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Everything posted by BabuKaQuaqa
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У меня у модеров authlevel1 Когда они включают биндом noclip Летают спокойно Включают ESP NoClip вырубается И больше не включается Пока не выйти с сервера
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Also - bug with authlvl1 1. Enable noclip 2. Enable ESP 3. noclip disables and doens't work
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Server FPS - UI Gets blured when first open, needs to press any button to fix - User pirtures not loading - Please add the weapon information player holding in hands
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After patch - this plugin kills SAV files
BabuKaQuaqa replied to BabuKaQuaqa's Support Request in Support
If I will make it, it's gonna ruin the gameplay for 150 players I could send you in PM list of plugins and all the files via screenshots Does it fit bro? -
Hey buddy 1. Perfomance is super unstable 2. Bug with resetall comand Feb 14 18:36:51 GAMERSPRO start.sh[2706280]: Failed to call hook 'resetAll' on plugin 'ZLogs v1.1.10' (DirectoryNotFoundException: Could not find a part of the path '/home/rustservers/nextrust1/oxide/data\ZLogs'.) Feb 14 18:36:51 GAMERSPRO start.sh[2706280]: at System.IO.Enumeration.FileSystemEnumerator`1[TResult].CreateDirectoryHandle (System.String path, System.Boolean ignoreNotFound) [0x00032] in <f98723dd4586469db5213ec59da723ca>:0 Feb 14 18:36:51 GAMERSPRO start.sh[2706280]: at System.IO.Enumeration.FileSystemEnumerator`1[TResult]..ctor (System.String directory, System.IO.EnumerationOptions options) [0x00048] in <f98723dd4586469db5213ec59da723ca>:0 Feb 14 18:36:51 GAMERSPRO start.sh[2706280]: at System.IO.Enumeration.FileSystemEnumerable`1+DelegateEnumerator[TResult]..ctor (System.IO.Enumeration.FileSystemEnumerable`1[TResult] enumerable) [0x00000] in <f98723dd4586469db5213ec59da723ca>:0 Feb 14 18:36:51 GAMERSPRO start.sh[2706280]: at System.IO.Enumeration.FileSystemEnumerable`1[TResult]..ctor (System.String directory, System.IO.Enumeration.FileSystemEnumerable`1+FindTransform[TResult] transform, System.IO.EnumerationOptions options) [0x00042] in <f98723dd4586469db5213ec59da723ca>:0 Feb 14 18:36:51 GAMERSPRO start.sh[2706280]: at System.IO.Enumeration.FileSystemEnumerableFactory.UserFiles (System.String directory, System.String expression, System.IO.EnumerationOptions options) [0x00014] in <f98723dd4586469db5213ec59da723ca>:0 Feb 14 18:36:51 GAMERSPRO start.sh[2706280]: at System.IO.Directory.InternalEnumeratePaths (System.String path, System.String searchPattern, System.IO.SearchTarget searchTarget, System.IO.EnumerationOptions options) [0x0003c] in <f98723dd4586469db5213ec59da723ca>:0 Feb 14 18:36:51 GAMERSPRO start.sh[2706280]: at System.IO.Directory.GetFiles (System.String path, System.String searchPattern, System.IO.EnumerationOptions enumerationOptions) [0x00000] in <f98723dd4586469db5213ec59da723ca>:0 Feb 14 18:36:51 GAMERSPRO start.sh[2706280]: at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00007] in <f98723dd4586469db5213ec59da723ca>:0 Feb 14 18:36:51 GAMERSPRO start.sh[2706280]: at Oxide.Core.DataFileSystem.GetFiles (System.String path, System.String searchPattern) [0x0000c] in <15f61ddda771464d8246ebdce8ff4811>:0 Feb 14 18:36:51 GAMERSPRO start.sh[2706280]: at Oxide.Plugins.ZLogs.resetAll (Oxide.Core.Libraries.Covalence.IPlayer player, System.String ćmd, System.String[] args) [0x0001e] in <92c79064a4d5491e817a3076a333dd67>:0 Feb 14 18:36:51 GAMERSPRO start.sh[2706280]: at Oxide.Plugins.ZLogs.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02471] in <92c79064a4d5491e817a3076a333dd67>:0 Feb 14 18:36:51 GAMERSPRO start.sh[2706280]: at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 Feb 14 18:36:51 GAMERSPRO start.sh[2706280]: at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 "ZLogs (1.1.10) (279.324 MB), Total Hook Time = 348.518094",
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After patch - this plugin kills SAV files
BabuKaQuaqa replied to BabuKaQuaqa's Support Request in Support
Same error with save, without any plugins Happens after restart -
- 78 comments
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- #loot
- #lootmanager
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(and 2 more)
Tagged with:
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After patch - this plugin kills SAV files
BabuKaQuaqa replied to BabuKaQuaqa's Support Request in Support
I will try - but its only happens on SAV, with players after first restart happens If I remove the MRLS from map - bug solves Gonna copy and see how I can help -
After patch - this plugin kills SAV files
BabuKaQuaqa replied to BabuKaQuaqa's Support Request in Support
Franky - I can only give you the plugin list I have But right after the update - once I launch your plugin (even after update) 1. I had issues with SAV files (fixed) 2. Now MRLS error (unfixed) When I disable - MRLS error solves LMK what kind of debug info I can collect for you I mostly have @Maveen plugins -
After patch - this plugin kills SAV files
BabuKaQuaqa replied to BabuKaQuaqa's Support Request in Support
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When update is coming? Tbh perfomance struggle too much too
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- 42 comments
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- #optimize
- #optimization
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- 42 comments
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- 1
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- #optimize
- #optimization
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Developer already posted the update - this plugin is very good for servers with low and high pop. I know that I can remove the DLL - but it taken me 3 hours to find the error Cus no debug - I just found that Harmony touching the startup Meanwhile my players been attacking my supports to get on server
- 42 comments
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- #optimize
- #optimization
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Error loading save (server/nextrust1/NextRustAfro.281.sav) NullReferenceException: Object reference not set to an instance of an object at BaseEntity.SV_SyncVarSend (System.Byte nameID) at MountedWeapon.set_Snapshot (ProtoBuf.ServersideMountedWeaponSnapshot value) at MountedWeapon.UpdateClient (System.Boolean force) at MountedWeapon.Load (BaseNetworkable+LoadInfo info) at SaveRestore.Load (System.String strFilename, System.Boolean allowOutOfDateSaves) SaveRestore:Load(String, Boolean) …Hook(Boolean, String, Boolean, Boolean) Bootstrap+<StartServer>d__22.MoveNext_Patch0(<StartServer>d__22) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) blockDefinition is null for wall Twigs 0 CurrentGrade is null! .sav files created while EarlyQ is enabled become unloadable All auto-backups (.sav.1, .sav.2) are also corrupted I disabled the DLL file - and fixed the SAV with hex editor to save the wipe Please fix!
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Error loading save (server/nextrust1/NextRustAfro.281.sav) NullReferenceException: Object reference not set to an instance of an object at BaseEntity.SV_SyncVarSend (System.Byte nameID) at MountedWeapon.set_Snapshot (ProtoBuf.ServersideMountedWeaponSnapshot value) at MountedWeapon.UpdateClient (System.Boolean force) at MountedWeapon.Load (BaseNetworkable+LoadInfo info) at SaveRestore.Load (System.String strFilename, System.Boolean allowOutOfDateSaves) SaveRestore:Load(String, Boolean) …Hook(Boolean, String, Boolean, Boolean) Bootstrap+<StartServer>d__22.MoveNext_Patch0(<StartServer>d__22) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) blockDefinition is null for wall Twigs 0 CurrentGrade is null! .sav files created while EarlyQ is enabled become unloadable All auto-backups (.sav.1, .sav.2) are also corrupted Requires forced entity wipe (loss of all player bases) RustEdit cannot open the save (invalid snapshot state)
- 42 comments
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- #optimize
- #optimization
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- 6 comments
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- #priorityqueue
- #priority queue
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'ZLogs v1.1.9' is using deprecated hook 'OnTeamPromote', which will stop working on Wednesday, 31 December 2025. Please ask the author to update to 'OnTeamMemberPromote(PlayerTeam team, ulong userId)'
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Feb 06 18:19:54 GAMERSPRO start.sh[1945482]: Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) Feb 06 18:19:54 GAMERSPRO start.sh[1945482]: at Oxide.Plugins.PriorityQueue.CheckPositionInQueue (Network.Connection connection) [0x00003] in <0ae299eb5e7b4d139d9644ac6e539ae0>:0 Feb 06 18:19:54 GAMERSPRO start.sh[1945482]: at Oxide.Plugins.PriorityQueue+<>c__DisplayClass15_0.<OnConnectionQueue>b__0 () [0x00000] in <0ae299eb5e7b4d139d9644ac6e539ae0>:0 Feb 06 18:19:54 GAMERSPRO start.sh[1945482]: at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <15f61ddda771464d8246ebdce8ff4811>:0 Feb 06 18:19:54 GAMERSPRO start.sh[1945482]: Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) Feb 06 18:19:54 GAMERSPRO start.sh[1945482]: at Oxide.Plugins.PriorityQueue.CheckPositionInQueue (Network.Connection connection) [0x00003] in <0ae299eb5e7b4d139d9644ac6e539ae0>:0 Feb 06 18:19:54 GAMERSPRO start.sh[1945482]: at Oxide.Plugins.PriorityQueue+<>c__DisplayClass15_0.<OnConnectionQueue>b__0 () [0x00000] in <0ae299eb5e7b4d139d9644ac6e539ae0>:0 Feb 06 18:19:54 GAMERSPRO start.sh[1945482]: at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <15f61ddda771464d8246ebdce8ff4811>:0 Feb 06 18:19:55 GAMERSPRO start.sh[1945482]: [1.4s] Terrain Mesh Feb 06 18:19:55 GAMERSPRO start.sh[1945482]: Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) Feb 06 18:19:55 GAMERSPRO start.sh[1945482]: at Oxide.Plugins.PriorityQueue.CheckPositionInQueue (Network.Connection connection) [0x00003] in <0ae299eb5e7b4d139d9644ac6e539ae0>:0 Feb 06 18:19:55 GAMERSPRO start.sh[1945482]: at Oxide.Plugins.PriorityQueue+<>c__DisplayClass15_0.<OnConnectionQueue>b__0 () [0x00000] in <0ae299eb5e7b4d139d9644ac6e539ae0>:0 Feb 06 18:19:55 GAMERSPRO start.sh[1945482]: at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <15f61ddda771464d8246ebdce8ff4811>:0
- 6 comments
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- #priorityqueue
- #priority queue
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Feb 06 18:11:47 GAMERSPRO start.sh[1944691]: Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) Feb 06 18:11:47 GAMERSPRO start.sh[1944691]: at Oxide.Plugins.PriorityQueue.CheckPositionInQueue (Network.Connection connection) [0x00003] in <252a06cade77455db02e61bde141924a>:0 Feb 06 18:11:47 GAMERSPRO start.sh[1944691]: at Oxide.Plugins.PriorityQueue+<>c__DisplayClass15_0.<OnConnectionQueue>b__0 () [0x00000] in <252a06cade77455db02e61bde141924a>:0 Feb 06 18:11:47 GAMERSPRO start.sh[1944691]: at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <15f61ddda771464d8246ebdce8ff4811>:0 Please update
- 6 comments
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- #priorityqueue
- #priority queue
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- 1,130 comments
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- #loot
- #customloot
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Big boss - the plugin is amazing. Few ideas for you: 1. Make smth with admin teleport via ServerAdmin,QTeleport, and other plugins 2. Explain the config in the thread - so we all understand how each thing works (helpful for new server admins) 3. Keep updating it 10\10 - buy it guys! 5$ is nothing for this plugin Fair price around 10-15$
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Wipe tomorrow anyway, I will clean the logs and try again on new save
