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Sovereign_Skies

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Everything posted by Sovereign_Skies

  1. Sovereign_Skies

    Custom Vehicles

    I'd like to change the vehicles that are available. For example, I want a specific vehicle loadout (car_3mod_06), but I can't figure out how to do that? How can I set specific vehicles in the shop and not this random build thats spawned with the box?
  2. It was me, I hadn't toggled the Kits.dlc permission. It's fine, you can close. Sorry for the trouble.
  3. I have a restricted autokit that uses the instant camera, but when the kit is used its never put in the inventory and just has an empty slot where it should be.
  4. Edit: Nevermind, disregard.
  5. Ok, missed that one, thanks.
  6. Screenshot attached. The green PVE flag is the one that won't go away, despite all of the status lines in the config being set to "false".
  7. The green PVE UI flag next to the hot bar cannot be disabled. Every status is disabled in the config and yet it persists. How can I turn this off?
  8. Create multiple webhooks in the same channel so each server will post to the same channel, just change the name of the webhook so you know which is which.
  9. RogueDepot plugins are not working again, but I haven’t changed anything.
  10. As soon as I unloaded and restarted, the boats righted themselves and haven’t had any more issues after that. I’ll test the recommended fix above soon.
  11. Having this issue as well. Had to unload the plugin and restart server to fix.
  12. May I humbly request supporting roguedepot.com, please? Thank you!
  13. I'm using Stack Modifier to modify my stacks. Stacks are vanilla in the Total Control plugin as I'm not using that part right now. However, even when toggled as "disabled", it's modifying the stacks to vanilla rates. As soon as I unload Total Control, stacks are fixed. Should it not modify at all if disabled? I'm on Oxide.
  14. With 2.0.4, stack sizes are modified even with the module disabled.
  15. Sovereign_Skies

    Failed to compile

    @shady14u This plugin needs updating, too, pleeeeeeeeeeeeeease
  16. My Game4Freak plugins are still showing as “Not Found”, even though they’re set correctly (marketplace and URL). Any suggestions?
  17. Highly recommend Deep Sea Options to control Deep Sea instead of Events Manager.
  18. It was mentioned in the patch notes that the deep sea event is like a server event and will be toggled. Do you plan to add it to the event manager so you can schedule it?
  19. Are there plans to add the deep sea event to this?
  20. Is it possible to give an option to replace the server time with player time from the Playtime Tracker plugin on uMod?
  21. The first error was fixed once I got some skins imported. I had to write my own import plugin to import skins from SkinBox because that command is broken and there’s no support. Amino is away and not supporting his plugins so if you haven’t purchased yet, well, don’t.
  22. Sovereign_Skies

    Frostland

    Just patch it, you can patch the map on a live server without data loss.

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