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nivex

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Everything posted by nivex

  1. nivex

    bases not taking damage

    how is that so when you aren't using godmode? or are you? and if so how? f1 god, or a plugin?
  2. nivex

    Raidable Bases

    @Rust Adminthat arrow is to show the player where the purchased raid spawned at. no idea why this is an issue for anyone but it's removed in next update @chuck norrisinclude them in the list "Additional Containers To Include As Boxes": [ "locker", "vendingmachine" ],
  3. nivex

    bases not taking damage

    wait, so it's saying YOU are the victim yet you are the ATTACKER? did you take splash damage or nah?
  4. nivex

    Raidable Bases

    @Rezanow@Lawnmorr@thepiercedweirdoyour issues are fixed next update. use kits that have 1 item in the belt, the weapon you want them to use. they'll spawn properly above base/roofcamp next update as well. DT integration in no way influences npcs spawning inside or outside or above the base. "Spawn Inside Bases": { "Spawn On Floors": true, "Spawn On Beds": true, "Spawn On Rugs": true, "Spawn On Rugs With Skin Only": 1, "Spawn Murderers Outside": true, "Spawn Scientists Outside": true, "Minimum Inside (-1 = ignore)": 1, "Maximum Inside (-1 = ignore)": 2 }, "Allow Npcs To Roofcamp": true, this is how you get them to spawn inside the base, and next update, to get them above the base roofcamping as well
  5. nivex

    AbandonedBases - Unloaded

    the error will be in the server logs. it should also be in the oxide logs server log is indicated by -logfile in your startup script
  6. nivex

    Raidable Bases

    @Rezanowlol i'm not removing that. i'm removing support to use dangerous treasures if its not going to work properly. your issue is an intended feature of that plugin and i won't be changing it. so the only option is to remove it
  7. Changed Status from Pending to Closed Changed Fixed In to Next Version
  8. ok, guess not. I looked into it. it is fixed in the next update
  9. heya. this will not happen if npcs only have projectile weapons in their belt. one of those kits has a medical syringe. that's why the player died to a medical syringe. remove everything from the belt in the kit except 1 gun and it'll work again. this is fixed in the next update, but even then npcs will only equip the first actual weapon that is found in their belt (in any slot). the issue atm is that medical syringe's are considered an AttackEntity by Rust which they shouldn't be.
  10. nivex

    Bots not spawn inside bases.

    Changed Status from Pending to Closed Changed Fixed In to 2.4.0
  11. nivex

    Bots not spawn inside bases.

    you need to update
  12. nivex

    Raidable Bases

    @Rezanowjust disable the feature. I'll be removing it most likely
  13. nivex

    scientist on floor , roof

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  14. nivex

    base stability problem

    Changed Status from Pending to Closed
  15. Changed Status from Pending to Closed
  16. Changed Status from Pending to Closed Changed Fixed In to 2.4.0
  17. nivex

    not loading

    Changed Status from Pending to Closed
  18. nivex

    Base didn't despawn?

    Changed Status from Pending to Closed Changed Fixed In to 2.4.0
  19. nivex

    Failed to run

    Changed Status from Pending to Closed
  20. Changed Status from Pending to Closed Changed Fixed In to 2.4.0
  21. nivex

    scientist loots

    Changed Status from Pending to Closed Changed Fixed In to 2.4.0
  22. nivex

    NPC not spawning

    Changed Status from Pending to Closed Changed Fixed In to 2.4.0
  23. nivex

    Wipe and Rank Ladder

    Changed Status from Pending to Closed
  24. Changed Status from Pending to Closed Changed Fixed In to 2.3.0
  25. nivex

    AbandonedBases - Unloaded

    Changed Status from Pending to Closed
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