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Kleementin

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Everything posted by Kleementin

  1. I wiped today and later decided to set raid times and also set "Add safe days after wipe": 7 to make clear these raid times only start after 7 days after the wipe. But as soon as I reloaded it was raid time immediately. Should take 7 days from now right?
  2. Plugins seems to work now. Those server host people weren't able to install this properly.
  3. { "File Log Settings": { "Only Log If Player Has Been Hurt By Another Player Recently": false, "Max Combat Lines": 60, "Max Combat Time Lines Seconds": 600, "Show Improved Identifiers": true, "Prefab Short Name Whitelist": [ "player" ] }, "Console / RCON Settings": { "Block Combat Log Command": false, "Line Delay Seconds": 0, "Max Combat Lines": 9999999, "Max Combat Time Lines Seconds": 9999999, "Show Improved Identifiers": true, "Prefab Short Name Whitelist": [] }, "Settings (By Permission)": { "imrgadvancedcombatlogging.blocked": { "Block Combat Log Command": true, "Line Delay Seconds": 0, "Max Combat Lines": 0, "Max Combat Time Lines Seconds": 0, "Show Improved Identifiers": false, "Prefab Short Name Whitelist": [] }, "imrgadvancedcombatlogging.admin": { "Block Combat Log Command": false, "Line Delay Seconds": 0, "Max Combat Lines": 999999, "Max Combat Time Lines Seconds": 9999999, "Show Improved Identifiers": true, "Prefab Short Name Whitelist": [] }, "imrgadvancedcombatlogging.vip": { "Block Combat Log Command": false, "Line Delay Seconds": 0, "Max Combat Lines": 60, "Max Combat Time Lines Seconds": 600, "Show Improved Identifiers": true, "Prefab Short Name Whitelist": [] }, "imrgadvancedcombatlogging.normal": { "Block Combat Log Command": false, "Line Delay Seconds": 0, "Max Combat Lines": 60, "Max Combat Time Lines Seconds": 600, "Show Improved Identifiers": true, "Prefab Short Name Whitelist": [ "player" ] }, "imrgadvancedcombatlogging.animals": { "Block Combat Log Command": false, "Line Delay Seconds": 10, "Max Combat Lines": 50, "Max Combat Time Lines Seconds": 120, "Show Improved Identifiers": false, "Prefab Short Name Whitelist": [ "chicken", "stag", "boar", "wolf", "bear", "polarbear", "simpleshark" ] } } }
  4. My server host confirms that the Tools Package files are in the right place and I have installed the plugin. But there are no permission I could set. (16:40:26) | Permission 'imrgadvancedcombatlogging.normal' doesn't exist
  5. I need to set the button for default players instead of vip but can't. The permission disappeared in the Permission Manager GUI.
  6. Kleementin

    Convoy

    True. But can't you make the convoy not move again after all npc's have been killed. Feels weird.
  7. Kleementin

    Convoy

    Can you add the option to spawn more crate trucks? Also, when all NPC's are killed the convoy can still start driving again for no reason.
  8. Kleementin

    Convoy

    Can we have an option to set more than 1 truck with a crate? Also, "Detect the target only in the NPC's viewing vision cone?": true is not working. Players that are far away trigger the npc's. They seem also be triggered by players respawning somewhere after death. They cannot see them but go straight in that direction.
  9. Any chance you would let us set any kind of item with a shortcut in the config to give as a reward instead of eggs and halloween bags?
  10. Kleementin

    Not working anymore

    Well no bug. It's just that I didn't have the file copied over automatically with the last forced wipe cause my server host won't let me install .dll files.
  11. Kleementin

    Not working anymore

  12. Kleementin

    Not working anymore

    The combatlogs won't show the player's names anymore.
  13. I see. But where do we get those entity shortnames to put them in the config?
  14. Can you add the option to only get nofications when my bought plugin gets updated? It's either geting all posts from everyone on the plugin site or none. This way I get a lot of notifications I am really not interested in.
  15. What does the winner get as a prize? Can we set items or scrap?
  16. Oh, yes! Please add it. Would work like the old Furnace Splitter plugin then which we all have been looking for when finding your plugin.
  17. So the whole plugin works autonomously? Server owners don't have to spawn anything manually after wipe?
  18. When right-clicking the ore and the wood fills up in the oven the second wood slot won't be used automatically and is not being filled after the 1st wood slot is full.
  19. Is this a multiplier? "furnace": 1, "refinery_small_deployed": 1 A detailed description of the different lines in the config would be helpful.
  20. Yeah. I deleted QuickSmelt now. What does this mean? "Disable Multi Fuel Speed Bonus": false
  21. Using Enable QuickSmelt - Smelting of multiple slots at once": true the wood amount fits perfectly to the amount of ore. But not when using Enable QuickSmelt - Smelting of multiple slots at once": false. And I don't see why this has to be? Makes no sense? Must be a bug. Yes, I use Stacksize Controller but as I just mentioned it works if I don't wanna use QuickSmelt but not with it.
  22. Guess I got no choice than to delete Quick Smelt cause 2 functions of Simple Splitter won't work using "Enable QuickSmelt - Smelting of multiple slots at once": false" and the developer don't understands me.
  23. That is not the point. I know. I did Enable QuickSmelt - Smelting of multiple slots at once": false but the problem is that your plugin then won't burn all slots at the same time anymore and also won't fit the correct amount of wood to the amount of ore anymore. Doing Enable QuickSmelt - Smelting of multiple slots at once": false makes the plugin lose 2 functions. Do you understand what I am talking about?
  24. When I do "Enable QuickSmelt - Smelting of multiple slots at once": false I lose essential functions of the plugin. The slots won't be burned simultaneously anymore and the amount of wood is more than needed. That's what I was trying to tell you. If this is wrong the plugin is not working correctly. When I do "Enable QuickSmelt - Smelting of multiple slots at once": true all slots are burned and the amount of wood that is taken fits perfectly. But I use Quick Smelt by now and can not do that.
  25. So, if I use Quicksmelt I should do "Enable QuickSmelt - Smelting of multiple slots at once": false, right? But then the slots won't be burned simultaneously and the amount of wood won't fit to the amount of ore. In other words, the plugin is kinda useless except for the splitting part. Can this be changed? I would like to go on using the QuickSmelt plugin but want a splitter that manages to burn all slots at once and uses the right amount of wood.

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