-
Posts
5,616 -
Joined
-
Last visited
-
Days Won
194
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by nivex
-
@gamaonly the person who purchased may download the update you can fix it yourself: Senses.Init( owner: GetEntity(), memoryDuration: 5f, range: 50f, targetLostRange: 75f, visionCone: -1f, checkVision: false, checkLOS: true, ignoreNonVisionSneakers: true, listenRange: 15f, hostileTargetsOnly: false, senseFriendlies: false, ignoreSafeZonePlayers: false, senseTypes: EntityType.Player, refreshKnownLOS: true ); change that to this (you are just adding a line) Senses.Init( owner: GetEntity(), brain: this, memoryDuration: 5f, range: 50f, targetLostRange: 75f, visionCone: -1f, checkVision: false, checkLOS: true, ignoreNonVisionSneakers: true, listenRange: 15f, hostileTargetsOnly: false, senseFriendlies: false, ignoreSafeZonePlayers: false, senseTypes: EntityType.Player, refreshKnownLOS: true );
-
heya, im aware of the issue and its fixed in the next update
-
thank you guys and this is good info. should help narrow it down @frostyty1
-
Changed Status from Pending to Closed
-
2.6.5 has been released and requires the Rust update if I missed your suggestion this round then it should be in the next non-hotfix update. I'm assuming something will go wrong since it's a Rust update please note my hours different from those hours so I will not be available when the Rust update hits until several hours later. my testing shows that the plugin compiles with the Rust update so it should be fine hopefully, which is generally the case but not always @aimacakthis is not a raid bases issue. it is true pve and belongs in the true pve thread. post your config there.
-
I didn't manage to get it added in time but it's on my next update todo list! 2.6.5 released and requires the Rust update
-
Odd loot behavior on just 1 item...5.56 rounds
nivex replied to Light Hammer's Support Request in Support
Changed Status from Pending to Closed -
Odd loot behavior on just 1 item...5.56 rounds
nivex replied to Light Hammer's Support Request in Support
ya you can remove any of those or simply set their amounts to 0 -
sure i can note this for later
-
Odd loot behavior on just 1 item...5.56 rounds
nivex replied to Light Hammer's Support Request in Support
heya this is most likely ammo.snowballgun "ammo.snowballgun", "habrepair", "minihelicopter.repair", "scraptransport.repair", "vehicle.chassis", "vehicle.chassis.4mod", "vehicle.chassis.2mod", "vehicle.module" these are all blocked in the next update -
- 617 comments
-
- #rust
- #rust plugin
- (and 6 more)
-
Changed Status from Pending to Closed
-
@aimacakno, not currently but it is possible to implement @XandraAdded `Empty All Containers (Exemptions)` (xmas_tree.deployed, xmas_tree_a.deployed) - it could simply be xmas_tree, but I want people to understand it's a list that can be added to so i've given some examples that i agree should be defaulted @CM1234I don't understand friend. do you mean the dome? a ui popup? what specifically
-
- 617 comments
-
- #rust
- #rust plugin
- (and 6 more)
-
@Xandrasure ill note it down @Hawkhillyou need to recopy the base. that height is within reason (2.5 land level allows it) but raising the foundations higher (1.5 above and 1.5 below ground) will fix it. changing land level is not going to fix it spawning underground. nor should land level be changed anyway @DonMinutes Until Despawn After Inactive (0 = disabled) yes set this to 0 as recommended above @CM1234thats not a very good translation. i don't see an issue with that picture thank you guys for answering
