Jump to content

nivex

Creator
  • Posts

    5,322
  • Joined

  • Last visited

  • Days Won

    185

Everything posted by nivex

  1. nivex

    Raidable Bases

    eh? what do you think. we must use a ui layout like this now. thanks @KpucTaJlfor the idea!
  2. heya. this is an issue with the Rust update, and was reported to Facepunch
  3. nivex

    Raidable Bases

    Map markers were changed by Facepunch and don't show the text on hovering anymore. you have to click the map marker to see the text, and it's clipped partially. we're asking Facepunch about this to see if they can fix it
  4. nivex

    Abandoned Bases

    Map markers were changed by Facepunch and don't show the text on hovering anymore. you have to click the map marker to see the text, and it's clipped partially. we're asking Facepunch about this to see if they can fix it
  5. heya, facepunch has changed it. it's not broken. this is how it works now. you have to click the marker.
  6. nivex

    update required for march 7

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  7. heya glad that you enjoy the plugin it would be one of these two settings in each profile, oxide/data/RaidableBases/Profiles Block Damage Outside To Npcs When Not Allowed To Leave Dome Block Damage Outside Of The Dome To Npcs Inside
  8. nivex

    Raidable Bases

    @PhatBlinkie I tested this for you and turrets are targeting and shooting. it could be a Rust/Physics issue, but I doubt it yes, the server will not operate normally if it's not restarted often enough, and can cause issue like this and performance drops.
  9. nivex

    backpack rust 28 places

    the plugin doesn't control backpacks dropped by Rust. it might be a Rust issue, but this doesn't happen on my servers.
  10. nivex

    fresh incorrect install

    I'm glad you figured it out no problem. enjoy
  11. nivex

    backpack rust 28 places

    I don't understand. backpacks can't fall through the base.
  12. nivex

    fresh incorrect install

    heya. I don't see your screenshot from.your last post. the files in the above screenshot are not installed into their respective Base Loot, Difficulty Loot and Profile folders. they're all loose within the primary oxide/data/RaidableBases try again follow the same folder structure from within the zip archive then reload
  13. nivex

    fresh incorrect install

    heya. this is showing the default profiles so they're apparently not installed correctly? weird. try installing again with the plugin unloaded or even better with the server offline you don't need to delete any existing files. just overwrite them
  14. nivex

    Raidable Bases

    @PhatBlinkie ill take a look but don't think its bugged noclip or vanish will cause different behavior which is intended. unloading plugins might require that you also reenter the turrets scan range. which is a considerable distance from the turret. 75 meters or so? iirc
  15. nivex

    Raidable Bases

    yeah it would be other plugins afaik
  16. nivex

    Raidable Bases

    @BadLandPVEdo you mean stability? rb.config stability true/false
  17. nivex

    How to make it PVE

    hi, please show me everything the plugin says when it loads. Convert PVP to PVE will make them all PVE. config
  18. nivex

    Raidable Bases

    sorry no this is not possible yet
  19. nivex

    Raidable Bases

    @HunterZ it's not possible for that specific code that I quoted to fail (it requires a steam id to function). it would have to be something else. I can look later but I've been extremely busy atm
  20. nivex

    Raidable Bases

    @Buzlu you have to set a cost in the config so that they can buy them for that price the lock and eject settings do work. players should not have raidablebases.allow permission. that is an admin/staff permission
  21. nivex

    Raidable Bases

    @Buzlu config: Lock Raid To Buyer And Friends -> true Lock Treasure To First Attacker -> true to keep them out of the raid, in profiles: Eject Enemies settings
  22. nivex

    /rb ladder 0-4 stats reset ?

    Changed Status from Pending to Closed
  23. nivex

    deployable pickup by players.

    heya that option is Allow Players To Pickup Deployables or Entities Not Allowed To Be Picked Up no problem
  24. nivex

    Raidable Bases

    @BadLandPVEbecause that's not how it works. it only functions when true.
  25. nivex

    Raidable Bases

    @HunterZ else if (config.Settings.Management.EjectDeployables && e.OwnerID.IsSteamId()) ya it must be a steamid for it to eject the deployables. use ent who on any entity that was ejected mounts no, the plugin will eject these regardless of being owned by a player or not. many servers do not assign an owner to the mount so that check will not work. you will have to avoid accidentally spawning a base there
1.9m

Downloads

Total number of downloads.

9k

Customers

Total customers served.

132k

Files Sold

Total number of files sold.

2.8m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.