DrayTemplar
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Everything posted by DrayTemplar
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havnt had a time where i have had an empty server to try turning all plugins off as yet, doing a respec of the TEAM tab and re-applying points to the skill workbench seems to have fixed it for the moment,
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same thing with metal hatch - doesnt seem to be repairing
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When repairing the building, the embrasaure's are not replairing even when "Deployables Repair": true, Metal Is present in the TC
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Thank you, I undestand and appriciate the responses for both. happy to work with Default xp values of 0, and change them myself, if you do get a chance to add them in a future update.
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could drinking teas also be a source of exp - with each diffrent level tea giving diffrent exp
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Cooking - Burst of Energy /teatime Is it possible to make the ore/scrap/wood % boost based on an active tea. instead of a flat % rate without need to actaulloy drink a tea. i want to make teas more valuable on the server, and it would be nice if say, you drank a cream pure or tea for a 65% boost, but then used /teatime that increased it by 100% for 1 total 130% boost. so then people stiill have as reason to make and trade teas.
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All my users are getting too close to road or cannont build in this area, no matter where they try to build Server https://rust-servers.net/server/178365/ client.connect 103.1.213.253:28035
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if it helps this is my config : just in case its to do with my thrust settings etc:
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the player reports its moslty when he is taking off, holding down space for fast take off.
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Guess i messed up a Preset loot table.
DrayTemplar replied to DrayTemplar's Support Report in Support
you can close this one, all fixed, thanks heaps for you help -
Work bench level 1 keeps flashing on and off.
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Guess i messed up a Preset loot table.
DrayTemplar replied to DrayTemplar's Support Report in Support
think i found my error, or one of my errors it was in my armyman preset - messed a copy and paste in the prefabs table and doubled part of it up, -
Guess i messed up a Preset loot table.
DrayTemplar replied to DrayTemplar's Support Report in Support
this was the main one i had been using as a template for others Soldier.json -
Guess i messed up a Preset loot table.
DrayTemplar replied to DrayTemplar's Support Report in Support
[BetterNpc] File Bradley has been loaded successfully! Failed to call internal hook 'RegisterPresetUsage' on plugin 'NpcSpawn v3.5.0' [1061036887] (Unexpected end when deserializing object. Path 'LootTable', line 459, position 1.) [BetterNpc] File Helicopter has been loaded successfully! Failed to call internal hook 'RegisterPresetUsage' on plugin 'NpcSpawn v3.5.0' [1061036887] (Unexpected end when deserializing object. Path 'LootTable', line 459 Think i may have been my "Marksmen", or "Armyman", They are the only preset that are used by the Bradley and Helicopter events. I think im try to do the multiply loot prefabs wrong.. like: ------------------------------------------------ "PrefabsTable": { "IsEnabled": true, "MinPrefabsAmount": 2, "MaxPrefabsAmount": 2, "Prefabs": [ { "PrefabName": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_bradley_heavy.prefab", "Chance": 100.0, "MinAmount": 1, "MaxAmount": 1 }, { "PrefabName": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_oilrig.prefab", "Chance": 100.0, "MinAmount": 1, "MaxAmount": 4 } ] maybe it should be -------------------------------------------------------------- "PrefabsTable": { "IsEnabled": true, "MinPrefabsAmount": 2, "MaxPrefabsAmount": 2, "Prefabs": [ { "PrefabName": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_bradley_heavy.prefab", "PrefabName": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_oilrig.prefab" "Chance": 100.0, "MinAmount": 2, "MaxAmount": 4 } -
Guess i messed up a Preset loot table.
DrayTemplar replied to DrayTemplar's Support Report in Support
thanks for the suggetion, I will have a look at line 459 line in some of my npc preset loot tables. -
Im guessing i messed up a loot table for an NPC preset. but no idea how to see which preset i need to fix. Failed to call internal hook 'OnServerInitialized' on plugin 'NpcSpawn v3.5.0' [352240293] (Unexpected end when deserializing object. Path 'LootTable', line 459, position 1.) at void Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ThrowUnexpectedEndException(JsonReader reader, JsonContract contract, object currentObject, string message) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, string id) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, object existingValue) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, object existingValue) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, bool checkAdditionalContent) at object Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) at object Newtonsoft.Json.JsonSerializer.Deserialize(JsonReader reader, Type objectType) at object Newtonsoft.Json.JsonConvert.DeserializeObject(string value, Type type, JsonSerializerSettings settings) at NpcConfig Newtonsoft.Json.JsonConvert.DeserializeObject<NpcConfig>(string value, JsonSerializerSettings settings) at NpcConfig Oxide.Core.Configuration.DynamicConfigFile.ReadObject<NpcConfig>(string filename) in /home/runner/work/Carbon/Carbon/src/Carbon.Components/Carbon.Common/src/Oxide/Configuration/DynamicConfigFile.cs:line 30 at NpcConfig Oxide.Core.DataFileSystem.ReadObject<NpcConfig>(string name) in /home/runner/work/Carbon/Carbon/src/Carbon.Components/Carbon.Common/src/Oxide/Configuration/DataFileSystem.cs:line 63 at void Oxide.Plugins.NpcSpawn.LoadFile(string folderName, string fileName) in C:/TCAFiles/Users/gary5/202054/carbon/plugins/NpcSpawn.cs:line 294 at void Oxide.Plugins.NpcSpawn.LoadFolder(string folderName) in C:/TCAFiles/Users/gary5/202054/carbon/plugins/NpcSpawn.cs:line 288 at void Oxide.Plugins.NpcSpawn.LoadPresets() in C:/TCAFiles/Users/gary5/202054/carbon/plugins/NpcSpawn.cs:line 274 at void Oxide.Plugins.NpcSpawn.OnServerInitialized() in C:/TCAFiles/Users/gary5/202054/carbon/plugins/NpcSpawn.cs:line 5021 at object Oxide.Plugins.NpcSpawn.InternalCallHook(uint hook, object[] args) in NpcSpawn.cs/Internal:line 1461 NpcSpawn v3.5.0 by KpucTaJl hook 'OnServerInitialized' took longer than 100ms [1310ms]
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server log also show (cs:170545): NullReferenceException: Object reference not set to an instance of an object. PlayerWalkMovement.%1445756e5f91437ddf0f8553f3e429512621cd25 () (at <00000000000000000000000000000000>:0) BaseProjectile.%6a3bd8c3908bd710efde4c487c96ba0bcc074478 () (at <00000000000000000000000000000000>:0) BaseProjectile.%05c477835766fededda220dd4863cc6fbb01456e () (at <00000000000000000000000000000000>:0) BasePlayer.%cf791d317f3c163a05c77961083ed753260eb8c0 () (at <00000000000000000000000000000000>:0) BasePlayer.%77379cc3c3fc7fa70c9bc16accdf47d67bf1172f () (at <00000000000000000000000000000000>:0) Client.Update () (at <00000000000000000000000000000000>:0)
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also getting user reports of Exception (cs:170545): NullReferenceException: Object reference not set to an instance of an object. PlayerWalkMovement.%1445756e5f91437ddf0f8553f3e429512621cd25 () (at <00000000000000000000000000000000>:0) BaseProjectile.%6a3bd8c3908bd710efde4c487c96ba0bcc074478 () (at <00000000000000000000000000000000>:0) BaseProjectile.%05c477835766fededda220dd4863cc6fbb01456e () (at <00000000000000000000000000000000>:0) BasePlayer.%cf791d317f3c163a05c77961083ed753260eb8c0 () (at <00000000000000000000000000000000>:0) BasePlayer.%77379cc3c3fc7fa70c9bc16accdf47d67bf1172f () (at <00000000000000000000000000000000>:0) Client.Update () (at <00000000000000000000000000000000>:0)
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I get the below error message in console: AssertionException: FileStorage cache contains a null file Assertion failure. Value was False Expected: True at UnityEngine.Assertions.Assert.Fail (System.String message, System.String userMessage) [0x00043] in <50b97fea633246a58f1593ad66ad4056>:0 at UnityEngine.Assertions.Assert.IsTrue (System.Boolean condition, System.String message) [0x0000f] in <50b97fea633246a58f1593ad66ad4056>:0 at FileStorage.Find (FileStorage+Slot slot, System.Nullable`1[T] crc) [0x0001c] in <611812a62cca43449aaf75ad7610c1b6>:0 at FileStorage.Get (NetworkableId entityId, System.UInt64 part, System.UInt32 crc) [0x00013] in <611812a62cca43449aaf75ad7610c1b6>:0 at BaseEntity.SendRequestedFile (Network.Connection connection, System.UInt64 part, System.UInt32 crc) [0x00000] in <611812a62cca43449aaf75ad7610c1b6>:0 at ServerFileRequestQueue.Send (ServerFileRequestQueue+ConnectionState state, ServerFileRequestQueue+QueuedRequest& request) [0x0000e] in <611812a62cca43449aaf75ad7610c1b6>:0 at ServerFileRequestQueue.Request (Network.Connection connection, BaseEntity entity, System.UInt64 part, System.UInt32 crc) [0x000cc] in <611812a62cca43449aaf75ad7610c1b6>:0 at BaseEntity.SV_RequestFile (BaseEntity+RPCMessage msg) [0x00018] in <611812a62cca43449aaf75ad7610c1b6>:0 at BaseEntity.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x001a5] in <611812a62cca43449aaf75ad7610c1b6>:0 UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BaseEntity:OnRpcMessage(BasePlayer, UInt32, Message) CommunityEntity:OnRpcMessage(BasePlayer, UInt32, Message) BaseEntity:SV_RPCMessage(UInt32, Message) ServerMgr:OnRPCMessage(Message) ServerMgr:OnNetworkMessage(Message) Facepunch.Network.Raknet.Server:ProcessRead(NetRead) Network.BaseNetwork:Cycle() ServerMgr:Update()
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Failed to call internal hook 'CanRecycle' on plugin 'SkyBase v1.1.3' [2338075138] (Object reference not set to an instance of an object) at object Oxide.Plugins.SkyBase.CanRecycle(Recycler instance, Item slot) in C:/TCAFiles/Users/gary5/202054/carbon/plugins/SkyBase.cs:line 410 at object Oxide.Plugins.SkyBase.InternalCallHook(uint hook, object[] args) in SkyBase.cs/Internal:line 51 Failed to call internal hook 'CanRecycle' on plugin 'SkyBase v1.1.3' [2338075138] (Object reference not set to an instance of an object) at object Oxide.Plugins.SkyBase.CanRecycle(Recycler instance, Item slot) in C:/TCAFiles/Users/gary5/202054/carbon/plugins/SkyBase.cs:line 410 at object Oxide.Plugins.SkyBase.InternalCallHook(uint hook, object[] args) in SkyBase.cs/Internal:line 51 Failed to call internal hook 'CanRecycle' on plugin 'SkyBase v1.1.3' [2338075138] (Object reference not set to an instance of an object) at object Oxide.Plugins.SkyBase.CanRecycle(Recycler instance, Item slot) in C:/TCAFiles/Users/gary5/202054/carbon/plugins/SkyBase.cs:line 410 at object Oxide.Plugins.SkyBase.InternalCallHook(uint hook, object[] args) in SkyBase.cs/Internal:line 51 Failed to call internal hook 'CanRecycle' on plugin 'SkyBase v1.1.3' [2338075138] (Object reference not set to an instance of an object) at object Oxide.Plugins.SkyBase.CanRecycle(Recycler instance, Item slot) in C:/TCAFiles/Users/gary5/202054/carbon/plugins/SkyBase.cs:line 410 at object Oxide.Plugins.SkyBase.InternalCallHook(uint hook, object[] args) in SkyBase.cs/Internal:line 51 Failed to call internal hook 'CanRecycle' on plugin 'SkyBase v1.1.3' [2338075138] (Object reference not set to an instance of an object) at object Oxide.Plugins.SkyBase.CanRecycle(Recycler instance, Item slot) in C:/TCAFiles/Users/gary5/202054/carbon/plugins/SkyBase.cs:line 410
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Getting similiar Failed to call internal hook 'CanRecycle' on plugin 'SkyBase v1.1.3' [2338075138] (Object reference not set to an instance of an object) at object Oxide.Plugins.SkyBase.CanRecycle(Recycler instance, Item slot) in C:/TCAFiles/Users/gary5/202054/carbon/plugins/SkyBase.cs:line 410 at object Oxide.Plugins.SkyBase.InternalCallHook(uint hook, object[] args) in SkyBase.cs/Internal:line 51
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Event is ending straight after starting without spawniny any NPCs
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