target - Lose Target Intrest After X Seconds": 10, "Tank Options - Model Scale": 0.7, "Tank Options - Map Marker Type (None/Crate/Chinook/Cargoship)": "Crate", "Tank Options - Move Speed (0-1)": 1.0, "Tank Options - Move Force": 2000.0, "Tank Options - Health": 5000.0, "Tank Options - View Range": 75.0, "Turret Options - Fire Rate": 0.06, "Turret Options - Burst Length": 15, "Turret Options - Aim Cone": 3.0, "Turret Options - Bullet Damage": 25.0, "Cannon Options - Explosion Radius": 8.0, "Cannon Options - Blunt Damage": 40.0, "Cannon Options - Explosion Damage": 0.0, "Custom Attack - Do Custom Attacks": true, "Custom Attack - Try Interval (in seconds)": 15.0, "Custom Attack - Try Interval Randomization (in seconds)": 5.0, "MLRS Options - Enabled": true, "MLRS Options - Amount Per Fighter": 4, "MLRS Options - Height Spawn": 450.0, "MLRS Options - Sound Alert Prefab Name": "assets/prefabs/tools/pager/effects/beep.prefab", "MLRS Options - Chat Message Alert": true, "MLRS Options - Position Randomization": 25.0, "MLRS Options - Health Level Spawns": [ 4500.0, 3000.0, 1000.0, 100.0 ], "MLRS Options - Explosion Radius": 15.0, "MLRS Options - Blunt Damage": 75.0, "MLRS Options - Explosion Damage": 350.0, "Scientist Options - Disable Scientist Spawn": false, "Scientist Options - Amount Of Scientists To Spawn (might not spawn all of them)": 4, "Scientist Options - Scientist Spawn Radius": 3.0, "RF Disarm - Enabled": false, "RF Disarm - Type (false - Change Frequency, true - Explode)": true, "RF Disarm - Radius From Tank": 35.0, "Bradley Debris - Scale With Tank": true, "Bradley Debris - Health": 500.0, "Bradley Debris - Time To Cool Down": 60.0, "Loot - Crate Amount (If default loot preset)": 4, "Loot - Used Loot Preset (leave blank for default)": "custom", "Loot - Floor Rewards For Damage Dealt": true, "Loot - Rewards For Damage Dealt": [ { "Command (if not empty, item is ignored)": "", "Shortname": "currency", "Amount": 2000, "Skin": 0, "Display Name": "" }, { "Command (if not empty, item is ignored)": "", "Shortname": "scrap", "Amount": 500, "Skin": 0, "Display Name": "" } ], "Loot - Fire Lock Time (in seconds)": 60 }, "Hard": { "Tank Target - Max distance to target": 10.0, "Tank Target - Targeted items": [ "rocket.launcher", "explosive.timed", "explosive.satchel" ], "Tank Target - Lose Target Intrest After X Seconds": 10, "Tank Options - Model Scale": 0.6, "Tank Options - Map Marker Type (None/Crate/Chinook/Cargoship)": "Crate", "Tank Options - Move Speed (0-1)": 1.0, "Tank Options - Move Force": 2000.0, "Tank Options - Health": 2500.0, "Tank Options - View Range": 50.0, "Turret Options - Fire Rate": 0.06, "Turret Options - Burst Length": 15, "Turret Options - Aim Cone": 3.0, "Turret Options - Bullet Damage": 20.0, "Cannon Options - Explosion Radius": 8.0, "Cannon Options - Blunt Damage": 40.0, "Cannon Options - Explosion Damage": 0.0, "Custom Attack - Do Custom Attacks": true, "Custom Attack - Try Interval (in seconds)": 15.0, "Custom Attack - Try Interval Randomization (in seconds)": 5.0, "MLRS Options - Enabled": true, "MLRS Options - Amount Per Fighter": 2, "MLRS Options - Height Spawn": 450.0, "MLRS Options - Sound Alert Prefab Name": "assets/prefabs/tools/pager/effects/beep.prefab", "MLRS Options - Chat Message Alert": true, "MLRS Options - Position Randomization": 25.0, "MLRS Options - Health Level Spawns": [ 2300.0, 1100.0 ], "MLRS Options - Explosion Radius": 15.0, "MLRS Options - Blunt Damage": 75.0, "MLRS Options - Explosion Damage": 350.0, "Scientist Options - Disable Scientist Spawn": false, "Scientist Options - Amount Of Scientists To Spawn (might not spawn all of them)": 4, "Scientist Options - Scientist Spawn Radius": 3.0, "RF Disarm - Enabled": false, "RF Disarm - Type (false - Change Frequency, true - Explode)": true, "RF Disarm - Radius From Tank": 35.0, "Bradley Debris - Scale With Tank": true, "Bradley Debris - Health": 500.0, "Bradley Debris - Time To Cool Down": 60.0, "Loot - Crate Amount (If default loot preset)": 4, "Loot - Used Loot Preset (leave blank for default)": "", "Loot - Floor Rewards For Damage Dealt": true, "Loot - Rewards For Damage Dealt": [ { "Command (if not empty, item is ignored)": "", "Shortname": "currency", "Amount": 2000, "Skin": 0, "Display Name": "" } ], "Loot - Fire Lock Time (in seconds)": 60 }, "Normal": { "Tank Target - Max distance to target": 10.0, "Tank Target - Targeted items": [ "rocket.launcher", "explosive.timed", "explosive.satchel" ], "Tank Target - Lose Target Intrest After X Seconds": 10, "Tank Options - Model Scale": 0.6, "Tank Options - Map Marker Type (None/Crate/Chinook/Cargoship)": "Crate", "Tank Options - Move Speed (0-1)": 1.0, "Tank Options - Move Force": 2000.0, "Tank Options - Health": 1000.0, "Tank Options - View Range": 50.0, "Turret Options - Fire Rate": 0.06, "Turret Options - Burst Length": 10, "Turret Options - Aim Cone": 3.0, "Turret Options - Bullet Damage": 15.0, "Cannon Options - Explosion Radius": 8.0, "Cannon Options - Blunt Damage": 40.0, "Cannon Options - Explosion Damage": 0.0, "Custom Attack - Do Custom Attacks": true, "Custom Attack - Try Interval (in seconds)": 15.0, "Custom Attack - Try Interval Randomization (in seconds)": 5.0, "MLRS Options - Enabled": false, "MLRS Options - Amount Per Fighter": 2, "MLRS Options - Height Spawn": 450.0, "MLRS Options - Sound Alert Prefab Name": "assets/prefabs/tools/pager/effects/beep.prefab", "MLRS Options - Chat Message Alert": true, "MLRS Options - Position Randomization": 25.0, "MLRS Options - Health Level Spawns": [], "MLRS Options - Explosion Radius": 15.0, "MLRS Options - Blunt Damage": 75.0, "MLRS Options - Explosion Damage": 350.0, "Scientist Options - Disable Scientist Spawn": false, "Scientist Options - Amount Of Scientists To Spawn (might not spawn all of them)": 4, "Scientist Options - Scientist Spawn Radius": 3.0, "RF Disarm - Enabled": false, "RF Disarm - Type (false - Change Frequency, true - Explode)": true, "RF Disarm - Radius From Tank": 35.0, "Bradley Debris - Scale With Tank": true, "Bradley Debris - Health": 500.0, "Bradley Debris - Time To Cool Down": 60.0, "Loot - Crate Amount (If default loot preset)": 4, "Loot - Used Loot Preset (leave blank for default)": "", "Loot - Floor Rewards For Damage Dealt": true, "Loot - Rewards For Damage Dealt": [], "Loot - Fire Lock Time (in seconds)": 60 } }, "Loot - Presets": { "custom": { "Loot - Min. Crates": 2, "Loot - Max. Crates": 4, "Loot - Min. Items Per Crate": 4, "Loot - Max. Items Per Crate": 5, "Loot - Loot Table": [ { "Shortname": "explosive.timed", "Amount": 1, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 0, "Skin": 0, "Display Name": "", "Chance": 1, "Additional Items": [] }, { "Shortname": "metal.refined", "Amount": 1000, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 0, "Skin": 0, "Display Name": "", "Chance": 2, "Additional Items": [] }, { "Shortname": "rifle.ak", "Amount": 1, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 0, "Skin": 0, "Display Name": "", "Chance": 1, "Additional Items": [ { "Shortname": "ammo.rifle", "Amount": 20, "Skin": 0, "Display Name": "" } ] } ] } } }
    $35.00
1.5m

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7k

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105.3k

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2.1m

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