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nivex

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Everything posted by nivex

  1. nivex

    ejects mount : jetpacks

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  2. nivex

    ejects mount : jetpacks

    the dev removed the API. it will not work without it it is fixed in next update
  3. nivex

    Raidable Bases

    @flysd have you updated TruePVE?
  4. nivex

    All players on the TC

    zip the map and sav files include Abandoned Bases.json data include oxide.users.data include oxide.groups.data and a few steamids this is happening to
  5. nivex

    All players on the TC

    hi, no. truepve provides protection. not this plugin there are many reasons why the status might not show. 1. it won't show if they're an ally 2. abandonedbases.attack.lastseen is required to see the time 3. it won't show inside of a zonemanager zone 4. it won't show if it's too close to another event 5. it won't show if they have abandonedbases.exclude. it will show to admins. 6. if another plugin blocks it by hooking OnProcessPlayerEntity 7. tugboat spawned with TugMe plugin 8. not owned by a player. 9. shooting twig 10. shooting "Ignored Prefabs" in config etc
  6. nivex

    Raidable Bases

    are you still having an issue? @CsaszyKJ type: rb.config list
  7. nivex

    ejects mount : jetpacks

    the dev of jetpacks removed the API that allowed it work. I asked him to add it back
  8. nivex

    All players on the TC

    Changed Status from Pending to Closed
  9. nivex

    Abandoned Bases

    @FreeManStars hi. you are not supposed to be ejected when you enter the event you are ejected when you enter the base (unless owner, vanished, noclip or have abandonedbases.canbypass) options for this do not include PVP by default. if PVE with these settings then cannot enter. if you exploit then you will still be ejected when you try to loot or do damage.
  10. nivex

    Abandoned Bases

    @Dead Nasty heya. if this is a server rule that you enforce then you can give that player the abandonedbases.exclude permission, and the base will convert during the next scan if it's inactive the player is technically exploiting the plugin, and you'd be well within reason to do that, but I wouldn't if it's not an established rule yet. they might leave the server, and could claim admin abuse even though it isn't.
  11. Changed Status from Pending to Closed
  12. Changed Status from Pending to Closed
  13. Changed Status from Pending to Closed
  14. nivex

    Enquiry (not a bug)

    Changed Status from Pending to Closed
  15. nivex

    Enquiry (not a bug)

    npcs will swap items randomly in next update they will also be able to use medical syringes, hunting bow, crossbow, molotov cocktails and flashbangs.
  16. Changed Status from Pending to Closed
  17. nivex

    Base Turrets question

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  18. nivex

    random spawn

    Changed Status from Pending to Closed
  19. Changed Status from Pending to Closed
  20. TruePVE was updated to address an issue regarding this Raidable Bases will have more strict control over despawns in next update 2.7.7 which will hopefully be released this week
  21. Changed Status from Pending to Closed
  22. Changed Status from Pending to Closed
  23. Changed Status from Pending to Closed
  24. let me know if this happens once the new version is released, 2.7.7 hopefully in a day or two

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