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Everything posted by nivex
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heya. this is an issue with the Rust update, and was reported to Facepunch
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- 599 comments
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- 1
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- #rust
- #rust plugin
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heya, facepunch has changed it. it's not broken. this is how it works now. you have to click the marker.
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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heya glad that you enjoy the plugin it would be one of these two settings in each profile, oxide/data/RaidableBases/Profiles Block Damage Outside To Npcs When Not Allowed To Leave Dome Block Damage Outside Of The Dome To Npcs Inside
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the plugin doesn't control backpacks dropped by Rust. it might be a Rust issue, but this doesn't happen on my servers.
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I'm glad you figured it out no problem. enjoy
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I don't understand. backpacks can't fall through the base.
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heya. I don't see your screenshot from.your last post. the files in the above screenshot are not installed into their respective Base Loot, Difficulty Loot and Profile folders. they're all loose within the primary oxide/data/RaidableBases try again follow the same folder structure from within the zip archive then reload
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heya. this is showing the default profiles so they're apparently not installed correctly? weird. try installing again with the plugin unloaded or even better with the server offline you don't need to delete any existing files. just overwrite them
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hi, please show me everything the plugin says when it loads. Convert PVP to PVE will make them all PVE. config
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Changed Status from Pending to Closed
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heya that option is Allow Players To Pickup Deployables or Entities Not Allowed To Be Picked Up no problem
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@HunterZ else if (config.Settings.Management.EjectDeployables && e.OwnerID.IsSteamId()) ya it must be a steamid for it to eject the deployables. use ent who on any entity that was ejected mounts no, the plugin will eject these regardless of being owned by a player or not. many servers do not assign an owner to the mount so that check will not work. you will have to avoid accidentally spawning a base there