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nivex

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Everything posted by nivex

  1. nivex

    Raidable Bases

    @Stormgeald 2.7.6 is on umod only and is the free version which is why it says normal. 2.7.6 is not available on this site. it was reverted to 2.7.4
  2. nivex

    Raidable Bases

    @Stormgeald heya. same answer applies to you normal mode is available in the free version only. if you see normal version the paid plugin is not installed if you have an auto updater plugin that overwrote the paid version then you need to blacklist RaidableBases in that plugin config and reload that plugin then reinstall tier 3 and this plugin while you're at it, just blacklist nivex in that config too. there's no reason any of my plugins should ever be auto-updated if something auto-updates raidable bases it could cause the plugin to be reloaded which would destroy all the progress players have with the bases. that would be devastating
  3. nivex

    Abandoned Bases

    @FreeManStars read the update notes - it requires this permission now ok I will check out the messages/marker
  4. nivex

    Raidable Bases

    oh good to know, thanks
  5. nivex

    Abandoned Bases

    @KayKay as soon as my testers get back to me edit: ok, 2.0.9 released. ENJOY
  6. nivex

    Raidable Bases

    @RustyKnutts if it says normal then it's not from this site read my message again
  7. nivex

    Raidable Bases

    @RustyKnutts heya, normal is available in the free version only you can install the paid version from this site only automatic update plugins should exclude RaidableBases you can edit the difficulty names in the language file afterwards
  8. nivex

    Raidable Bases

    @Dr.D.Bugok thanks @aimacaknever heard of that trap issue
  9. nivex

    Abandoned Bases

    @KayKay tool cupboard is not required to damage the entities if it says ineligible then the event ended, or the boxes are not part of the event, and is why you can't damage it any further
  10. nivex

    Raidable Bases

    @beetle I can re-add the options to scale auto turret damage yea this update has me down
  11. nivex

    Raidable Bases

    I have reverted the version to 2.7.4 due to the issues I suggest you revert yours too I will release an update when I've fixed all the issues with 2.7.6
  12. nivex

    Raidable Bases

    there are several issues people are having with 2.7.5/2.7.6 use 2.7.4 for now
  13. nivex

    Raidable Bases

    I've no more time to help now I must sleep good luck
  14. nivex

    Raidable Bases

    @Killeroox your config has an issue then it works
  15. nivex

    Raidable Bases

    @Killeroox what?
  16. nivex

    Raidable Bases

    @Clockwurk there are no custom difficulties but you can rename them in the language file
  17. nivex

    Raidable Bases

    I had posted a plugin a few times in previous replies to disable the turret interference when you update to 2.7.5 that plugin is no longer necessary to block interference at raid bases
  18. nivex

    Raidable Bases

    @Yac Vaguer thank you, added in zip for next update too @Clockwurk use Allow PVP settings in the profiles don't use them in the config or it will override it
  19. nivex

    Raidable Bases

    2.7.5 released many good changes in this version along with some much needed fixes like the notorious disconnect bugs. those disconnects bugs took a very long time to figure out. thanks @shaitobufor the assistance everyone please read the update notes carefully so you don't miss out.
  20. nivex

    Abandoned Bases

    @FreeManStars as I said before this is fixed in the next update
  21. nivex

    Abandoned Bases

    @KayKay haha that sounds like hell I will fix it edit, fixed: turret auth is no longer cleared at all ammo added by the plugin is removed from the turret only
  22. nivex

    Raidable Bases

    @Clockwurk you can configure it by the day of the week but not by how many days since wipe. Raids Can Spawn On settings in config you can use battlemetrics scripts to configure this too using the command rb.config nightmare sunday true would set Nightmare Raids Can Spawn On Sunday to true in the config
  23. nivex

    Abandoned Bases

    ok I will look into it @FreeManStars
  24. nivex

    Raidable Bases

    @Yac Vaguer hi, is it fixed now?
  25. nivex

    Raidable Bases

    @Trenyc yes, all of those events will spawn one after the other until all have spawned. so it won't matter what order they spawn in whereas with scheduled events you would spawn X events every so often, and random would make it less predictable Chance To Automatically Spawn Each Difficulty can be useful for maintained events if you add a delay to Time To Wait Between Spawns.

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