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Steenamaroo

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Everything posted by Steenamaroo

  1. Steenamaroo

    Speargun

    🤣 Honestly, I've no idea. Can find out, though.
  2. Hi, Thanks for the report. It'll be patched in the next update.
  3. Steenamaroo

    Bot spawns on Custom Map

    No problem. If you have any trouble just come back and ask, or jump in CF discord and ask away. (link in footer)
  4. Steenamaroo

    Z-Admin Chat

    Welcome to Codefling. 🙂
  5. Steenamaroo

    Bot spawns on Custom Map

    Oh, sure...RustEdit can have npc spawners. They're not BotSpawn, though. Sorry, I thought you were aware of that and wanted BotSpawn profiles, specifically, at custom monuments.
  6. Steenamaroo

    Custom Names

    Hi, I've made a note and will look into when I'm next working on CustomLoot. Thanks for the suggestion. 🙂
  7. Steenamaroo

    Economics Compatibility?

    Ah, ok. I'll take a look into that. 🙂
  8. Hi folks, Turrets are covered under Weapontraps Destroyed. At preset there is no way to see LastLogin as it's there for reference for the purge after X days option, but I could add a chat command as you describe if you think it would be useful.
  9. Steenamaroo

    Bot spawns on Custom Map

    I don't think RustEdit uses the native spawnhandler so, as far as I know, there's no easy way to grab the spawnpoints it'll be using.
  10. Steenamaroo

    update?

    Hi, Most likely oxide is trying to load the file before your FTP upload has completed, or you've somehow got a corrupted/incomplete copy of the file. if o.reload BotSpawn works then it's the first and, if not, the second
  11. Steenamaroo

    Stuck again :-(

    Sorry for the late reply. I'd guess it's going to be an issue cause by some symbol or formatting in the larger bodies of text. It's a bit of a pain but I'd try setting each one to "", one by one, to find out which is causing the issue. Do you get an errors in console when you open the UI and it's blank?
  12. Steenamaroo

    Economics Compatibility?

    Hi, Which plugin are you asking about?
  13. Steenamaroo

    Probabilities

    Sorry, I didn't see this. No, there's no limit. You could do as you describe if you want the balance to be that extreme.
  14. Steenamaroo

    miss prefab

    If we could keep the chat here to English that would be appreciated. @Electrik- If you think there should be more explicit statements about whether an asset is editable or not then that's valid criticism and we, admin, will take it on board, but that is a conversation to have with staff/admin - Not the author. Pursuing this debate here in this way is not productive. The author's license and description didn't explicitly state that modification rights were granted, and that's their choice. If you don't like that then that's OK, and you've made that point, and if you think Codefling should enforce clearer descriptions/terms then that's OK too and, as said, that's a discussion to have with staff. Either way, this is probably a good time to end discussions with the author.
  15. Steenamaroo

    miss prefab

    I'm not sure if you understood me there or not. "People often think that no license means no rules but it's quite the opposite - No license means no permissions." IE - A blank license means there are no rights or privileges granted. If a licence doesn't mention editing, for example, then it's safe to assume that permission to edit is not granted under that license.
  16. Steenamaroo

    miss prefab

    People often think that no license means no rules but it's quite the opposite - No license means no permissions.
  17. Hi, If it's only that one single entry that you can't adjust I'd guess it's a spawngroup with zero spawnpoints that FP left in. If that's the case I'll add a catch for it so it doesn't show up in UI. Thanks for letting me know.
  18. Steenamaroo

    Bot behavior

    No trouble. 🙂
  19. Steenamaroo

    Bot behavior

    Hi, It sounds like you're describing the peacekeeper function. You can set it to true, or false, per profile.
  20. Hi, They're exploding after the "Suicide_Timer" duration which you have set to 0. The suicide timer is there because there's nothing capping the max population of airdrop/hackedcrate/toplayer npcs. With the right circumstances a server could become overrun with npcs. Suicide timer isn't used for population-controlled npcs - Only Airdrop, hackable crate, '/to player' command, and spawn calls by command or from other plugins.
  21. Steenamaroo

    /info

    Sure. I can do that. 🙂
  22. Changed Status from Pending to Closed Changed Fixed In to 1.0.1
  23. Oh, sorry. I see. To be honest I'm not sure if there's much more I can do in terms of error handling but I will take a look.
  24. If you're sure that your SQL credentials are correct in PlayerRanks config then you may need to whitelist your rust server IP at your SQL host. That may be listed as 'remote access'. The IP you need to whitelist usually isn't the same IP players use to connect - If you're unsure you might need to ask your Rust host for the correct IP to whitelist.
  25. Hi, I'll have a to have a think about that. 'Too many failed MySQL attempts' isn't something I'd expect to see as, as far as I know, there is no auto-retry. There is, however, a connection timeout in the event of failure. I think that's 10 seconds and certainly there can be a lag if that happens. Is PlayerRanks the only plugin you have using SQL?
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