Jump to content

Kleementin

Member
  • Posts

    679
  • Joined

  • Last visited

  • Days Won

    5

Everything posted by Kleementin

  1. Kleementin

    Water Patrol

    Also, is it optional that npcs "raid" bases? Could I turn this off?
  2. Kleementin

    Water Patrol

    How does this work together with the Raid Time Manager? Will the NPC's do damage to player bases within the safe time?
  3. Fire damage isn't a problem as I know now. But maybe you can do something about turrets damaging theirselves during safe times by firing themselves.
  4. I am dumb. I forgot I excluded chests from the protection. Sorry for that.
  5. Did you see my photos? I used a flame thrower. Yes, it's fire damage. Shall we meet in your Discord and you come check on my server?
  6. Could you please fix this immediately? As soon as the players find out they will abuse this and the whole raid times thing makes no sense anymore.
  7. Also, my newest thread shows fire does damage to items. Therefore fire from crashing minis does damage too.
  8. Fire does damage though "Damage By Fire": true
  9. I think it's not the mini. When turrets shoot themselves cause someone triggers them underneath they get damage. Can this type of self damage also be implemented in the safe time of the plugin?
  10. Ok. My server host installed this for me also. Why did you make this so hard to handle? I really hope you won't update this very often and I won't have to ask the server host to install stuff all the time.
  11. Ok. My host installed the IMR Tools Package for me. But what about the Advanced Combat Log plugin? It's a .dll not a .cs. This does not work when copying it over to the Oxide plugins folder.
  12. I just bought your Advanced Combat Log plugin and then realized I have to have IMR Tools Package too. Problem is I can't install it. My server host won't let me handle rust_dedicated\RustDedicated_Data\Managed
  13. It still happens. Players crash minis on turrets and they get damage from it.
  14. Kleementin

    Water Event

    You can and should adjust these things all by yourself in the config and not use the default settings if you don't like them.
  15. @_senyaaDid you receive this?
  16. Kleementin

    Jet Ski

    I could set that to true but I really don't wanna tbh. It's kinda op and unrealistic to me.
  17. I'm afraid the newest update didn't fix this. A player has 2 waterbikes which he cannot push anymore and both bump up and down all the time.
  18. Kleementin

    Update Broke Plugin

    @_senyaaHad the same problem. Could you write in the update news if we have to delete something to make an update work? Thank you.
  19. @AhigaODid you read my request above?
  20. Would it be possible to give players a command that lets them take away the protection from their own entities? Would be nice for players that are bored and would like to get raided within the safe time.
  21. Kleementin

    Jet Ski

    I noticed that already bought and in the water parked water bikes respawn if one comes back to them after having been somewhere else on the map. They arise from down in the water. Thing is they don't appear exactly where one had them parked. Sometimes they appear many many metres further. In a special case of a water base it just happened that the water bike that was parked outside had respawned inside the water base where i cannot be driven out. Just wanted to let you know that. It's not the biggest issue but I think it can be annoying for the players if their water bike don't stay where they put them.
  22. Will you add the new HMLMG?
  23. The problem is still there it seems. See those videos:
2m

Downloads

Total number of downloads.

9.4k

Customers

Total customers served.

137.3k

Files Sold

Total number of files sold.

2.9m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.