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nivex

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Everything posted by nivex

  1. hi, how to reproduce this? I installed, restarted, and MLRS is still there and cannot be destroyed using anything including a torch, with or without TruePVE installed, and with or without bases spawned
  2. nivex

    Raidable Bases

    @Hawkhillah right sorry for the confusion, setting Stone Walls to false does indeed spawn Wood Walls for anyone else looking for the answer. I don't plan to add a third option for this as it's intended to work this way, but I will update the documentation
  3. nivex

    Bases spawning on water

    it is a major pain in the butt and it is the number one complaint by far but there really isn't much that can be done about it because it's dependent on the map having enough flat terrain you can adjust the max depth option under water settings in the profiles but that will just prevent bases from spawning if the map has poor terrain elsewhere oxide/data/RaidableBases/Profiles/ imo just leave it alone. it's not ideal but there's nothing that can really be done unless you use a better map
  4. nivex

    Raidable Bases

    @Hawkhillthanks. no plans to include bases in the plugin. that would require all of the config, profiles and loot tables to go with it and I already have tiered packages that provide all of that you can change the walls in the profiles to wood, stone or ice, oxide/data/RaidableBases/Profiles/ ice walls were bad on server performance so I suggest not using them if they stll are (client bug, not plugin bug)
  5. nivex

    Raidable Bases

    @Herrcooles I didn't ignore anything. You were given the answer by Swedish Chef and I thanked him for it by giving him a thumbs up... thanks again Swedish Chef
  6. when it's ready =p
  7. yes, in the next version as the message says
  8. nivex

    buyraid

    Changed Status from Pending to Closed
  9. nivex

    buyraid

    ah okay glad its solved then
  10. Changed Fixed In from 2.0.0 to Next Version
  11. no problem
  12. nivex

    buyraid

    good stuff. where did they place the ladders at? I am always looking for new ideas to improve the custom spawn points as pretty much anything can block their spawn =/
  13. nivex

    buyraid

    im not able to reproduce this issue. i had 10 bases spawn without issue there is a bug where debug does not work, here is the fix and this will help figure out your issue too: add this code to line 998 in the .cs file on a new line afterwards install the edited .cs and run rbe debug when you experience the issue again
  14. nivex

    buyraid

    ok will check this out thanks
  15. yes i will add this thanks for letting me know
  16. nivex

    spam in chat

    thanks i'm already aware and will try to get it fixed
  17. nivex

    buyraid

    wdym? the rb config
  18. nivex

    buyraid

    all spawns are evaluated under the queue with no exceptions please provide the config
  19. nivex

    Block trade plugin

    Changed Status from Pending to Closed
  20. nivex

    not accepting config?

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  21. nivex

    not accepting config?

    heya. this is fixed in the next update
  22. nivex

    buyraid

    hi there. I thought I answered you already? config looks fine this is not an error, and that message is always shown. everything uses a queue now as every single spawn point must still be evaluated
  23. nivex

    Block trade plugin

    "Blacklisted Commands": [ "remove", "up", "down" ], heya. you can block commands here in the config
  24. nivex

    pickup items

    ok let me know. try all 3 options i suggested
  25. nivex

    Raidable Bases

    @GamingHQany bases prior to the fix will remain on the server until you delete them or wipe the map. you can cleanup any of those bases using /rbe_cleanup while standing at the base
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