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BenDer

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Everything posted by BenDer

  1. BenDer

    not work(

    this happens when I click remove broken skins
  2. BenDer

    not work(

  3. It’s your money, and you have every right to a refund—that’s perfectly fine. Just to be clear, I’m not advertising one plugin over the other; both are great. The reason I mentioned Skinbox is that an identical set with these exact skins exists for it and works perfectly. The difference is technical: Skinbox simply skips broken IDs and keeps running, while Skinner stops working if even a single ID is incorrect. This makes it look like a file error, when it’s actually a plugin issue that the developer should fix by allowing it to skip errors instead of crashing.
  4. Send a request for a refund, there is no problem with this, I understand you, but I cannot repair the plugin itself because I am not its author ((and the fact that it only works with working skins does not depend on me, for example, on my server the skinbox does not crash from 1 broken skin)
  5. I will update the file as much as possible. But before, the skinner did not have such a problem. Skinbox, for example, easily eats broken skins and this does not cause an error. This problem is only with the skinner.
  6. you can check for yourself using the program that is written in the description for editing skins, there are buttons to delete skins that are in the store and are broken
  7. From what I see, only the skinner has such problems, he can't cope with a broken skin( The fact that the skins are invisible is the same everywhere in all skin boxes, it's the author's fault because he used some layers that are displayed in the preview.
  8. I'll try to make a 5000 version this weekend, I just won't include very old skins, and there will be two files available in the package, you can choose how many skins you want. Maybe I'll make another 3000.
  9. I just checked. No, I don't have any skins that have been approved and added to the game. I delete those skins immediately so your plugin has nothing to delete, even if something is accepted there, it will delete it then. But I still check periodically.
  10. Well, until the last update, my collection didn't have a single skin that was sold in the store or banned. And of course, I will add them as new works arrive in the workshop.
  11. Version 1.1.0

    10 downloads

    This file is a ready-to-use list of skin data for LSkins (2023–2025), containing the most popular and requested skins for Rust servers. It is very easy to install, unload the plugin, replace the Data file and load the plugin! Important: This is NOT a plugin! This is only a data file for the LSkins plugin! You need to have the LSkins plugin installed and properly set up for this data file to work! Facepunch have changed their TOS regarding DLC/paid content As of August 7th 2025, it is not allowed to grant users access to paid DLC that they do not own. That includes all Rust DLC and any paid skins. If you continue to grant users access after that date it can result in your server being delisted or worse. You can still use LSkins using the Player DLC API plugin, which filters skins based on what the player is allowed to use. Correct Installation Sequence: 1. In the console, stop the plugin: oxide.unload LSkins 2. Open the oxide/data/LSkins folder, delete the old file and upload the new file named ImportedSkins.json 3. In the console, start the plugin again: oxide.load LSkins Inside this file you will get approximately ~10411 Rust skins, already organized and optimized for LSkins, saving you countless hours of manual browsing and collection. The first time you load custom skins, the plugin may take a while to open the SkinBox. This is normal as the plugin needs to retrieve and cache workshop data. Once loaded, the plugin will start working. Please note: Unfortunately, unlike official skins, which are already built into the Rust client and load instantly, custom skins from the workshop are downloaded separately by the client to your PC when you log in to the server and open the LSkins.. Of course it takes some time** before they become visible, and this process is repeated every time you log out of the server, restart the game or reboot your computer.... **The download speed depends on your internet connection and the number of skins in the LSkins. If you have a very slow loading, we recommend reducing the number of skins for comfortable use. You can use a free tool called Editor for Skins Plugins, available on CodefLink, and remove unnecessary skins. Please note: That after conversion you will still need to manually add skins to your plugin according to its documentation and usage instructions because the tool only gives a list of skins for some plugins and not the entire configuration file!
    $7.50
  12. BenDer

    War Mode PVP/PVE

    My players have learned to bypass the ban on changing the mode. They simply agree with a pve player and after the raid he invites them to the team and they all become pve. Then they gather resources, go to the second pvp player, ask him to accept their team and everyone becomes pvp players, raid and then pve..... And so without stopping, this needs to be banned somehow.
  13. BenDer

    Experiments

    I completely redesigned this plugin for myself, added notifications to the chat about how many drawings are left to study, each workbench has its own separate list of configurations because the way it works now, it's no good anywhere.
  14. Version 1.2.3

    270 downloads

    Important: This is NOT a plugin! This is only a data file for the Skinner plugin! You need to have the Skinner plugin installed and properly set up for this data file to work! Facepunch have changed their TOS regarding DLC/paid content As of August 7th 2025, it is not allowed to grant users access to paid DLC that they do not own. That includes all Rust DLC and any paid skins. If you continue to grant users access after that date it can result in your server being delisted or worse. You can still use Skinner using the Player DLC API plugin, which filters skins based on what the player is allowed to use. This file is a ready-to-use list of skin data for Skinner* (2023–2025), containing the most popular and requested skins for Rust servers It is very easy to install, unload the plugin, replace the Data file and load the plugin! Correct Installation Sequence: 1. In the console, stop the plugin: oxide.unload Skinner 2. Open the oxide/data/Skinner folder, delete the old file and upload the new file named ImportedSkins.json 3. In the console, start the plugin again: oxide.load Skinner Inside this file you will get approximately ~10346 Rust skins, already organized and optimized for Skinner, saving you countless hours of manual browsing and collection. The first time you load custom skins, the plugin may take a while to open the SkinBox. This is normal as the plugin needs to retrieve and cache workshop data. Once loaded, the plugin will start working. Please note: Unfortunately, unlike official skins, which are already built into the Rust client and load instantly, custom skins from the workshop are downloaded separately by the client to your PC when you log in to the server and open the Skinner... Of course it takes some time** before they become visible, and this process is repeated every time you log out of the server, restart the game or reboot your computer.... **The download speed depends on your internet connection and the number of skins in the Skinner. If you have a very slow loading, we recommend reducing the number of skins for comfortable use. You can use a free tool called Editor for Skins Plugins, available on CodefLink, and remove unnecessary skins. Please note: That after conversion you will still need to manually add skins to your plugin according to its documentation and usage instructions because the tool only gives a list of skins for some plugins and not the entire configuration file!
    $7.50
  15. Version 1.2.3

    256 downloads

    Important: This is NOT a plugin! This is only a configuration file for the SkinBox plugin! You need to have the SkinBox plugin installed and properly set up for this config to work! Facepunch have changed their TOS regarding DLC/paid content As of August 7th 2025, it is not allowed to grant users access to paid DLC that they do not own. That includes all Rust DLC and any paid skins. If you continue to grant users access after that date it can result in your server being delisted or worse. You can still use SkinBox using the Player DLC API plugin, which filters skins based on what the player is allowed to use. This file is a ready-to-use list of skin configurations for SkinBox (2023–2025), containing the most popular and requested skins for Rust servers Inside this file you will get approximately ~10346 Rust skins, already organized and optimized for SkinBox, saving you countless hours of manual browsing and collection. It is strongly recommended that you do not change any paid content related settings in this configuration unless you fully understand the consequences, as violating Facepunch's terms of use may result in your server being banned or deleted. Important: Don’t forget to add your API key in the configuration, as it is not included in this file. Your API key is required for the plugin to function correctly. Simply upload the file, insert your API key, ensure your plugins are configured correctly, and your players will have quick access to the latest skins within the allowed guidelines. The first time you load custom skins, the plugin may take a while to open the SkinBox. This is normal as the plugin needs to retrieve and cache workshop data. Once loaded, the plugin will start working. Please note: Unfortunately, unlike official skins, which are already built into the Rust client and load instantly, custom skins from the workshop are downloaded separately by the client to your PC when you log in to the server and open the SkinBox... Of course it takes some time* before they become visible, and this process is repeated every time you log out of the server, restart the game or reboot your computer.... *The download speed depends on your internet connection and the number of skins in the SkinBox. If you have a very slow loading, we recommend reducing the number of skins for comfortable use. You can use a free tool called Editor for Skins Plugins, available on CodeInfLink, and remove unnecessary skins. Unfortunately, there is no way to bypass this feature, as this is a standard Rust mechanic that works exactly like this and does not depend on us. Please note: That after conversion you will still need to manually add skins to your plugin according to its documentation and usage instructions because the tool only gives a list of skins for some plugins and not the entire configuration file!
    $7.50
  16. BenDer

    MultiTool

    20250601-1045-53.0786190.mp4 ((yes it now opens but the problem is that it doesn't disappear when I select the tool I want
  17. BenDer

    MultiTool

    Add the ability to immediately activate the menu when selecting this item without pressing E
    This is the coolest server statistics you can find! The Leaderboard plugin impressed me after the design update — it’s incredible. It looks modern, stylish, I was really waiting for it for the server panel! There is a lot of functionality, everything is flexibly configurable, you can track everything you need. And together with the Web editor — it’s just a BOMB. The settings take a minimum of time, but the result is maximum. The players are delighted, and I am even more so. The author is at his best as always — frequent updates, support, attention to the community. I sincerely recommend it, this is a cool addition for every cool server!
  18. BenDer

    TC Upgrades

    you can add it to the code yourself Open the plugin and in lines 118 - 126 add this { 10326, "tclevels.icons.stone.jungle" }, And in lines 197-215 here is this { "tclevels.icons.stone.jungle", "https://i.ibb.co/3tqJP2Y/junglee.png" },
  19. BenDer

    Building Skins

    added "Jungle" and automatic configuration update because previously only the config version was updated without making changes with new skins)BuildingSkins.cs
  20. I had the same problem and the author gave the same answer. The only thing that helped was to delete this plugin and not use it.
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