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GNGGOD

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Everything posted by GNGGOD

  1. GNGGOD

    EnderChest

    Hey there! One quick option is to use "EnableEffects": false, which will disable the effects. Unfortunately, this effect is tall...but cool at the same time, lol! This effect is critical in the upcoming EnderNet update. This update brings in a new system mechanic that will allow you to select the colour of your EnderChest network for better organizing and will allow you to bind more than two storages to one EnderNet! One idea I have to help solve this issue for you is the option for two effects. The first option could be particle (the same as it is now), and the second option could be static. The static option would use a cinelight_point. No animation and no particles. I've attached a picture of what that would look like. Let me know what you think! GNG
  2. GNGGOD

    EnderChest

    Version 1.0.0

    14 downloads

    EnderChest is a Minecraft-inspired QOL storage plugin for Rust featuring a custom crafting system, the EnderCrystal multi-tiered range extension system (using custom prefabs), and an intuitive UI complete with helpful popups and messages.
    $14.99
  3. GNGGOD

    HomeStereo

    You're very welcome! HomeStereo supports custom prefabs, so you can add any prefab that you want! Here is an example of the new wall shelf. You can add this to the "Deployables" section of the config. We've added stereos to some pretty silly stuff in the past...lol! "assets/prefabs/deployable/wall_single_shallow_shelves/wall_single_shallow_shelf.prefab": { "Position": { "x": 0.65, "y": 0.28, "z": 0.18 }, "Angle": { "x": 0.0, "y": -20.0, "z": 0.0 }, "Enabled": true }
  4. GNGGOD

    HomeStereo

    @BetterDeadThanZed @Evil_Orko Thanks for the suggestion
  5. GNGGOD

    HomeStereo

    Yes, this config option and a new free perm will be in the next update!
  6. You know what, I didn't even notice that they were using a different prefab with mesh... I was testing with the default config.
  7. GNGGOD

    custom mp3 sound?

    Changed Status from Pending to Not a Bug
  8. GNGGOD

    possible change

    Changed Status from Pending to Not a Bug
  9. GNGGOD

    possible change

    I responded to your comment on the discussion page As of right now, there is no time-based control option. I'm assuming that you are allowing players to use the siren command, but want to restrict the use to only night? If this were to be added, could what you're asking for be achieved with a couple of new permissions? siren.use.day and siren.use.night?
  10. GNGGOD

    Siren

    I am working on an update for Siren soon! Additional audio sources will be one of the new features. More details to come... GNG
  11. GNGGOD

    custom mp3 sound?

    Great suggestion! Let me look into this.
  12. GNGGOD

    Radial Menu

    Branding yes, button no... Edit your "Image with 1/2/3 menu rings" image files to include your branding. Hope this helps GNG
  13. GNGGOD

    Quest System

    You add the custom radio station in the config here - "Radio station URL to play in the building": "sonisradio.facepunch.com". Also, I'm stealing your idea
    WaterPatrol is back baby!! Great work on this one, as of the latest update everything is running smoothly!! We've tested with up to 12 patrol boats on GNG World, and everything is rocking! With our raidable bases located on islands around the map, this plugin finally adds to the danger of setting off to sea for a raid!! GNG
  14. Changed Status from Pending to Can't Reproduce
  15. Heyo! I have not been able to reproduce this. I have tried a couple of known plugins that can cause a conflict, but I can still not get the prefab to be visible. Is this still an issue? I'm going to mark this as can't reproduce for now. Thanks, GNG
  16. GNGGOD

    Errors

    Changed Status from Pending to Closed
  17. Changed Status from Pending to Not a Bug
  18. Heyo! If you are not using a permissions manager, then using oxide.grant command should do the trick. That command looks like this, oxide.grant user "playername" siren.use. Hopefully, this helps you! GNG
  19. GNGGOD

    Errors

    @BetterDeadThanZed I think I found the issue. All console commands need to be followed by a config "string". So for example, the complete command would look like this "siren.setnotification A nightmare boss monster has spawned!" or "siren.setduration 10". Let me know if this fixes the issue. Also, thanks for bringing this up! I think it would be best if the plugin could provide some feedback explaining this in the console when the command is entered without a string. This would eliminate oxide from throwing the errors. GNG
  20. GNGGOD

    Errors

    Thanks for posting a ticket! We're looking into this now.
  21. Hello Thanks for noticing this! The prefab is intended to not be visible...I'm going to assume that there was a change in a recent face punch update that is conflicting with this . We'll have an update for this shortly Appreciate you taking the time to bring this up GNG!
  22. GNGGOD

    Failed to initialize plugin

    Changed Status from Pending to Closed
  23. GNGGOD

    Failed to initialize plugin

    Hey Mercy, I spent most of the day yesterday trying to reproduce this issue. I reached out to my community to see if there is anything I am missing here, but the three other admins who helped with this were also unable to reproduce that issue. Have you made any progress on your end? Let me know so I can continue to help troubleshoot this issue with you Thanks!
  24. GNGGOD

    Failed to initialize plugin

    Mercy, Can I get your oxide version? You can get that by entering o.version in the console.
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