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nivex

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Everything posted by nivex

  1. @Pedrov what? this didn't translate
  2. @Pedrov hi, there's no limit you can add as many bases as you want. if you have some of your own, then you can add them too. rb.config add "Easy Bases" pedrov1 pedrov2 pedrov3 etc
  3. nivex

    Raidable Bases

    @Elrow__ hi, disable Require Cupboard Access To Place Ladders by setting it to false
  4. nivex

    Raidable Bases

    @erdemkrdgn hi, each tier contains all the files setup to work with the bases in that package if you have loot tables already, then you could use only the bases if you wanted. if you have some bases already then you could add them by command to my profiles, or add my bases to your profiles by command
  5. nivex

    Abandoned Bases

    @StrongWolves hi. that is not what i said. i asked for the message and said i dont support realpve. it can work with any plugin if they implement the support, by using the standard pve hooks
  6. hi its in the profiles oxide/data/RaidableBases/Profiles
  7. heya a loadout is configured under Scientist Loadout or Scientist Kits, if theyre spawning with different items then its from a different plugin also, what they spawn on their corpse when they die is heavy scientist prefab loot since theyre heavy scientists. disable this by setting Disable All Prefab Loot Spawns to true. or remove what prefab it shouldnt use from the Prefab ID List, and set Enabled to true, if you want corpses to have different prefab loot.
  8. nivex

    Abandoned Bases

    @StrongWolveshi what is the message? i dont support that plugin. he would need to add support if theres an issue
  9. hi, he is correct that it should return true for a non-bool hook, but oxide and carbon have changed it to a bool hook. so it needs to return false now, not true
  10. heya, disable the server.pve convar server.pve false the truepve plugin will provide the pve
  11. hi, thats in your loot tables or your copypaste files. rb cant spawn it if its not configured to spawn. copypaste or another plugin would have to Empty All Containers is an option in the profiles, if its coming from your copypaste files. otherwise its in your loot tables or being spawned by another plugin lastly, delete the oxide/data/RaidableBases/Profiles/Default_Loot.json to ensure it remains an empty file since it will be recreated as an empty file.
  12. nivex

    Raidable Bases

    @erdemkrdgn hello, you can use the spawns database plugin to create spawn points. put that spawns file under Spawns Database File with Buyable Events in the config
  13. nivex

    Raidable Bases

    @mcsigu hi theyre not blocked from entering unless youve enabled All Other Mounts option to block them. if he has a vehicle that inherits one of the options, like helicopter or a bike, then that option might block the mount too. that is intended
  14. heya, thats caused by another plugin. restart without tugme installed. he should have an update soon so keep an eye out. if not using tugme then youll still have to do the same with whatever plugin is causing it.
  15. hi. ok, added this hook in the next AB update
  16. nivex

    NPC Names

    hi, yes, you can disable Use Random Names in the profiles.
  17. nivex

    Repeating bases

    hi, there is an option explicitly for that reason already. this will prevent the same base spawning twice Require All Bases To Spawn Before Respawning An Existing Base if you want that to persist a restart or reload then enable this too, Require All Bases To Spawn Persists On Restart
  18. nivex

    Raidable Bases

    @Rusty Hook heya the option is in the profiles oxide/data/RaidableBases/Profiles Create Dome Around Event Using Spheres
  19. nivex

    Abandoned Bases

    @SuperKitten hi, it's probably just Discord being stubborn you can wait it out, but if it doesn't work then I would use a different webhook.
  20. I understand how it should work and it would be nice, but this feature cannot be 100% reliable because server crashes, unloaded plugins, or degraded performance will break it. I can make events reopen after a restart, but if the plugin can't find a base after restart then you will be responsible for cleaning up any that don't reopen or work properly. If you accept these limitations I can reconsider adding it. it isn't plausible for another plugin to handle this for RB since the required methods aren't exposed and bases cannot persist server restarts, server crashes, or reloading.
  21. nivex

    Raidable Bases

    @etiv hi, I need the full error from the server log, if you have no server log then ask your host to help you enable it.
  22. nivex

    Raidable Bases

    @SirApesALot hi, damage to the head was fixed in 3.0.8, and my head takes damage. not sure what would be blocking it for you. it wouldn't be truepve though. edit: there is no config option, damage to battering ram and battering ram head are always enabled
  23. heya, the events should despawn on restart and when you reload the plugin. I have no plans to change this right now sorry. no one can purchase an event when a restart is pending, so you could use delayed restarts to help with that. they'll still be allowed to finish any currently purchased events. restart 3600 etc. not ideal, but it is an option.
  24. nivex

    Raidable Bases

    @rustpve heya, respawning the npc won't really work since they'll just die from the same thing again, but you can disable Kill Underwater Npcs in the profiles. I don't recommend that. the event already locks when you deal explosive or melee damage, when you destroy a container, block or door, and when you kill an npc. it does not lock when using vanish or noclip. anything else is indicated by a message
  25. nivex

    About cooldowns and lockouts

    Hi, it shows 3 hours due a bug when Apply All Lockouts Everytime is enabled, even though the correct time is set and show properly in the UI. This will be fixed in the next update. I've sent you the fixed version Yes, that's the difference, Buyable Cooldowns are for purchased events and Player Lockouts are for everything else.

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