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File Comments posted by Chill Roleplay
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Bad wolf I'm sorry I missed your comment. sometimes you need to go more near the horses neck with the new horses. did you figure it out?
also if your spawning the horse manualy you should be spawning the new horse Ridablehorse2 not testriablehorse -
Yay a update! cant wait to try this out finally!
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On 1/14/2025 at 2:15 AM, ShadoW6 said:
sticks not works. unable to smelt any things.
you can put all this item, but nothing came back.
Plugin for now are useless.
Request money back, plugin is broken and deleted from the server and download.
On 1/14/2025 at 1:31 AM, ShadoW6 said:Ok i try smelt Large Sulfur Crystal and Large Metal Piece
and consume wood and this custom ore but nothing came backI could try to help you @ShadoW6 this is one of my top fav plugins and its very important to us on our server. I could maybe help to show you why its not working? feel free to look me up in Discord I'm in the code fling group or send me a PM and well get this sorted out for you. I can even show you how to link it up to the Geode plugin. Maybe you just don't have the right permission? For me, I had an interfering plugin that I removed. THis plugin works great and we have a whole in-game currency and job based of this plugin. I was really sad to see the bad review when DAez has done such a great job maintaining it. Im sure we can get this sorted out for you.
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Just throwing it out there as a idea to see if it catches on but. Chance of malfunction? Like if you messed up it would explode in all direction like one of weeks Tier 3 C4's with a big blast radius"? then fireballs shoot out with a message that your lab just blew up? Maybye even radiation poison in the area for like 5-10 mins?
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anyone else get this error? im not sure if it s this plugin but this is the only plugin i have with BaseEntity.WorldSpaceBounds in the cs file. it also has stuff about decay. it might be unrelated to limit entities but maybye?
Server Exception: Building Manager NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at BaseEntity.WorldSpaceBounds () [0x00000] in <578ce32518bb4945beb4120ca3434e21>:0 at BaseEntity.GetNearestBuildingPrivledge () [0x00000] in <578ce32518bb4945beb4120ca3434e21>:0 at BaseEntity.GetBuildingPrivilege () [0x00000] in <578ce32518bb4945beb4120ca3434e21>:0 at DecayEntity.GetBuildingPrivilege () [0x00024] in <578ce32518bb4945beb4120ca3434e21>:0 at DecayEntity.OnDecay (Decay decay, System.Single decayDeltaTime) [0x0004b] in <578ce32518bb4945beb4120ca3434e21>:0 at DecayEntity.DecayTick () [0x0003b] in <578ce32518bb4945beb4120ca3434e21>:0 at ServerBuildingManager.Cycle () [0x00157] in <578ce32518bb4945beb4120ca3434e21>:0 at ServerMgr.Update () [0x0014b] in <578ce32518bb4945beb4120ca3434e21>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update() -
Just wanted to say this is everything I hoped the offering would be, I love the wipe when someone finishes the power hour. its like a gift to everyone in the island. Offers somthing fun for your players to do-
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if you want to buy and sell them toa shop use the plugin NPCShop by @tofurahie it works reallly good and you can see custom items.
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13 hours ago, Willem026 said:
Our team has been struglin as well since we are not sure what the shotrnames are
shortnames is what most plugins recognize items as instead of having a long name with spaces so it can be shorter like instead of Timed Explosive Charge the shortname is just simple = explosive.timed
( google search corrosionhour rust short names )
examples the Blue Dog Tags short name is bluedogtagsDisplay Name| Short Name | ItemID | Description | Stacksize
Blue Dog Tags | bluedogtags \1036321299 \Blue Dog Tags \5000
Dog Tag | dogtagneutral \1223900335 \Neutral Dog Tag \5000
Red Dog Tags | reddogtags \-602717596 \Red Dog Tags \5000
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can i create additional groups?
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have you considered adding effects to the drugs?
Tobaco - puffs smoke effect around you and you get comfort for 5 mins
weed - puffs smoke effect around you and you get 1% medicinal healing every 5 seconds for 5 mins
cocaine - Immune to being wounded or downed for 15-30 seconds like tony montana
opium - Like drinking a pure wood tea and ore tea at same time
Just some ideas maybe they already have effects?
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13 hours ago, RBT026 said:
Sounds good ! I do ask because i tested some other plugin that didnt work well, animal clipping trough the ground, Didnt stayed in place run away.
The idea is fun for sure, the net features also sounds great ! If you make a pov video so i can see some more that would be greatIf your talking about the props, this is nothing like that. This is by far superior and has none of the issues with the clipping animals that bounce all over the places. Its almost like you really become the animal.
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yes I definitely a must-have for all servers, why wouldn't you want yo protect your players right?
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im interested in this as the new backpacks a player can wear sometimes pops off and goes under the world. is that the ind of backpack were taling about or is it like all the loot they had?
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Hiya @Covfefe these are some of the configurable things about this amazing plugin
### Jet Settings:
1. Chat Command
2. Use Random Timer
3. Random Timer In Minutes
4. Random Timer chance 1-100
5. Total Jets To Spawn
6. Jet Lifetime In Minutes
7. Total Nukes The Jet Can Fire
8. Jet Altitude
9. Allow nuke damage to BuildingBlocks
10. Disable Map Marker
11. Use nuke fog effect on close by players### Radiation Settings:
1. Use Radiation
2. Radiation Radius
3. Radiation Amount
4. The Lifetime Of The Radiation Pocket In Minutes### Crash Settings: This is my fav part about this plugin!!!!
1. Use Jet Crashes
2. Total Planes To Crash
3. Spawn Dead Pilot
4. How Many Loot Crates On Crash
5. Crates On Fire For x Seconds
6. Crate Loot From CustomLoot Profile Name
7. Crate Loot Table File Name And Total Item Slots To Use
8. Jet Crashsite: A jet will crash, and then a CH47 helicopter with a ton of NPCs will arrive. NPCs parachute out, attempt to save the crashed pilot, and kill players nearby. there will be a big loot pile after.### TruePVE Settings:
1. Create PVP Zone Around Crash Site Using ZoneManager And TruePVE Mapping Name
2. Create Visual Dome Around Zone
3. Zone Radius
4. LifeTime Of The Zone In Minutes
5. Zone Enter Message
6. Zone Exit Message### Nuke Player Settings:
1. Jet Altitude
2. Use Radiation
3. Radiation Radius
4. Radiation Amount
5. The Lifetime Of The Radiation Pocket In Minutes
6. Allow nuke damage to BuildingBlocks
7. Use Explosion effect
8. Use nuke fog effect on close by players### Send In Npc Backup Settings:
1. Total Defenders
2. Total Time In Minutes Defender Will Stay
3. Defender Configs:
- Spawn Health Of The Defender
- Weapon Damage Scale
- Defenders aimConeScale
- Names To Give The Defenders
- Defenders Drop Loot
- Spawn Kits For The Defenders
- Keep Kit Items On Defender Corpse
- Remove Kit Weapon On Defender Corpse Spawn
- Lock Wear Slots On Defender Corpse Spawn
- Loot From CustomLoot Profile Name
- Loot Table Data File Name And Total Item Slots To Use-
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2 minutes ago, Kapco411 said:
Getting lots of these on all servers since updating.
Server Exception: Building Manager
NullReferenceException
Server Exception: Building Manager
NullReferenceException
Server Exception: Building Manager
NullReferenceException
Server Exception: Building Manager
NullReferenceException
if you figure out what cuases this let me know ( Im not using halloween right now till next month) this has happend for me for about a year like every hour or so or at least once a day -
@IIIaKa is there a update for this ? BigWheelStats 0.1.5 -> 1.0.2 ?
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Flying into the air endlessly is caused by the plugin Targetable drones
I just tested a few drone plugins for compatibility and all of these work below
DroneBoomboxDroneHover
DroneScaleManagerDroneStorage
AutoFlipDrones
BetterDroneCollision
Paraplane
RidableDrones -
when we take a taxi to a location it takes you like into outer space sooo high in the sky and then your just stuck up there?
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4 hours ago, NextG3n said:
How i can change the Wallpaper with this plugin, i dont get it.
Place the wallpaper down (crafted for 20 cloth) then once its all laid out /bskin and select wallpaper then go to tc and paint the house
(monster will be releasing an update very soon possibly today or in next couple days with some new QOL features that will make wallpapering a breeze)-
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@RustFlashJust an idea, it would be cool to have a optional need for sleep. Like in the sims where you get tired. Maybe like 6 bars and when you loose them all you can no longer run until you sleep again.
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On 8/10/2024 at 5:55 PM, hid333 said:
As I've said before, I would like to see signs and other things added.
If the size could be changed, they could also be used as license plates, which would greatly expand the range of possibilities.
It would also be nice to be able to set materials, scrap, or the economy depending on the items added for role-playing.
If you can add items for free, it makes it difficult to hand over authority to general players.I agree I think each item placed should have a cost. I spoke with M&B and he's creating a separate plugin to allow the permissions of each to be sold so you can place infinite amounts still and I was looking to get others' opinions who purchased the plugin. Is there people who want every item placed to be free? What this new plugin will do is the same thing you can have done through skill-tree, npcs, discord or even just active moderators.
Id much rather not have o have multiple plugins just so players can purchase the permission.
I didn't want this to be a admin-only skill but if everything free every time you place it everyone will have a recycler on truck and airplane and everything.
My suggestion is to have a price for each part placed and a permission that makes all of them free for servers that don't care about economy or are just ok with letting people place things for free. People should still need to have permission to place it but should be charged for each one in a custom item /scrap or economics currency. even better would be having a discount for people with the vehicle editor VIP permission
I mean think about the servers that will be utilizing this like us with dealerships and mechanics if the mechanics can just give it away for free on each person who pulls up they will be over worked and rarely paid for their services. -
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/edit does not seem to work
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is it possible to charge per placement
? Possibley server rewards or scrap at least to place each item?
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Make sure the address has either .jpeg or .png at the end and I suggest using the copy image address button
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4 hours ago, Nubenegra said:
I try to make it work but whatever that is on my server doesn't work, so I'm going to wait. I don't know if there is another program to add images.
Well there could be a couple reasons, My suggestion is host the image on imgur https://imgur.com/upload - Then right click the picture from imgur copy image address. you will notice the address has .png or .jpeg at the end. some copy link buttons not add that part or hos the image right,
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i haven't got this yet (going to though) but i suggest using sign artist from umod - at default, images should be under 1mb
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I somehow doubt the failed delivery's that occasionally happen will be fixed.
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On 7/8/2024 at 5:27 PM, The_Kiiiing said:
Its just a simple multiplier since horses don't use fuel
Oh haha, I thought like the horse would eat like a special item and it would go faster or you could put it in saddlebags and go faster :P. this is fine tho
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Yes the plugin is broken and the developer rarely looks at this plugin. It could take up to 1 year or more. even once its fixed, sometimes the drones don't deliver seeds so when they do fix it you may want to keep the seed shop around. occasionally the drone wont show up and players will make like a $10,000 purchase but receive nothing because the drone does not show up sometimes.
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i see horse speedd multiplier but like how do i hive the horse tier 2-3 fuel for make a special horse fuel? or is it just a overall multiplier?
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Hello @ProCelle attached is a video s howing advanced hit bar showing a incorrect first hit
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players are asking if im bringing this plugin back to the server. It needs a better way to get the seeds though as sometime they spend thousands and don't get a delivery
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@Nod JsTo you intend to fix the delivery issue? it was not fixed in your last update.
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Unfortunately every server owner will need to find out by trial and error its just the way of life. but once they find they can just turn the plugin controling stacks off its all good
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11 hours ago, ZEODE said:
Why are you still blaming this conflict on me/my plugins? As I’ve pointed out, you are incorrectly returning false from that hook, which is incorrect. You should only return either null or true from that hook, but you repeatedly ignore this fact and do not correct your error. Please check the assembly and/or Umods Oxide API pages for that hook to see the correct usage, then there wouldn’t be a hook conflict with my plugins or anyone else’s who use that hook correctly.
As I explained in DM to Khan, you can simply turn off the basic stack handling in Heli Signals within the config under General Options:
"Use This Plugin to Control Stacking/Combining Heli Signal Items": false,"
Using that config option will unsubscribe from those hooks on plugin load, but that doesn’t alter the fact that this plugin is not returning from those hooks correctly, which is causing the conflict.
Hiya Zeode, I dont use heli signals myself but wanted to thank you for adding that. I wont use plugins that forcefully control the stacks without a option like that. I did a post recently about stack sizes and id like yo know more if you have insight on it.
the posts in forms under Stack Logic - General - Codefling
Also wanted to give a shoutout to @Khan for coming through on a holiday for this update!-
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how does a horse use it
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2 hours ago, AhigaO said:
Can you post a support request with more information please?
Ill Keep an eye on it, now that I have the team chat off everything seems ok
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there may be some issue with team markers aswell
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Did up some samples incase you go with the idea
https://steamcommunity.com/sharedfiles/filedetails/?id=3269571272
https://steamcommunity.com/sharedfiles/filedetails/?id=3269571077
https://steamcommunity.com/sharedfiles/filedetails/?id=3269571007
https://steamcommunity.com/sharedfiles/filedetails/?id=3269570894 -
Sad to see that after the update and all my testing that this issue still exists. I think wi will have to remove this again from our server @Nod Js Or maybe just add the option to buy direct. The best would be just have it to the backage drops 15Ft above the buyer and have a drone fly over, but not have it rely on a a actual drone delivery.
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1 hour ago, GooberGrape said:
it wont even load [09:47:33] > Could not load plugin 'ExtractionRareMinerals' (no plugin found with that file name)
Maybe check your config and redownload? It seems to be working over for us. its one of the servers fav plugins so i would be hearing about it right away lol
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1 hour ago, mat993hew said:
I understand your concerns about the potential interference with your custom stack settings. I’m considering adding an option to disable certain sections of the plugin to provide more flexibility.
As for the stack sizes, could you please elaborate on your specific needs or preferences? My goal with Total Control is to create a user-friendly experience and consolidate as many features as possible into one comprehensive tool. This way, it simplifies the process for any admin to set up and modify servers as needed.
So, servers like to have specifics for each individual item, For example i may only want the stack of duct tape to be 20 and sticks to be 35 and bleach to be 45. lets say i have a plugin that separately controls the stack size of sticks from a custom item it has. When you merge 2 piles of the same stack one will disappear and strange things like this will happen and it leave room for things like duplications.
It should be up to the server owner to decide what the stack sizes are for each item and take into consideration what base items they will need to use in certin plugins to get things the way they want.
If i was gonna switch from one of the primary stack control plugins to another I would want it to have every item available to be controlled and to be sure it was going to be compatible with other plugins. Each stack plugin has a list of plugins that are not compatible due to them controlling stack sizes improperly. Khan goes through great lengths to resolve not only the issues with his stack controller but with other peoples plugins that have been poorly written regarding stack logic.
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@FoxMods Could you add a config option so that this plugin has True for false if you want it to apply to safe zone ones or regular ones.
What I am trying to achieve is the yellow ones to have very low efficiency but not require a fuse. Or an option to have them both low efficiency unless you add a fuse. and the best thing would be to have this plugin also control efficiency and have 3 fuse types. Copper, Gold and Titanium fuses each effect the efficiency of the recycler
No Fuse 20% efficiency
Copper fuse 40% efficiency
gold fuse 50% efficiency
Titanium fuse 60% efficiency-
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No, Im worried this plugin would modify or mess with my custom stack setting, I use Stack Modifier as suggested for several of the plugins. I am worried the stack logic of this plugin will interfere with many other things. There has been a lot of discussion lately about plugin creators handling stack sizes and not everyone agrees it should be done the same way.
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1 More for the list, npc and animal targeting on the npc should be blcoked
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is there a way to completely opt out of this plugin doing anything related to stack sizes?
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This plugin offers an incredible amount of scrap if not managed correctly. Personally, I would never want it to enable autofarming or any bonuses. In fact, I had to remove all the foods from my server associated with Cooking 2.0 because they provided farming buffs, resulting in extra crops and disrupting the economy. The magic lies in the moment you pick the plant. Perhaps autofarm can be adjusted to integrate seamlessly?
Unfortunately, I doubt we will see any new features or updates for this plugin. It was removed from the marketplace and only recently re-added with a small patch to keep it functional.
Suggestions:
1. Allow for custom currency (skin ID/short name)
2. Configurable images
3. Configurable drug types (images, names, short names, etc.)
4. Add more drug types (currently limited to two)
5. Enable autofarming compatibility as it's a popular request
6. Add drug effects like smoke, blur, particles, stars, purple screens, etc.There's a lot of potential for enhancements, but it's unlikely we'll see them. Nod J could have dominated the market for RP plugins if they were regularly maintained.
I've been considering developing my own Blackmarket Drugs plugin with cool features like black market dealings, custom effects, random dealer locations, and police intervention. I'm currently finalizing a raidable land claim plugin for my server, but once that's done, I'll explore creating something more substantial if this plugin remains stagnant.
Overall, this plugin is in its best state since release, but it still lacks that final touch to make it exceptional.
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Is it possible to edit images and add new items to the buy menu?
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tyty also im having a bit of trouble changing the image for skills, when I do it has like a gray background even though its a png I tried other formats to
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please consider adding the ability for tracking to start turned off and have players turn it on if they want to
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Tried restarting with the dll in my harmony folder but nothing happened
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> harmony.load NoTechTree
[HarmonyLoader] Couldn't unload mod 'NoTechTree': not loaded
[HarmonyLoader com.facepunch.rust_dedicated.NoTechTree] Loading from C:/Users/btan1/Desktop/ChillRp/RustServer/RustDedicated_Data\..\HarmonyMods\NoTechTree.dll
[HarmonyLoader com.facepunch.rust_dedicated.NoTechTree] Loaded harmony mod 'com.facepunch.rust_dedicated.NoTechTree'
Thsi is the message i got but but when i got to the work bench it automatically opens the tech tree as of this update and it happens still with this
this is my only harmony mod so maybye i didnt do it right. Prob needs a restart
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do you need to do a server restart after addding this?
Do you know if this will work with the new update? None of the workbench blocks do
Chippy Game Panel
in Plugins
Posted
bingo? with pay to play nd jaCKPOT?