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Everything posted by nivex
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it's hard to say what plugin it might be because the plugin isn't simply excluded by its name. it could be doing something unintentional still ya rb has it's own marker teleport. rbe kill_cleanup works because it looks for bases not owned by players. I can't just delete these bases from your server because that would include anything you (or another server) pasted in with copypaste. I still recommend my solution to unload the plugin before a few minutes before each scheduled restart. you can do this in your schedule, or with the Timed Execute plugin
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from what you've described it sounds like your issue most likely occurs during restarts. the easiest and best solution is to unload the plugin a few minutes before your scheduled server restarts. then the plugin can destroy everything before it restarts.
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hi, there are many reasons that this can happen. it's usually a missing libgdiplus library if using Linux. your host must install that if necessary. otherwise it's most likely another plugin interfering. https://codefling.com/plugins/raidable-bases?do=findComment&comment=49982 regardless, I aim to get CopyPaste updated so that this is no longer an issue. I'd be able to prevent the base from remaining after a server restart then. CopyPaste 4.1.38 is the most current, but does not contain the changes that I'm trying to get implemented. you can use /rbe kill_cleanup near those bases but it will destroy any active or inactive base within 100 meters (this will not destroy a players base)
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heya. ill consider UI but they can see time on the map already. while not convienant there should be no confusion.
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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looks like this is caused by MLRS rockets fired from the jets. ideally that plugin should not be targeting raid bases, but I can block the jet damage to fix the error too.
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- 620 comments
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- #rust
- #rust plugin
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Changed Status from Pending to Closed
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Added `Buyable Cooldowns -> Hidden While Buyable Events UI Is Closed` (false) added this for you in the next update.
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I asked the dev. we'll see
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hi, I don't know what that plugin is or why it's trying to block damage in a raidable base.
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Changed Status from Pending to Closed
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heya, Allow Npcs To Shoot Players Outside Of The Dome is in the profiles
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@mendoza i'm happy to see it is working for you. you could kindly ask your host to include this in their image since it is required to convert byte arrays into bitmaps for your machine I recommend 3 bases automatically spawned, and allow players to buy more. no more than 1-2 npcs per base. increase health or weapon accuracy of npcs is a good way to make it more challenging. I recommend paste batch size of 1 for your server. this determines how many entities spawn into the game as the base pastes.
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@Lc7king if they're not spawning properly then it could be a missing libgdiplus if using a linux machine. this is almost always the cause. otherwise you would have to find the error. if there's no error then it's another plugin interferring. a bad copypaste file is another primary cause of this. if they're not despawning then I've mentioned these reasons above. https://codefling.com/plugins/raidable-bases?do=findComment&comment=49979 you still have walls, so I doubt it's a despawn issue unless you have serious server issues.
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I believe two murderers could spawn when the scientist is dead. should be fixed next update.
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yes. any weapon that can be thrown.
