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nivex

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Everything posted by nivex

  1. nivex

    Abandoned Bases

    @NoxiousPluK no problem lol yeah everything should despawn including the mounts. I will have to add an option to not despawn it, like I did with RB.
  2. nivex

    Despawn timer

    Changed Status from Pending to Closed
  3. nivex

    Despawn timer

    ok great no problem
  4. nivex

    Abandoned Bases

    @NoxiousPluK hi, your error is from the French language file (oxide/lang/fr/AbandonedBases.json) should be I will ask the translator to fix it in the next revision. thanks
  5. nivex

    Despawn timer

    post the config and the profiles.
  6. nivex

    Despawn timer

    changing the config will work unless you have some json error or did not upload the file. json errors are shown in the server console when the plugin loads. if the file did not upload then this is an issue with your hosts web panel. refreshing the webpage usually fixes it.
  7. nivex

    Despawn timer

    hi. it does work. you cannot edit the .cs file to change it. edit the config file only this is how long until it will despawn once the event is completed "Minutes Until Despawn After Looting (min: 1)": 15, this is how long until it will despawn if it remains inactive "Minutes Until Despawn After Inactive (0 = disabled)": 45,
  8. nivex

    Abandoned Bases

    @Ned Flanders hi, it is compatible. carbon has backwards support for oxide.
  9. nivex

    Raidable Bases

    @Oldbtchsgaming hi, WarMode is not my plugin so I don't know what that's about. you can set permissions in the profiles, but there are no permissions by default. this should be unrelated. "Permission Required To Enter": { "Buyable Events": "", "Maintained Events": "", "Scheduled Events": "" },
  10. nivex

    Raidable Bases

    @S0TR hi, somehow your entities are being destroyed in the same frame. not sure how that's possible in that specific hook but it doesn't really matter. easy fix. it's fixed in the next update, thanks to misticos. public static bool IsKilled(this BaseNetworkable a) => (object)a == null || a.IsDestroyed || !a.isSpawned; on line 23983 is being changed to public static bool IsKilled(this BaseNetworkable a) => a == null || a.IsDestroyed || !a.isSpawned;
  11. nivex

    Raidable Bases

    @Kk hi, that would be caused by something else. RB does not move items to the corpse, which is what the warning message shows. also, that message should never show anyway. rock.entity[108735382] is a WorldItem which should override SwitchParent. so you have a deeper issue going on.
  12. nivex

    Raidable Bases

    @Chloe_Glano hi, yes that is how it works. you cannot buy, loot or enter the event without permission.
  13. nivex

    Raidable Bases

    @Kobani yes, set Award Top X Players On Wipe to 0
  14. Changed Status from Pending to Closed
  15. you are welcome! enjoy
  16. hi, anything not in the config must be disabled in the language file. "OnPlayerEnteredEco": "<color=#FF0000>You have entered an eco only raidable PVP base!</color>", to disable set to: "OnPlayerEnteredEco": "",
  17. nivex

    Raidable Bases

    @0g.Ghost.7373 hi, not if Remove Admins From Raiders List is enabled and you cannot use noclip or vanish
  18. nivex

    set up non pick up

    Changed Status from Pending to Closed
  19. nivex

    set up non pick up

    no problem
  20. these are the lock settings: Bypass Lock Treasure To First Attacker For PVE Bases Bypass Lock Treasure To First Attacker For PVP Bases Lock Treasure To First Attacker Lock Raid To Buyer And Friends disable npcs in the profiles, oxide/data/RaidableBases/Profiles
  21. nivex

    Wall damage

    Changed Status from Pending to Closed
  22. nivex

    Ladder Command Error

    Changed Status from Pending to Closed
  23. lmao no problem. glad its working now
  24. nah, it doesn't say that. the config file goes into the config folder. the data files go into the data folder.
  25. ok, but you don't need to set that to true. it is already set to true in the tier package. so you didn't have the config installed from the tier package
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