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Everything posted by nivex
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that is consistent with a plugin like TruePVE blocking step #3, #7 and #9 since these entities are protected while the others are not order of despawn: 1. loot from storage containers is removed 2. turret weapons and ammo are removed 3. turrets are killed so they don't kill players 4. locks are killed 5. npcs are killed 6. dome is killed 7. elevators are killed 8. map marker is killed 9. base is despawned in a prioritized order with highwalls first
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- 634 comments
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- #rust
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seems that LockedBoxesImmortal and LockedDoorsImmortal flags in TruePVE were causing despawn issues. typically when there are no more events on the map, and when the server is restarting. big thanks to @NerdiBertifor finding this issue that I've been unable to fix for months! TruePVE 2.1.6 has been released to address this
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- 634 comments
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- 634 comments
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@Stormgeald heya. same answer applies to you normal mode is available in the free version only. if you see normal version the paid plugin is not installed if you have an auto updater plugin that overwrote the paid version then you need to blacklist RaidableBases in that plugin config and reload that plugin then reinstall tier 3 and this plugin while you're at it, just blacklist nivex in that config too. there's no reason any of my plugins should ever be auto-updated if something auto-updates raidable bases it could cause the plugin to be reloaded which would destroy all the progress players have with the bases. that would be devastating
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- 634 comments
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- 1
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- #rust
- #rust plugin
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- 634 comments
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- 1
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- #rust
- #rust plugin
- (and 6 more)
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- 634 comments
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- 1
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- #rust
- #rust plugin
- (and 6 more)