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Everything posted by Khan
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Please try the latest update, a few issues where found & fixed, if you have problems still please add me on discord & we will get to the bottom of them & get another patch made / My discord id is khan8615
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Hi, yes I am working on an update for it. Theirs a couple issues discovered, like when the player dies & afks at the death screen until his corpse de-spawns into a bag, for some reason when that occurs it bugs is one issue. The other issue is a plugin compatibility that i've been trying to sort out. I am hoping to have the update out soon in the next couple days. Hopefully no later then Tuesday /
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The first and only msg I ever got from him was back in May on the 9th asking me for what he needed to do to fix the conflict / issue. Which as you can see I had given him the code to do so & never herd back.
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Changed Status from Pending to Not a Bug
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I spoke with him back in may about it, when it was first reported. He never responded back after that.
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- 185 comments
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- 2
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- #stacks
- #rust stacks
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You have not messaged me since we last spoke in discord or in dms on codefling so not sure what your talking about. Also, if you are un-subbing from the hooks like you claim their wouldn't be any conflicts anyway, returning true or false does not matter for the CanCombineDroppedItem hook since it only checks if its not null instead of a bool. Wulf, cal and a few others had debates about how devs should return the value to over-ride the logic for !=null checked hooks & ultimately it didn't matter since typically only 1 plugin should be controlling stack logic anyways. I've always returned false to deny something because that is the logical sense. Theirs nothing wrong with it.
- 185 comments
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- #stacks
- #rust stacks
- (and 22 more)
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- 185 comments
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- #stacks
- #rust stacks
- (and 22 more)
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Changed Status from Pending to Not a Bug
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Changed Status from Pending to Not a Bug
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That's simply saying that Furnace upgrades has un-subbed from the stack hook to let mine "stack modifier" handle the stack logic, its normal output.
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Changed Fixed In to 2.5.8
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Changed Status from Pending to Closed
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Just download the update 2.5.8 resolves it
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? are you on the latest update
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Can you send the server log? & an installed plugins list ( type plugins in console for it to output the list & copy / past it either here or to my dm's in discord. )
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Changed Status from Pending to Closed Changed Fixed In to 2.5.8
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He harmony patches over the oxide hooks to over-ride plugins like mine that use those hooks. & then they cause server crashes and other bugs / problems. I've told him he shouldn't be doing that & that he has no need to.
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Changed Status from Pending to Not a Bug
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``` MoveToContainer_Patch1 < CanStack_Patch3 << ``` That error report clearly stats harmony patching was done. Mine does not harmony patch those hooks Only imthenewguy does harmony patching over those that I know of, so if you use his plugins it's those that are causing it. Or some other plugin that harmony patches specifically CanStack hook & MoveToContainer method.
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Some items in the game natively won't show stack size count. Example, weapons will only show the bullet count that is loaded in the first weapon which means you can stack the guns but you will not be able to see the stack counts. This is something facepunch did & it's locked client side, theirs nothing i can do to change that. Unless i make a custom UI overlay for every item inside every container that exists in the game which would lag the shit out of peoples client etc.
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Changed Status from Pending to No Response