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Budapeshter

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Everything posted by Budapeshter

  1. last version . I don't think it's plugin related, it's a client error.
  2. Turret is losing sound and spamming the console
  3. Hi. Why does the turret in this mode stop firing after about 10 seconds? No Ammo Mode
  4. Hi. How do the permissions work in general? I saw that there are VIP and VIP+, I set the permission and still players without permission see this skin and can apply it, but they can't save it. Can you make it so that players without permissions can't see VIP skins?
  5. The plugin doesn't seem to work with this, but I'm still using v2, haven't upgraded to v3, but I think it doesn't work there either
  6. Ahoj. Better show me with a screenshot exactly what you're looking for
  7. He most likely after installing version 3.0.0.0 in the config file he has no commands there is an empty field [ ], so he has players appear naked because he did not make the conversion. I had the same thing
  8. No, there are no errors. Sets from version 2 converted fine, but when you change the group of a player, the sets don't change. Also, if you edit something through the editor, the set stops functioning normally (some items are not available, etc.) as on the screenshot above.
  9. The default set is still missing. In general, there are a lot of errors, I'll have to do a rollback again.
  10. Changing the set when the privilege is granted DOES NOT WORK! I was in the default group, gave myself a VIP group, died, and didn't get a set.
  11. Budapeshter

    Config

    Hi, will definitely test the plugin soon! Thanks!
  12. Budapeshter

    Kit Controller

    Failed executing chat command 'kit' in 'KitController v2.2.1 by Amino' [callback] (Object reference not set to an instance of an object) at void Oxide.Plugins.KitController.UICreateKits(BasePlayer player, PlayerOptions playerOptions, int page, string kitName)+(aKit x) => { } [1] in C:/Users/Administrator/Desktop/SEMICLASSIC/carbon/plugins/KitController.cs:line 1722 at int System.Linq.Enumerable+WhereListIterator<Oxide.Plugins.KitController+aKit>.GetCount(bool onlyIfCheap) at int System.Linq.Enumerable.Count<aKit>(IEnumerable<aKit> source) at void Oxide.Plugins.KitController.UICreateKits(BasePlayer player, PlayerOptions playerOptions, int page, string kitName) in C:/Users/Administrator/Desktop/TMKBUD SEMICLASSIC/carbon/plugins/KitController.cs:line 1724 at void Oxide.Plugins.KitController.OpenKitUI(BasePlayer player, string parentPanel) in C:/Users/Administrator/Desktop/SEMICLASSIC/carbon/plugins/KitController.cs:line 1675 at void Oxide.Plugins.KitController.KitCommand(BasePlayer player, string command, string[] args) in C:/Users/Administrator/Desktop/SEMICLASSIC/carbon/plugins/KitController.cs:line 1628 at void Oxide.Game.Rust.Libraries.Command.AddChatCommand(string command, BaseHookable plugin, Action<BasePlayer, string, string[]> callback, string help, object reference, string[] permissions, string[] groups, int authLevel, int cooldown, bool isHidden, bool protected, bool silent)+(Args arg) => { } in D:/a/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/Command.cs:line 95 Hi. It's rare, but the error appears
  13. There are no conflicting plugins on the server, if there is a conflict with RustEdit then you need to fix it as this extension is used on every other server. And in such a case, it can be considered that your plugin does not fulfill the described functions and does not work. I ran out of warranty on this plugin, demand to fix it, I will not. Good luck
  14. Setting parent to entity that hasn't spawned yet! (net is null) (12:32:51) | Failed executing chat command 'callcargoplane' in 'CargoPlaneCrash v1.4.6 by Fruster' [callback] (Object reference not set to an instance of an object.) at void BaseEntity.SetParent(BaseEntity entity, uint boneID, bool worldPositionStays, bool sendImmediate) x 2 at void Oxide.Plugins.CargoPlaneCrash.startEvent() in C:/Users/Administrator/Desktop/SEMICLASSIC/carbon/plugins/CargoPlaneCrash.cs:line 602 at void Oxide.Plugins.CargoPlaneCrash.callcargoplane(IPlayer iplayer) in C:/Users/Administrator/Desktop/SEMICLASSIC/carbon/plugins/CargoPlaneCrash.cs:line 1319 at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture) Hi. The event's not working
  15. Budapeshter

    Config

    On a working server tested the theory, not confirmed, cd does not reset back to default if the player's permission is taken away. Okay, I don't see the point in determining why it doesn't work for me, it's easier to stay with the old plugin. Thanks for the answers
  16. Budapeshter

    Config

    It's all about the ultimatebeds.admin permission, If you give it to a player, he does not reset the permissions of the previous group. Just tested this on a clean server
  17. Budapeshter

    Config

    { "Chat Command": [ "ub", "ultimatebeds" ], "Chat Prefix": "UltimateBeds", "Disable Bag Gifting. Default false": false, "RolePermission": { "vip1": { "Priority. (lower = higher priority)": 1, "Player Max Sleeping Bag/Bed limit": 60, "Exclude camper beds from the limit. Default false": false, "Sleeping bag unlock time after placed": 60, "Bed unlock time after placed": 30, "Sleeping bag respawn cooldown": 40, "Bed respawn cooldown": 20, "Sleeping Bag Range: Radius within which to check other Sleeping Bags placed. Default: 50 (lower = more Sleeping Bags close to each other)": 50, "Bed Range: Radius within which to check other Beds placed. Default: 50 (lower = more Beds close to each other)": 50, "Sleeping Bag Decay Settings": { "Enable Custom Decay. Default: false": false, "Disable Decay. Default: false": false, "Delay before decay starts. Default: 24 hours": 24, "Duration of decay. Default: 12 hours": 12 } }, "vip2": { "Priority. (lower = higher priority)": 2, "Player Max Sleeping Bag/Bed limit": 40, "Exclude camper beds from the limit. Default false": false, "Sleeping bag unlock time after placed": 100, "Bed unlock time after placed": 50, "Sleeping bag respawn cooldown": 80, "Bed respawn cooldown": 40, "Sleeping Bag Range: Radius within which to check other Sleeping Bags placed. Default: 50 (lower = more Sleeping Bags close to each other)": 50, "Bed Range: Radius within which to check other Beds placed. Default: 50 (lower = more Beds close to each other)": 50, "Sleeping Bag Decay Settings": { "Enable Custom Decay. Default: false": false, "Disable Decay. Default: false": false, "Delay before decay starts. Default: 24 hours": 24, "Duration of decay. Default: 12 hours": 12 } }, "vip3": { "Priority. (lower = higher priority)": 3, "Player Max Sleeping Bag/Bed limit": 20, "Exclude camper beds from the limit. Default false": false, "Sleeping bag unlock time after placed": 200, "Bed unlock time after placed": 100, "Sleeping bag respawn cooldown": 180, "Bed respawn cooldown": 80, "Sleeping Bag Range: Radius within which to check other Sleeping Bags placed. Default: 50 (lower = more Sleeping Bags close to each other)": 50, "Bed Range: Radius within which to check other Beds placed. Default: 50 (lower = more Beds close to each other)": 50, "Sleeping Bag Decay Settings": { "Enable Custom Decay. Default: false": false, "Disable Decay. Default: false": false, "Delay before decay starts. Default: 24 hours": 24, "Duration of decay. Default: 12 hours": 12 } }, "default": { "Priority. (lower = higher priority)": 100, "Player Max Sleeping Bag/Bed limit": -1, "Exclude camper beds from the limit. Default false": false, "Sleeping bag unlock time after placed": 300, "Bed unlock time after placed": 120, "Sleeping bag respawn cooldown": 300, "Bed respawn cooldown": 120, "Sleeping Bag Range: Radius within which to check other Sleeping Bags placed. Default: 50 (lower = more Sleeping Bags close to each other)": 50, "Bed Range: Radius within which to check other Beds placed. Default: 50 (lower = more Beds close to each other)": 50, "Sleeping Bag Decay Settings": { "Enable Custom Decay. Default: false": false, "Disable Decay. Default: false": false, "Delay before decay starts. Default: 24 hours": 24, "Duration of decay. Default: 12 hours": 12 } } }, "VersionNumber": { "Major": 1, "Minor": 1, "Patch": 3 } }
  18. Budapeshter

    Config

    I tried the plugin on a server where it was not previously installed. I used the standard configuration file that comes with the plugin. The effect is the same, cd does not change by permissions
  19. Budapeshter

    Config

    private void OnUserPermissionGranted(string id, string permName) if (_cachedRolePermission.Contains(steamId)) { Puts($"[OnUserPermissionGranted] Permission '{permName}' granted for SteamID {steamId}. Cache entry found and removed."); _cachedRolePermission.Remove(steamId); } else { Puts($"[OnUserPermissionGranted] Permission '{permName}' granted for SteamID {steamId}. No cache entry found."); } This hook does not work for me when I change my group . Added debug messages here to confirm this
  20. Budapeshter

    Config

    I have been administering the server in the 6th year already, I know how to manage permissions, there can be no mistake in such a simple operation on my part.
  21. Budapeshter

    Config

    Hi. Checked today, deleted all permissions, reloaded the plugin, issued permissions again, and nothing works as it should) If I get the VIP group permission from the default group, then the cd remains from the default group until I reload the plugin. This is on the OXIDE server.
  22. Failed to call hook 'CMDMain' on plugin 'SkinController v2.0.10' (NullReferenceException: Object reference not set to an instance of an object) at Item.MoveToContainer (ItemContainer newcontainer, System.Int32 iTargetPos, System.Boolean allowStack, System.Boolean ignoreStackLimit, BasePlayer sourcePlayer, System.Boolean allowSwap) [0x00036] in <1fb78a2317e64f028889c61730585273>:0 at Oxide.Plugins.SkinController.RedirectItem (BasePlayer player, Item item, Oxide.Plugins.SkinController+SkinData skinInfo, System.Boolean wasRedirect, System.Boolean isOrigional) [0x00132] in <195e609cee98487cba0dcf1e37f9b420>:0 at Oxide.Plugins.SkinController.SkinContainer (BasePlayer player, System.Collections.Generic.List`1[T] items, Oxide.Plugins.SkinController+PlayerSettings& playerSettings, System.Boolean findSkins, Oxide.Plugins.SkinController+SkinData skinInfo, System.Collections.Generic.List`1[T] inventoryItems, System.Boolean isInventory) [0x0015c] in <195e609cee98487cba0dcf1e37f9b420>:0 at Oxide.Plugins.SkinController.CMDMain (ConsoleSystem+Arg arg) [0x008a4] in <195e609cee98487cba0dcf1e37f9b420>:0 at Oxide.Plugins.SkinController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ed9] in <195e609cee98487cba0dcf1e37f9b420>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d82f1fa409f84967ab685a3dbdd116ae>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0 The error appears very often, works in conjunction with Loadoutcontroller
  23. Budapeshter

    Clan Cores

    There is a problem, in the statistics of the clan cabinet is on D5 square, but in this square cabinet is not, statistics does not update the location of several hours.
  24. Budapeshter

    Config

    Not yet, I'll try it tonight and let you know.

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