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sanguss

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Everything posted by sanguss

  1. sanguss

    drones dont spawn

    IQDronePatrol (6).json i have only 8 drone at dome active in that config
  2. sanguss

    drones dont spawn

    Hey, yeah, it always worked great before. Can I show you my config? Maybe you'll see something.
  3. sanguss

    drones dont spawn

    Hello, I wanted to ask if everything is okay with the plugin or if this is just happening to me. I think after the last force wipe, the drones are no longer spawning at the monuments. I tried it with a newly generated config, but nothing happened. Could you please help me?
  4. sanguss

    Performance Problem

    Hello, I wanted to report a performance issue on The Lost Island map. I tested the city area around L13 / M12 / N12, near Harborpoint City / Deadzone / Abandoned Supermarket, and my client FPS drops heavily there. In most areas I get around 60–100+ FPS, but when I enter that city area it can drop down to around 40 FPS. I also found that another user already reported a very similar issue before, where FPS dropped heavily around L13. So it looks like this specific city area may still be too heavy or not fully optimized. This is important for me because I would like to use the map on my Rust server with NPCs/events, but if the city already drops FPS a lot without many players or bases, it could become a bigger problem later. Could you please check/optimize that area again? Thank you
  5. sanguss

    need update

    Hey, just wanted to follow up again about the BetterNPC files. I’m still waiting for the updated configs, and I would really like to use the map on my server soon. From what I can see, it’s only the old BetterNPC config format that needs to be updated, so for you this should probably be a very small fix and only take around 5 minutes. Could you please take a moment to fix and send me the updated files when you can? Thanks.
  6. sanguss

    need update

    The included BetterNPC config files seem to be older versions. BetterNPC has been using a newer config format since around February, so those files probably need to be updated. The plugin protection file does not seem to match that file name anymore, and the map also loads fine without it, so it looks like it may not be needed. Other than that, the map looks really cool so far. I didn’t find any major flaws yet — just wanted to let you know before I use it on my server.
  7. sanguss

    Train Homes

    hey the command to spawn a wagons is : /givewagon <amount> <SteamID or Name>
  8. sanguss

    ores on rayls

    hey since i have running the Last Train map again this mounth some ores spawn on the raylways
  9. Hey, can I add you on Discord? I have a question about a map. I tried adding you with the name DarkoRust, but unfortunately it didn't work.
  10. sanguss

    XSkinMenu

    Hey, could you please add the windows for the weapons that have received skins? The HLMG and SKS, as well as the new axe? That would be really nice
  11. Yes, I just put a red card in my clothing shop, and I also put another one in there for the Tugboat event from King, hehe Thank you so much
  12. Hey, you've made a really great map, a real performance bomb! I'm running almost 70 plugins and, well, what can I say, 240 fps! I do have a small question though: where do you get a red card? The silo monument is now a red card monument.
  13. Hi, do you think you could add a function that makes the outpost NPCs aggressive? Right now they only shoot when you shoot too. And a respawn timer for the NPCs would be really nice I see it's already been asked about Great event!
  14. sanguss

    Floating ores

    thx it works again
  15. sanguss

    Floating ores

  16. sanguss

    Floating ores

    i have running this map here since the force wipe
  17. sanguss

    Floating ores

    yea i just now have restarted but that not helps
  18. sanguss

    Floating ores

    i saw ores on ground but alot very hight in sky can be that Teastick dont have see them
  19. sanguss

    Floating ores

    hm for me not i have the latest version could it be my config ? { "Stone Settings": { "Grid Size": 65.0, "Prefab Path": "assets/bundled/prefabs/autospawn/resource/ores/stone-ore.prefab", "Biome Probabilities": { "Arid Biome": 0.6, "Temperate Biome": 0.64, "Arctic Biome": 0.8, "Tundra Biome": 0.85, "Jungle Biome": 0.3 }, "Enabled": true, "Bonus Loot": [] }, "Metal Settings": { "Grid Size": 65.0, "Prefab Path": "assets/bundled/prefabs/autospawn/resource/ores/metal-ore.prefab", "Biome Probabilities": { "Arid Biome": 0.65, "Temperate Biome": 0.63, "Arctic Biome": 0.85, "Tundra Biome": 0.85, "Jungle Biome": 0.2 }, "Enabled": true, "Bonus Loot": [] }, "Sulfur Settings": { "Grid Size": 80.0, "Prefab Path": "assets/bundled/prefabs/autospawn/resource/ores/sulfur-ore.prefab", "Biome Probabilities": { "Arid Biome": 0.6, "Temperate Biome": 0.65, "Arctic Biome": 0.85, "Tundra Biome": 0.8, "Jungle Biome": 0.35 }, "Enabled": true, "Bonus Loot": [] }, "Debug Mode": false, "Spawn Delay (seconds)": 0.3, "Min Distance From Players": 30.0, "Min Distance From Buildings": 20.0, "Water Buffer Height": 1.5, "Max Slope Angle": 35.0, "Batch Size": 10, "Population Scaling Settings": { "Enable Population Scaling": false, "Minimum Players Threshold": 50, "Maximum Players Threshold": 200, "Grid Scalar At Min Players (sparse)": 1.5, "Grid Scalar At Max Players (dense)": 0.8 }, "Disable Native Ore Spawning": true, "Rich Vein Settings": { "Enable Rich Veins": false, "Rich Vein Chance (0.0 - 1.0)": 0.05, "Rich Vein Gather Multiplier": 2.0, "Play Effect On Rich Vein Gather": true }, "Wipe Ores On Plugin Unload": true, "Config Version": { "Major": 3, "Minor": 0, "Patch": 2 } }
  20. sanguss

    Floating ores

    are you sure that it works again ? for me they floats in aire
  21. sanguss

    Sound Box

    Hello, good day. I wanted to ask if it's intentional that the radio is off after a server restart? It used to always stay on and the selected station continued playing. Is this new?
  22. sanguss

    need update

    hey the same error is still there can you look again pls
  23. sanguss

    need update

    hello the plugin no more works after the last force wipe could you pls check
  24. sanguss

    BoatControl

    Wow, I'm impressed! Some creators could really learn a thing or two from you. It's truly fascinating what you've conjured up in such a short time. I'm eagerly awaiting betterTC so I can test the wallpapers on the ship Keep up the good work really nice !!
  25. sanguss

    BoatControl

    Hey, another really great plugin! Do you think you could add a limit setting for the cannon NPCs, like a maximum of 8 cannons that can be controlled by NPCs? That would be awesome!

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