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DrayTemplar

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Everything posted by DrayTemplar

  1. havnt had a time where i have had an empty server to try turning all plugins off as yet, doing a respec of the TEAM tab and re-applying points to the skill workbench seems to have fixed it for the moment,
  2. same thing with metal hatch - doesnt seem to be repairing
  3. When repairing the building, the embrasaure's are not replairing even when "Deployables Repair": true, Metal Is present in the TC
  4. Thank you, I undestand and appriciate the responses for both. happy to work with Default xp values of 0, and change them myself, if you do get a chance to add them in a future update.
  5. could drinking teas also be a source of exp - with each diffrent level tea giving diffrent exp
  6. Cooking - Burst of Energy /teatime Is it possible to make the ore/scrap/wood % boost based on an active tea. instead of a flat % rate without need to actaulloy drink a tea. i want to make teas more valuable on the server, and it would be nice if say, you drank a cream pure or tea for a 65% boost, but then used /teatime that increased it by 100% for 1 total 130% boost. so then people stiill have as reason to make and trade teas.
  7. All my users are getting too close to road or cannont build in this area, no matter where they try to build Server https://rust-servers.net/server/178365/ client.connect 103.1.213.253:28035
  8. if it helps this is my config : just in case its to do with my thrust settings etc:
  9. the player reports its moslty when he is taking off, holding down space for fast take off.
  10. you can close this one, all fixed, thanks heaps for you help
  11. Work bench level 1 keeps flashing on and off.
  12. think i found my error, or one of my errors it was in my armyman preset - messed a copy and paste in the prefabs table and doubled part of it up,
  13. this was the main one i had been using as a template for others Soldier.json
  14. [BetterNpc] File Bradley has been loaded successfully! Failed to call internal hook 'RegisterPresetUsage' on plugin 'NpcSpawn v3.5.0' [1061036887] (Unexpected end when deserializing object. Path 'LootTable', line 459, position 1.) [BetterNpc] File Helicopter has been loaded successfully! Failed to call internal hook 'RegisterPresetUsage' on plugin 'NpcSpawn v3.5.0' [1061036887] (Unexpected end when deserializing object. Path 'LootTable', line 459 Think i may have been my "Marksmen", or "Armyman", They are the only preset that are used by the Bradley and Helicopter events. I think im try to do the multiply loot prefabs wrong.. like: ------------------------------------------------ "PrefabsTable": { "IsEnabled": true, "MinPrefabsAmount": 2, "MaxPrefabsAmount": 2, "Prefabs": [ { "PrefabName": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_bradley_heavy.prefab", "Chance": 100.0, "MinAmount": 1, "MaxAmount": 1 }, { "PrefabName": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_oilrig.prefab", "Chance": 100.0, "MinAmount": 1, "MaxAmount": 4 } ] maybe it should be -------------------------------------------------------------- "PrefabsTable": { "IsEnabled": true, "MinPrefabsAmount": 2, "MaxPrefabsAmount": 2, "Prefabs": [ { "PrefabName": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_bradley_heavy.prefab", "PrefabName": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_oilrig.prefab" "Chance": 100.0, "MinAmount": 2, "MaxAmount": 4 }
  15. thanks for the suggetion, I will have a look at line 459 line in some of my npc preset loot tables.
  16. Im guessing i messed up a loot table for an NPC preset. but no idea how to see which preset i need to fix. Failed to call internal hook 'OnServerInitialized' on plugin 'NpcSpawn v3.5.0' [352240293] (Unexpected end when deserializing object. Path 'LootTable', line 459, position 1.) at void Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ThrowUnexpectedEndException(JsonReader reader, JsonContract contract, object currentObject, string message) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, string id) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, object existingValue) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, object existingValue) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, bool checkAdditionalContent) at object Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) at object Newtonsoft.Json.JsonSerializer.Deserialize(JsonReader reader, Type objectType) at object Newtonsoft.Json.JsonConvert.DeserializeObject(string value, Type type, JsonSerializerSettings settings) at NpcConfig Newtonsoft.Json.JsonConvert.DeserializeObject<NpcConfig>(string value, JsonSerializerSettings settings) at NpcConfig Oxide.Core.Configuration.DynamicConfigFile.ReadObject<NpcConfig>(string filename) in /home/runner/work/Carbon/Carbon/src/Carbon.Components/Carbon.Common/src/Oxide/Configuration/DynamicConfigFile.cs:line 30 at NpcConfig Oxide.Core.DataFileSystem.ReadObject<NpcConfig>(string name) in /home/runner/work/Carbon/Carbon/src/Carbon.Components/Carbon.Common/src/Oxide/Configuration/DataFileSystem.cs:line 63 at void Oxide.Plugins.NpcSpawn.LoadFile(string folderName, string fileName) in C:/TCAFiles/Users/gary5/202054/carbon/plugins/NpcSpawn.cs:line 294 at void Oxide.Plugins.NpcSpawn.LoadFolder(string folderName) in C:/TCAFiles/Users/gary5/202054/carbon/plugins/NpcSpawn.cs:line 288 at void Oxide.Plugins.NpcSpawn.LoadPresets() in C:/TCAFiles/Users/gary5/202054/carbon/plugins/NpcSpawn.cs:line 274 at void Oxide.Plugins.NpcSpawn.OnServerInitialized() in C:/TCAFiles/Users/gary5/202054/carbon/plugins/NpcSpawn.cs:line 5021 at object Oxide.Plugins.NpcSpawn.InternalCallHook(uint hook, object[] args) in NpcSpawn.cs/Internal:line 1461 NpcSpawn v3.5.0 by KpucTaJl hook 'OnServerInitialized' took longer than 100ms [1310ms]
  17. server log also show (cs:170545): NullReferenceException: Object reference not set to an instance of an object. PlayerWalkMovement.%1445756e5f91437ddf0f8553f3e429512621cd25 () (at <00000000000000000000000000000000>:0) BaseProjectile.%6a3bd8c3908bd710efde4c487c96ba0bcc074478 () (at <00000000000000000000000000000000>:0) BaseProjectile.%05c477835766fededda220dd4863cc6fbb01456e () (at <00000000000000000000000000000000>:0) BasePlayer.%cf791d317f3c163a05c77961083ed753260eb8c0 () (at <00000000000000000000000000000000>:0) BasePlayer.%77379cc3c3fc7fa70c9bc16accdf47d67bf1172f () (at <00000000000000000000000000000000>:0) Client.Update () (at <00000000000000000000000000000000>:0)
  18. also getting user reports of Exception (cs:170545): NullReferenceException: Object reference not set to an instance of an object. PlayerWalkMovement.%1445756e5f91437ddf0f8553f3e429512621cd25 () (at <00000000000000000000000000000000>:0) BaseProjectile.%6a3bd8c3908bd710efde4c487c96ba0bcc074478 () (at <00000000000000000000000000000000>:0) BaseProjectile.%05c477835766fededda220dd4863cc6fbb01456e () (at <00000000000000000000000000000000>:0) BasePlayer.%cf791d317f3c163a05c77961083ed753260eb8c0 () (at <00000000000000000000000000000000>:0) BasePlayer.%77379cc3c3fc7fa70c9bc16accdf47d67bf1172f () (at <00000000000000000000000000000000>:0) Client.Update () (at <00000000000000000000000000000000>:0)
  19. I get the below error message in console: AssertionException: FileStorage cache contains a null file Assertion failure. Value was False Expected: True at UnityEngine.Assertions.Assert.Fail (System.String message, System.String userMessage) [0x00043] in <50b97fea633246a58f1593ad66ad4056>:0 at UnityEngine.Assertions.Assert.IsTrue (System.Boolean condition, System.String message) [0x0000f] in <50b97fea633246a58f1593ad66ad4056>:0 at FileStorage.Find (FileStorage+Slot slot, System.Nullable`1[T] crc) [0x0001c] in <611812a62cca43449aaf75ad7610c1b6>:0 at FileStorage.Get (NetworkableId entityId, System.UInt64 part, System.UInt32 crc) [0x00013] in <611812a62cca43449aaf75ad7610c1b6>:0 at BaseEntity.SendRequestedFile (Network.Connection connection, System.UInt64 part, System.UInt32 crc) [0x00000] in <611812a62cca43449aaf75ad7610c1b6>:0 at ServerFileRequestQueue.Send (ServerFileRequestQueue+ConnectionState state, ServerFileRequestQueue+QueuedRequest& request) [0x0000e] in <611812a62cca43449aaf75ad7610c1b6>:0 at ServerFileRequestQueue.Request (Network.Connection connection, BaseEntity entity, System.UInt64 part, System.UInt32 crc) [0x000cc] in <611812a62cca43449aaf75ad7610c1b6>:0 at BaseEntity.SV_RequestFile (BaseEntity+RPCMessage msg) [0x00018] in <611812a62cca43449aaf75ad7610c1b6>:0 at BaseEntity.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x001a5] in <611812a62cca43449aaf75ad7610c1b6>:0 UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BaseEntity:OnRpcMessage(BasePlayer, UInt32, Message) CommunityEntity:OnRpcMessage(BasePlayer, UInt32, Message) BaseEntity:SV_RPCMessage(UInt32, Message) ServerMgr:OnRPCMessage(Message) ServerMgr:OnNetworkMessage(Message) Facepunch.Network.Raknet.Server:ProcessRead(NetRead) Network.BaseNetwork:Cycle() ServerMgr:Update()
  20. Failed to call internal hook 'CanRecycle' on plugin 'SkyBase v1.1.3' [2338075138] (Object reference not set to an instance of an object) at object Oxide.Plugins.SkyBase.CanRecycle(Recycler instance, Item slot) in C:/TCAFiles/Users/gary5/202054/carbon/plugins/SkyBase.cs:line 410 at object Oxide.Plugins.SkyBase.InternalCallHook(uint hook, object[] args) in SkyBase.cs/Internal:line 51 Failed to call internal hook 'CanRecycle' on plugin 'SkyBase v1.1.3' [2338075138] (Object reference not set to an instance of an object) at object Oxide.Plugins.SkyBase.CanRecycle(Recycler instance, Item slot) in C:/TCAFiles/Users/gary5/202054/carbon/plugins/SkyBase.cs:line 410 at object Oxide.Plugins.SkyBase.InternalCallHook(uint hook, object[] args) in SkyBase.cs/Internal:line 51 Failed to call internal hook 'CanRecycle' on plugin 'SkyBase v1.1.3' [2338075138] (Object reference not set to an instance of an object) at object Oxide.Plugins.SkyBase.CanRecycle(Recycler instance, Item slot) in C:/TCAFiles/Users/gary5/202054/carbon/plugins/SkyBase.cs:line 410 at object Oxide.Plugins.SkyBase.InternalCallHook(uint hook, object[] args) in SkyBase.cs/Internal:line 51 Failed to call internal hook 'CanRecycle' on plugin 'SkyBase v1.1.3' [2338075138] (Object reference not set to an instance of an object) at object Oxide.Plugins.SkyBase.CanRecycle(Recycler instance, Item slot) in C:/TCAFiles/Users/gary5/202054/carbon/plugins/SkyBase.cs:line 410 at object Oxide.Plugins.SkyBase.InternalCallHook(uint hook, object[] args) in SkyBase.cs/Internal:line 51 Failed to call internal hook 'CanRecycle' on plugin 'SkyBase v1.1.3' [2338075138] (Object reference not set to an instance of an object) at object Oxide.Plugins.SkyBase.CanRecycle(Recycler instance, Item slot) in C:/TCAFiles/Users/gary5/202054/carbon/plugins/SkyBase.cs:line 410
  21. DrayTemplar

    console bug

    Getting similiar Failed to call internal hook 'CanRecycle' on plugin 'SkyBase v1.1.3' [2338075138] (Object reference not set to an instance of an object) at object Oxide.Plugins.SkyBase.CanRecycle(Recycler instance, Item slot) in C:/TCAFiles/Users/gary5/202054/carbon/plugins/SkyBase.cs:line 410 at object Oxide.Plugins.SkyBase.InternalCallHook(uint hook, object[] args) in SkyBase.cs/Internal:line 51
  22. DrayTemplar

    Better Npc

    any chace on adding options to spawn NPC's for the Satalite crash event? i would like to have it call a patrol heli or 2 as well , buit lets start small with with a few NPCs to gaurd the crash site,
  23. DrayTemplar

    Your Event is over

    Event is ending straight after starting without spawniny any NPCs
  24. not sure if its jsut me, but after the most recent update the NPC's dont spawn, the even starts and then jsut says its over straight away
  25. DrayTemplar

    Townhall

    @Zynd been a bit since i used it, but they dont show on the map from memory. - would be an awesome feature though. Claim sizes can be changed in the config. - You set a radius length from the mailbox. - eg "Default Zone Radius": 50.0,

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